Player Matchup

Fenrir
Fenrir
Autechree
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,566 Elo+
Solo
Janus
Janus
CleverPun96
Janus
Level 106
God Stats
1W - 1L
1,672 SR
Queue Stats
75W - 72L
1,498 Elo+
Solo
Ganesha
Ganesha
Logalok
Ganesha
Level 81
God Stats
1W - 0L
1,479 SR
Queue Stats
30W - 33L
1,522 Elo+
Solo
Team Averages
Level 66
1,551 SR
1,529 Elo+

VS

Team Averages
Level 85
1,368 SR
1,547 Elo+
Thanatos
Thanatos
AdmrialSwiggins
Thanatos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,576 Elo+
Solo
Hera
Hera
CaptainMurgles
Hera
Level 26
God Stats
0W - 3L
1,104 SR
Queue Stats
5W - 15L
1,351 Elo+
Solo
Kuzenbo
Kuzenbo
Memester32
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 166L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Autechree
Fenrir
11
11 / 2 / 1
8,636
864
7,502
7,353
2,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 11
7,439
744
8,885
3,669
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Logalok
Ganesha
10
0 / 2 / 9
7,488
749
3,545
6,363
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 6 / 2
7,516
752
4,365
7,686
2,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 2
6,392
639
4,361
6,285
1,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Memester32
Kuzenbo
11
3 / 2 / 0
7,500
750
4,562
11,019
7,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
4
4
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
6
2
0.33
W
Fenrir
Autechree
Fenrir
11
2
1
5.75
L
0
4
2
0.25
W
1
0
11
6.5
W
Ganesha
Logalok
Ganesha
0
2
9
2.25
L
Kuzenbo
Memester32
Kuzenbo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
13,288
17,385
Taken
24,990
6,893
Mitigated
11,091
2,389
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,365
1,314
0
1,816
7,686
2,173
0
3,209
4,295
0
13,369
W
Fenrir
Autechree
Fenrir
7,502
1,951
0
670
7,353
2,425
0
3,294
4,059
0
26,901
L
4,361
802
0
878
6,285
1,850
0
3,107
2,947
18,821
0
W
8,885
667
0
708
3,669
983
705
1,583
2,086
44,343
0
W
Ganesha
Logalok
Ganesha
3,545
126
0
1,011
6,363
3,485
308
4,080
2,283
9,048
0
L
Kuzenbo
Memester32
Kuzenbo
4,562
1,787
0
1,190
11,019
7,068
45
5,501
5,288
18,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
21,408
130
Minions Killed
79
0
Camps Cleared
0
553,373
Distance Traveled
487,674
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,516
752
17
2
0
158,575
2
W
Fenrir
8,636
864
44
4
0
178,672
1
L
Hera
6,392
639
38
4
0
159,553
0
W
Janus
7,439
744
86
9
0
180,723
0
W
Ganesha
7,488
749
0
0
0
193,978
3
L
Kuzenbo
7,500
750
24
2
0
169,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role