Player Matchup

Bellona
Bellona
Thatcutegaymer
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Medusa
Medusa
XiSmiteGodiX
Medusa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,942 Elo+
Solo
Raijin
Raijin
jules-son
Raijin
Level 17
God Stats
20W - 20L
1,579 SR
Queue Stats
153W - 191L
1,338 Elo+
Party 1
Amaterasu
Amaterasu
samoussa25
Amaterasu
Level 8
God Stats
7W - 6L
1,572 SR
Queue Stats
9W - 8L
1,449 Elo+
Party 1
Nemesis
Nemesis
taiikololo
Nemesis
Level 16
God Stats
23W - 19L
1,487 SR
Queue Stats
101W - 122L
1,353 Elo+
Party 1
Team Averages
Level 14
1,528 SR
1,516 Elo+

VS

Team Averages
Level 21
1,447 SR
1,451 Elo+
Fenrir
Fenrir
BabyInATuxedo
Fenrir
Level 26
God Stats
8W - 13L
1,500 SR
Queue Stats
109W - 121L
1,517 Elo+
Solo
Thanatos
Thanatos
Fenris30
Thanatos
Level 29
God Stats
2W - 7L
1,332 SR
Queue Stats
117W - 158L
1,394 Elo+
Solo
Neith
Neith
KizzleRocks07
Neith
Level 5
God Stats
1W - 1L
1,738 SR
Queue Stats
2W - 2L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
M7nnkk
Gilgamesh
Level 23
God Stats
9W - 17L
1,372 SR
Queue Stats
138W - 189L
1,360 Elo+
Solo
Discordia
Discordia
Wormii
Discordia
Level 24
God Stats
0W - 4L
1,292 SR
Queue Stats
397W - 417L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 4
9,658
604
12,214
11,976
9,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
15
9 / 2 / 2
9,583
599
13,605
12,212
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
jules-son
Raijin
14
1 / 2 / 0
8,647
540
1,950
5,854
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
samoussa25
Amaterasu
12
1 / 4 / 0
7,441
465
3,149
7,826
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
taiikololo
Nemesis
13
3 / 1 / 3
8,047
503
4,944
6,926
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
6,842
428
6,275
15,147
10,120
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Fenris30
Thanatos
14
4 / 5 / 1
8,456
529
4,899
10,621
3,698
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 4 / 1
6,612
413
5,345
8,505
2,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
M7nnkk
Gilgamesh
11
4 / 3 / 1
7,267
454
5,507
10,060
3,664
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Wormii
Discordia
12
0 / 5 / 1
6,871
429
1,992
7,018
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
25
Kills
9
9
Deaths
25
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Thanatos
Fenris30
Thanatos
4
5
1
0.9
L
0
4
1
0.13
L
Gilgamesh
M7nnkk
Gilgamesh
4
3
1
1.5
W
11
0
4
13
L
Discordia
Wormii
Discordia
0
5
1
0.1
W
Medusa
9
2
2
5
W
Raijin
jules-son
Raijin
1
2
0
0.5
W
Amaterasu
samoussa25
Amaterasu
1
4
0
0.25
W
Nemesis
taiikololo
Nemesis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
24,018
44,794
Taken
51,351
23,208
Mitigated
22,269
15,647
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,275
865
0
3,668
15,147
10,120
0
0
15,147
0
28,015
L
Thanatos
Fenris30
Thanatos
4,899
1,541
0
7,110
10,621
3,698
0
116
10,493
0
44,971
L
5,345
2,369
0
1,429
8,505
2,552
1,192
0
8,505
0
32,052
L
Gilgamesh
M7nnkk
Gilgamesh
5,507
2,126
0
1,582
10,060
3,664
0
0
10,060
0
23,520
W
12,214
6,541
0
5,046
11,976
9,202
0
743
11,084
0
63,185
L
Discordia
Wormii
Discordia
1,992
161
0
482
7,018
2,235
0
1,666
5,196
33,191
0
W
Medusa
13,605
6,921
0
5,148
12,212
4,193
1,905
0
12,212
0
55,971
W
Raijin
jules-son
Raijin
1,950
0
0
1,220
5,854
2,184
1,093
803
4,729
49,420
0
W
Amaterasu
samoussa25
Amaterasu
3,149
1,313
0
1,174
7,826
4,702
716
0
7,826
0
25,995
W
Nemesis
taiikololo
Nemesis
4,944
1,975
0
3,059
6,926
2,927
484
0
6,926
0
48,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
36,048
481
Minions Killed
310
0
Camps Cleared
0
1,581,456
Distance Traveled
1,403,514
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,842
428
47
3
0
283,069
4
L
Thanatos
8,456
529
83
5
0
239,618
4
L
Neith
6,612
413
76
5
0
303,828
0
L
Gilgamesh
7,267
454
39
2
0
306,705
0
W
Bellona
9,658
604
98
6
0
343,003
0
L
Discordia
6,871
429
65
4
0
270,294
6
W
Medusa
9,583
599
99
6
0
267,248
3
W
Raijin
8,647
540
128
8
0
287,196
0
W
Amaterasu
7,441
465
63
4
0
332,643
0
W
Nemesis
8,047
503
93
6
0
351,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role