Player Matchup

Neith
Neith
SHINIKARASU
Neith
Level 8
God Stats
1W - 1L
1,718 SR
Queue Stats
5W - 8L
1,420 Elo+
Party 3
Geb
Geb
Zaayl
Geb
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,392 Elo+
Party 2
Heimdallr
Heimdallr
bakeszito
Heimdallr
Level 23
God Stats
6W - 3L
1,806 SR
Queue Stats
36W - 37L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
felderpwnz
Nu Wa
Level 29
God Stats
16W - 22L
1,371 SR
Queue Stats
121W - 135L
1,404 Elo+
Party 2
Bastet
Bastet
weyrdket
Bastet
Level 126
God Stats
35W - 30L
1,581 SR
Queue Stats
476W - 428L
1,521 Elo+
Party 3
Team Averages
Level 43
1,595 SR
1,421 Elo+

VS

Team Averages
Level 20
1,564 SR
1,429 Elo+
Guan Yu
Guan Yu
Askee06
Guan Yu
Level 8
God Stats
1W - 2L
1,745 SR
Queue Stats
8W - 10L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dhélya
Ah Muzen Cab
Level 17
God Stats
6W - 6L
1,521 SR
Queue Stats
29W - 33L
1,439 Elo+
Party 4
Hera
Hera
Orchidys
Hera
Level 30
God Stats
0W - 1L
1,219 SR
Queue Stats
42W - 63L
1,373 Elo+
Party 4
Fenrir
Fenrir
WasikVonMuller
Fenrir
Level 20
God Stats
1W - 3L
1,745 SR
Queue Stats
9W - 9L
1,451 Elo+
Party 1
Nox
Nox
XgoldenboyX
Nox
Level 27
God Stats
13W - 14L
1,590 SR
Queue Stats
34W - 36L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
8,362
557
4,348
4,795
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Zaayl
Geb
13
5 / 0 / 5
8,280
552
5,396
8,302
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
bakeszito
Heimdallr
12
3 / 5 / 8
7,341
489
4,754
9,634
3,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
15
6 / 0 / 11
9,246
616
12,559
5,005
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
weyrdket
Bastet
14
7 / 3 / 8
8,743
583
7,838
12,382
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Askee06
Guan Yu
12
2 / 5 / 3
7,629
509
4,263
10,180
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Dhélya
Ah Muzen Cab
12
3 / 6 / 1
7,196
480
6,132
9,490
2,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
12
0 / 4 / 0
6,976
465
1,854
9,700
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 6 / 1
7,827
522
7,597
13,662
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 4 / 5
7,112
474
6,940
7,018
2,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
25
Kills
10
10
Deaths
25
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Askee06
Guan Yu
2
5
3
0.7
L
Ah Muzen Cab
Dhélya
Ah Muzen Cab
3
6
1
0.58
L
Hera
0
4
0
0
W
4
2
5
3.25
L
4
6
1
0.75
L
1
4
5
0.88
W
Geb
Zaayl
Geb
5
0
5
7.5
W
Heimdallr
bakeszito
Heimdallr
3
5
8
1.4
W
Nu Wa
6
0
11
11.5
W
Bastet
weyrdket
Bastet
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,895
Damage
26,786
40,118
Taken
50,050
15,770
Mitigated
22,091
11,376
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Askee06
Guan Yu
4,263
863
329
1,881
10,180
9,271
357
1,596
8,430
0
29,262
L
Ah Muzen Cab
Dhélya
Ah Muzen Cab
6,132
3,161
0
1,830
9,490
2,759
0
4,690
4,646
0
44,602
L
Hera
1,854
203
0
1,741
9,700
2,796
176
4,136
5,202
34,243
0
W
4,348
2,142
0
2,085
4,795
1,669
1,677
0
4,595
0
33,016
L
7,597
2,436
0
3,880
13,662
4,894
360
3,026
10,444
0
43,169
L
6,940
579
0
440
7,018
2,371
0
3,513
3,370
27,548
0
W
Geb
Zaayl
Geb
5,396
852
0
2,691
8,302
5,264
222
3,073
5,158
20,568
0
W
Heimdallr
bakeszito
Heimdallr
4,754
2,236
0
1,958
9,634
3,052
321
2,100
7,509
0
29,049
W
Nu Wa
12,559
2,855
0
1,862
5,005
1,656
367
2,066
2,845
53,615
0
W
Bastet
weyrdket
Bastet
7,838
1,996
0
2,780
12,382
4,129
36
1,415
10,892
0
43,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,972
Gold Earned
36,740
365
Minions Killed
353
0
Camps Cleared
0
1,456,039
Distance Traveled
1,450,713
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,629
509
58
4
0
327,039
1
L
Ah Muzen Cab
7,196
480
90
6
0
251,876
2
L
Hera
6,976
465
88
6
0
264,273
4
W
Neith
8,362
557
76
5
0
250,821
0
L
Fenrir
7,827
522
77
5
0
279,356
2
L
Nox
7,112
474
40
3
0
328,169
2
W
Geb
8,280
552
29
2
0
299,617
2
W
Heimdallr
7,341
489
64
4
0
268,108
3
W
Nu Wa
9,246
616
112
7
0
314,447
4
W
Bastet
8,743
583
84
6
0
323,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role