Player Matchup

Athena
Athena
Bloodwynne
Athena
Level 55
God Stats
1W - 5L
1,329 SR
Queue Stats
29W - 51L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
JoeFredrick
Gilgamesh
Level 115
God Stats
1W - 1L
1,618 SR
Queue Stats
59W - 71L
1,497 Elo+
Party 2
Set
Set
KB101
Set
Level 87
God Stats
17W - 13L
1,646 SR
Queue Stats
433W - 393L
1,559 Elo+
Party 2
Scylla
Scylla
SammyKatz101
Scylla
Level 119
God Stats
4W - 9L
1,568 SR
Queue Stats
150W - 153L
1,493 Elo+
Party 2
Anhur
Anhur
nutgang
Anhur
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 62L
1,500 Elo+
Solo
Team Averages
Level 83
1,532 SR
1,479 Elo+

VS

Team Averages
Level 62
1,585 SR
1,589 Elo+
Tsukuyomi
Tsukuyomi
Buckling89
Tsukuyomi
Level 68
God Stats
8W - 3L
1,556 SR
Queue Stats
270W - 188L
1,610 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheRealSiegel
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
362W - 261L
1,634 Elo+
Party 1
Chernobog
Chernobog
guntrout
Chernobog
Level 108
God Stats
6W - 2L
1,712 SR
Queue Stats
233W - 184L
1,658 Elo+
Party 3
Ratatoskr
Ratatoskr
robuji
Ratatoskr
Level 45
God Stats
83W - 81L
1,656 SR
Queue Stats
91W - 93L
1,542 Elo+
Party 3
Agni
Agni
sairusxdz000
Agni
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bloodwynne
Athena
12
1 / 7 / 2
7,597
447
3,999
14,710
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
JoeFredrick
Gilgamesh
13
1 / 5 / 1
8,397
494
6,678
14,243
9,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
KB101
Set
14
3 / 5 / 2
9,096
535
4,462
14,475
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
0 / 7 / 3
8,013
471
6,969
11,134
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
nutgang
Anhur
12
2 / 5 / 1
7,402
435
5,473
11,743
3,396
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buckling89
Tsukuyomi
18
17 / 1 / 5
10,924
643
18,600
11,257
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
TheRealSiegel
Ah Muzen Cab
15
0 / 1 / 6
8,929
525
5,781
7,151
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
guntrout
Chernobog
18
7 / 1 / 8
10,839
638
13,165
9,538
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
robuji
Ratatoskr
14
2 / 2 / 14
8,944
526
5,486
11,551
7,462
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 8
9,088
535
5,976
9,910
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
70
7
Kills
29
29
Deaths
7
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Athena
Bloodwynne
Athena
1
7
2
0.29
W
Tsukuyomi
Buckling89
Tsukuyomi
17
1
5
19.5
L
Gilgamesh
JoeFredrick
Gilgamesh
1
5
1
0.3
L
Set
KB101
Set
3
5
2
0.8
L
Scylla
0
7
3
0.21
W
Ah Muzen Cab
TheRealSiegel
Ah Muzen Cab
0
1
6
3
W
Chernobog
guntrout
Chernobog
7
1
8
11
L
Anhur
nutgang
Anhur
2
5
1
0.5
W
Ratatoskr
robuji
Ratatoskr
2
2
14
4.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,581
Damage
49,008
66,305
Taken
49,407
34,838
Mitigated
22,689
13,795
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bloodwynne
Athena
3,999
859
0
966
14,710
12,329
256
0
14,710
21,871
0
W
Tsukuyomi
Buckling89
Tsukuyomi
18,600
6,416
0
3,877
11,257
4,832
0
2,108
8,993
0
71,903
L
Gilgamesh
JoeFredrick
Gilgamesh
6,678
2,777
0
1,133
14,243
9,504
265
709
13,452
0
35,438
L
Set
KB101
Set
4,462
2,040
0
5,655
14,475
6,250
225
1,795
12,542
0
46,674
L
Scylla
6,969
512
0
2,214
11,134
3,359
509
3,039
7,882
41,210
0
W
Ah Muzen Cab
TheRealSiegel
Ah Muzen Cab
5,781
3,751
0
4,639
7,151
2,500
105
1,147
6,004
0
62,783
W
Chernobog
guntrout
Chernobog
13,165
8,893
0
3,049
9,538
4,617
200
2,816
6,683
0
82,103
L
Anhur
nutgang
Anhur
5,473
2,133
0
3,827
11,743
3,396
955
0
11,743
0
47,694
W
Ratatoskr
robuji
Ratatoskr
5,486
869
0
3,636
11,551
7,462
0
2,104
9,346
0
41,881
W
5,976
449
0
3,168
9,910
3,278
146
2,321
7,413
49,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,505
Gold Earned
48,724
396
Minions Killed
545
0
Camps Cleared
0
1,517,693
Distance Traveled
1,739,076
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,597
447
47
3
0
336,445
2
W
Tsukuyomi
10,924
643
107
6
0
394,023
3
L
Gilgamesh
8,397
494
71
4
0
324,665
1
L
Set
9,096
535
104
6
0
316,377
2
L
Scylla
8,013
471
79
5
0
270,752
1
W
Ah Muzen Cab
8,929
525
113
7
0
332,294
4
W
Chernobog
10,839
638
146
9
0
356,076
1
L
Anhur
7,402
435
95
6
0
269,454
2
W
Ratatoskr
8,944
526
67
4
0
339,924
1
W
Agni
9,088
535
112
7
0
316,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role