Player Matchup

Fenrir
Fenrir
DieMFDieee
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JeffBobJefferson
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,766 Elo+
Party 2
Loki
Loki
traffy3
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,766 Elo+
Party 2
Chronos
Chronos
xSerso
Chronos
Level 30
God Stats
2W - 2L
1,794 SR
Queue Stats
149W - 130L
1,625 Elo+
Solo
Sun Wukong
Sun Wukong
Μanticοre
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,704 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,672 Elo+

VS

Team Averages
Level 48
1,676 SR
1,604 Elo+
Ah Puch
Ah Puch
Padshay
Ah Puch
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
SmertPopse
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
TErminatorr45
Ymir
Level 29
God Stats
3W - 1L
2,007 SR
Queue Stats
36W - 19L
1,648 Elo+
Solo
Fenrir
Fenrir
Xenomoŗph
Fenrir
Level 25
God Stats
10W - 6L
1,746 SR
Queue Stats
109W - 78L
1,743 Elo+
Solo
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 29
God Stats
230W - 159L
1,627 SR
Queue Stats
245W - 172L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DieMFDieee
Fenrir
7
1 / 3 / 0
4,550
506
1,474
6,061
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 0
4,818
535
2,658
4,234
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
traffy3
Loki
9
0 / 2 / 1
4,956
551
2,681
5,674
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
xSerso
Chronos
10
1 / 0 / 0
5,377
597
1,748
3,761
1,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Μanticοre
Sun Wukong
7
0 / 3 / 0
4,573
508
3,616
5,789
1,651
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Padshay
Ah Puch
10
0 / 1 / 1
5,135
571
2,907
3,611
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
SmertPopse
Medusa
10
3 / 0 / 1
5,281
587
4,279
3,393
937
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 4
4,954
550
1,640
3,902
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Xenomoŗph
Fenrir
8
3 / 2 / 0
5,186
576
2,279
5,141
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
septicflex7
Guan Yu
12
3 / 0 / 0
6,295
699
4,319
7,053
6,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
9
9
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DieMFDieee
Fenrir
1
3
0
0.33
L
1
1
0
1
W
Ah Puch
Padshay
Ah Puch
0
1
1
0.5
W
Medusa
SmertPopse
Medusa
3
0
1
3.5
W
0
0
4
2
W
Fenrir
Xenomoŗph
Fenrir
3
2
0
1.5
W
Guan Yu
septicflex7
Guan Yu
3
0
0
3
L
Loki
traffy3
Loki
0
2
1
0.25
L
Chronos
xSerso
Chronos
1
0
0
1
L
Sun Wukong
Μanticοre
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,177
Damage
15,424
25,519
Taken
23,100
7,297
Mitigated
13,388
8,263
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DieMFDieee
Fenrir
1,474
450
0
1,188
6,061
2,038
0
739
5,322
0
10,455
L
2,658
1,555
0
1,222
4,234
1,035
0
799
3,435
0
21,793
W
Ah Puch
Padshay
Ah Puch
2,907
75
0
1,537
3,611
1,005
0
601
3,010
28,225
0
W
Medusa
SmertPopse
Medusa
4,279
1,167
0
1,410
3,393
937
315
0
3,393
0
29,964
W
1,640
320
0
1,180
3,902
3,189
0
0
3,902
13,277
0
W
Fenrir
Xenomoŗph
Fenrir
2,279
449
0
2,182
5,141
1,803
0
1,147
3,994
0
20,769
W
Guan Yu
septicflex7
Guan Yu
4,319
983
0
3,540
7,053
6,454
183
0
7,053
0
39,382
L
Loki
traffy3
Loki
2,681
717
0
2,592
5,674
1,229
0
1,009
4,665
0
27,268
L
Chronos
xSerso
Chronos
1,748
525
0
2,452
3,761
1,344
355
2,000
1,761
31,201
0
L
Sun Wukong
Μanticοre
Sun Wukong
3,616
945
0
809
5,789
1,651
0
0
5,789
0
22,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,274
Gold Earned
26,851
255
Minions Killed
280
0
Camps Cleared
0
858,138
Distance Traveled
837,928
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,550
506
15
2
0
176,706
1
L
Apollo
4,818
535
50
6
0
185,763
1
W
Ah Puch
5,135
571
60
7
0
160,694
3
W
Medusa
5,281
587
59
7
0
164,878
3
W
Ymir
4,954
550
22
2
0
162,668
1
W
Fenrir
5,186
576
47
5
0
193,324
2
W
Guan Yu
6,295
699
92
10
0
156,364
1
L
Loki
4,956
551
61
7
0
196,095
2
L
Chronos
5,377
597
80
9
0
174,303
4
L
Sun Wukong
4,573
508
49
5
0
125,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role