Player Matchup

Danzaburou
Danzaburou
Ariete_Fiamma
Danzaburou
Level 66
God Stats
19W - 26L
1,359 SR
Queue Stats
543W - 672L
1,337 Elo+
Solo
Nemesis
Nemesis
Arsenico343
Nemesis
Level 96
God Stats
22W - 20L
1,527 SR
Queue Stats
266W - 293L
1,376 Elo+
Party 3
Cthulhu
Cthulhu
AtreusDeEsparta
Cthulhu
Level 86
God Stats
41W - 27L
1,610 SR
Queue Stats
188W - 173L
1,425 Elo+
Solo
Bellona
Bellona
Nothofaguss_
Bellona
Level 32
God Stats
3W - 7L
1,500 SR
Queue Stats
208W - 235L
1,268 Elo+
Solo
Anubis
Anubis
SuperWafles
Anubis
Level 92
God Stats
66W - 52L
1,648 SR
Queue Stats
366W - 424L
1,434 Elo+
Party 3
Team Averages
Level 74
1,529 SR
1,368 Elo+

VS

Team Averages
Level 66
1,474 SR
1,414 Elo+
Medusa
Medusa
ANGRY RPD
Medusa
Level 136
God Stats
21W - 15L
1,528 SR
Queue Stats
318W - 315L
1,441 Elo+
Party 2
Pele
Pele
Fx tr1X2567
Pele
Level 50
God Stats
3W - 5L
1,351 SR
Queue Stats
464W - 438L
1,490 Elo+
Party 1
Bellona
Bellona
InvaderRusty
Bellona
Level 11
God Stats
4W - 7L
1,448 SR
Queue Stats
8W - 15L
1,305 Elo+
Party 1
Raijin
Raijin
PunctualTuba243
Raijin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 320L
1,356 Elo+
Party 1
Bacchus
Bacchus
shmolp
Bacchus
Level 98
God Stats
10W - 9L
1,542 SR
Queue Stats
344W - 346L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ariete_Fiamma
Danzaburou
9
1 / 1 / 0
4,883
488
2,946
5,216
1,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Arsenico343
Nemesis
10
0 / 1 / 5
5,556
556
2,563
4,528
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 3
4,940
494
2,848
4,642
2,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Nothofaguss_
Bellona
10
5 / 0 / 0
6,223
622
3,240
4,232
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
10
4 / 1 / 0
5,822
582
3,872
5,129
2,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ANGRY RPD
Medusa
9
1 / 0 / 0
5,402
540
2,521
2,827
725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 1
4,880
488
2,787
8,004
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
InvaderRusty
Bellona
8
0 / 4 / 0
4,781
478
1,491
5,730
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
0 / 2 / 2
4,754
475
3,017
3,787
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
shmolp
Bacchus
8
1 / 0 / 2
5,294
529
2,238
4,678
2,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
3
3
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
ANGRY RPD
Medusa
1
0
0
1
W
Danzaburou
Ariete_Fiamma
Danzaburou
1
1
0
1
W
Nemesis
Arsenico343
Nemesis
0
1
5
2.5
W
0
0
3
1.5
L
1
4
1
0.38
L
Bellona
InvaderRusty
Bellona
0
4
0
0
W
Bellona
Nothofaguss_
Bellona
5
0
0
5
L
0
2
2
0.5
W
Anubis
4
1
0
4
L
Bacchus
shmolp
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,469
Damage
12,054
23,747
Taken
25,026
10,370
Mitigated
9,455
7,342
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ANGRY RPD
Medusa
2,521
600
0
0
2,827
725
0
647
2,155
0
22,544
W
Danzaburou
Ariete_Fiamma
Danzaburou
2,946
870
0
769
5,216
1,391
0
598
4,618
0
25,506
W
Nemesis
Arsenico343
Nemesis
2,563
1,269
0
250
4,528
1,308
248
764
3,724
0
31,490
W
2,848
101
87
2,268
4,642
2,838
0
1,095
3,525
19,111
0
L
2,787
687
0
3,195
8,004
1,792
126
2,430
5,574
0
24,187
L
Bellona
InvaderRusty
Bellona
1,491
375
0
730
5,730
3,290
0
0
5,730
0
16,361
W
Bellona
Nothofaguss_
Bellona
3,240
1,074
0
1,007
4,232
2,650
659
0
4,232
0
21,448
L
3,017
498
0
427
3,787
800
263
1,901
1,861
18,502
0
W
Anubis
3,872
542
0
2,961
5,129
2,183
1,206
2,366
2,393
30,659
0
L
Bacchus
shmolp
Bacchus
2,238
227
338
842
4,678
2,848
0
1,416
2,986
11,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
25,111
278
Minions Killed
204
0
Camps Cleared
0
927,094
Distance Traveled
862,797
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,402
540
47
5
0
200,819
3
W
Danzaburou
4,883
488
62
6
0
167,623
2
W
Nemesis
5,556
556
70
7
0
203,557
3
W
Cthulhu
4,940
494
33
3
0
189,127
5
L
Pele
4,880
488
47
5
0
169,624
2
L
Bellona
4,781
478
48
5
0
152,170
0
W
Bellona
6,223
622
50
5
0
204,000
3
L
Raijin
4,754
475
43
4
0
158,255
0
W
Anubis
5,822
582
63
6
0
162,787
1
L
Bacchus
5,294
529
19
2
0
181,929
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role