Player Matchup

Ra
Ra
HMZ3BREAKER
Ra
Level 24
God Stats
18W - 15L
1,592 SR
Queue Stats
212W - 154L
1,583 Elo+
Solo
Arachne
Arachne
Thatcutegaymer
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,784 Elo+
Solo
Athena
Athena
Zoe_531
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,417 Elo+
Solo
King Arthur
King Arthur
domed_kangaroo7
King Arthur
Level 15
God Stats
14W - 14L
1,654 SR
Queue Stats
178W - 123L
1,694 Elo+
Party 1
Rama
Rama
spackasura
Rama
Level 14
God Stats
3W - 3L
1,550 SR
Queue Stats
35W - 21L
1,706 Elo+
Party 1
Team Averages
Level 18
1,559 SR
1,637 Elo+

VS

Team Averages
Level 14
1,792 SR
1,743 Elo+
Ra
Ra
EkkOnr7
Ra
Level 28
God Stats
19W - 9L
1,857 SR
Queue Stats
354W - 141L
1,657 Elo+
Party 3
Erlang Shen
Erlang Shen
Erlonslong
Erlang Shen
Level 5
God Stats
12W - 5L
1,962 SR
Queue Stats
126W - 102L
1,935 Elo+
Party 2
Bakasura
Bakasura
KilledByMe_ez
Bakasura
Level 25
God Stats
3W - 2L
1,680 SR
Queue Stats
84W - 57L
1,594 Elo+
Party 3
Ne Zha
Ne Zha
Na zHaxs
Ne Zha
Level 5
God Stats
10W - 3L
1,962 SR
Queue Stats
15W - 5L
1,935 Elo+
Party 2
Chernobog
Chernobog
akuma1835
Chernobog
Level 5
God Stats
4W - 9L
1,500 SR
Queue Stats
197W - 206L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,971
410
3,889
6,736
2,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 2
7,734
455
8,127
10,903
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Zoe_531
Athena
13
3 / 4 / 5
8,275
487
6,007
12,153
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
domed_kangaroo7
King Arthur
13
0 / 4 / 1
7,842
461
7,349
16,824
8,943
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 1 / 1
10,095
594
9,933
13,433
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,451
556
13,772
10,305
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Erlonslong
Erlang Shen
17
3 / 0 / 1
10,169
598
9,348
12,543
7,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
KilledByMe_ez
Bakasura
14
1 / 1 / 4
8,480
499
5,722
12,058
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Na zHaxs
Ne Zha
16
6 / 2 / 4
9,802
577
9,822
11,912
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
akuma1835
Chernobog
12
0 / 3 / 4
7,985
470
4,079
8,932
2,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
14
14
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
Erlang Shen
Erlonslong
Erlang Shen
3
0
1
3.5
L
1
3
1
0.5
W
Bakasura
KilledByMe_ez
Bakasura
1
1
4
3
W
Ne Zha
Na zHaxs
Ne Zha
6
2
4
4
L
2
2
2
1.5
L
Athena
Zoe_531
Athena
3
4
5
1.38
W
Chernobog
akuma1835
Chernobog
0
3
4
0.67
L
King Arthur
domed_kangaroo7
King Arthur
0
4
1
0.13
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,305
Damage
42,743
60,049
Taken
55,750
25,469
Mitigated
25,668
21,466
Healing
21,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,772
516
261
3,625
10,305
4,864
1,981
3,818
6,487
64,995
0
W
Erlang Shen
Erlonslong
Erlang Shen
9,348
5,528
0
4,870
12,543
7,393
1,076
766
11,777
0
73,637
L
3,889
193
520
2,732
6,736
2,503
0
2,430
4,053
34,213
0
W
Bakasura
KilledByMe_ez
Bakasura
5,722
3,894
0
6,037
12,058
5,636
640
1,149
10,909
0
40,741
W
Ne Zha
Na zHaxs
Ne Zha
9,822
3,329
0
5,583
11,912
4,833
665
2,915
8,997
0
71,116
L
8,127
4,745
0
4,271
10,903
3,385
0
1,360
9,252
0
40,552
L
Athena
Zoe_531
Athena
6,007
1,751
0
3,180
12,153
6,378
0
6,247
5,474
17,766
0
W
Chernobog
akuma1835
Chernobog
4,079
3,055
0
1,200
8,932
2,942
511
1,248
7,684
0
43,955
L
King Arthur
domed_kangaroo7
King Arthur
7,349
836
0
4,200
16,824
8,943
0
1,803
14,928
0
46,932
L
9,933
7,839
0
6,563
13,433
4,260
220
1,187
11,235
0
83,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,917
Gold Earned
45,887
426
Minions Killed
604
0
Camps Cleared
0
1,510,457
Distance Traveled
1,773,815
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,451
556
130
8
0
344,826
3
W
Erlang Shen
10,169
598
150
9
0
362,727
1
L
Ra
6,971
410
63
4
0
237,232
4
W
Bakasura
8,480
499
116
7
0
370,719
5
W
Ne Zha
9,802
577
119
7
0
367,896
2
L
Arachne
7,734
455
63
4
0
318,214
1
L
Athena
8,275
487
30
2
0
367,884
6
W
Chernobog
7,985
470
89
5
0
327,647
0
L
King Arthur
7,842
461
103
6
0
279,061
6
L
Rama
10,095
594
167
10
0
308,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role