Player Matchup

Serqet
Serqet
Despond_Redgrave
Serqet
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 51L
1,770 Elo+
Party 1
Odin
Odin
KOG-Striker
Odin
Level 145
God Stats
6W - 1L
1,928 SR
Queue Stats
328W - 148L
1,746 Elo+
Party 1
Ah Puch
Ah Puch
sin-of-wrathx
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 96L
1,728 Elo+
Party 1
Team Averages
Level 116
1,643 SR
1,748 Elo+

VS

Team Averages
Level 123
1,518 SR
1,637 Elo+
Baron Samedi
Baron Samedi
I Am BabaYaga1
Baron Samedi
Level 145
God Stats
1W - 0L
1,347 SR
Queue Stats
48W - 59L
1,574 Elo+
Solo
Hercules
Hercules
iTz-Djordy
Hercules
Level 79
God Stats
2W - 1L
1,448 SR
Queue Stats
5W - 6L
1,621 Elo+
Party 2
Chernobog
Chernobog
itzJonko
Chernobog
Level 146
God Stats
6W - 3L
1,758 SR
Queue Stats
248W - 167L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
13,214
601
11,558
16,162
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 3 / 12
14,233
647
13,032
23,108
28,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
18
7 / 5 / 9
14,546
661
23,632
16,818
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I Am BabaYaga1
Baron Samedi
18
3 / 7 / 6
13,541
616
15,393
19,777
14,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
iTz-Djordy
Hercules
18
5 / 6 / 5
14,292
650
12,742
23,645
26,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
itzJonko
Chernobog
17
3 / 4 / 6
14,482
658
15,590
18,875
7,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
17
Kills
11
11
Deaths
17
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
3
9
3.17
W
Baron Samedi
I Am BabaYaga1
Baron Samedi
3
7
6
0.86
L
5
3
12
3.67
W
Hercules
iTz-Djordy
Hercules
5
6
5
1.25
W
Chernobog
itzJonko
Chernobog
3
4
6
1.5
L
Ah Puch
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,222
Damage
43,725
56,088
Taken
62,297
47,191
Mitigated
47,774
9,324
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,558
1,012
0
537
16,162
11,636
197
5,867
10,170
0
39,601
W
Baron Samedi
I Am BabaYaga1
Baron Samedi
15,393
921
2,350
8,092
19,777
14,301
628
6,985
11,542
79,573
0
L
13,032
3,627
0
5,991
23,108
28,571
194
6,322
16,631
0
53,452
W
Hercules
iTz-Djordy
Hercules
12,742
4,176
0
6,986
23,645
26,376
294
9,883
12,493
225
47,472
W
Chernobog
itzJonko
Chernobog
15,590
12,335
0
2,289
18,875
7,097
2,726
6,867
11,005
0
82,168
L
Ah Puch
23,632
1,315
0
2,796
16,818
6,984
506
3,494
13,024
92,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,993
Gold Earned
42,315
231
Minions Killed
285
0
Camps Cleared
0
1,190,998
Distance Traveled
1,115,969
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,214
601
47
2
0
429,636
8
W
Baron Samedi
13,541
616
105
5
0
360,607
2
L
Odin
14,233
647
68
3
0
404,300
5
W
Hercules
14,292
650
38
2
0
387,121
4
W
Chernobog
14,482
658
142
6
0
368,241
6
L
Ah Puch
14,546
661
116
5
0
357,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role