Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Ancient_Profit
Hachiman
Level 119
God Stats
4W - 7L
1,750 SR
Queue Stats
294W - 268L
1,582 Elo+
Party 1
The Morrigan
The Morrigan
KooIaidman19
The Morrigan
Level 160
God Stats
1W - 3L
1,306 SR
Queue Stats
45W - 53L
1,550 Elo+
Party 1
Olorun
Olorun
LaZzi_HaZzii
Olorun
Level 77
God Stats
2W - 2L
1,647 SR
Queue Stats
55W - 54L
1,574 Elo+
Party 1
Mulan
Mulan
mr_temporary233
Mulan
Level 157
God Stats
5W - 2L
1,755 SR
Queue Stats
25W - 22L
1,665 Elo+
Party 1
Team Averages
Level 135
1,592 SR
1,574 Elo+

VS

Team Averages
Level 97
1,605 SR
1,605 Elo+
Ao Kuang
Ao Kuang
Collyboy
Ao Kuang
Level 86
God Stats
2W - 0L
1,816 SR
Queue Stats
209W - 160L
1,644 Elo+
Party 2
Tyr
Tyr
ItsSox
Tyr
Level 103
God Stats
6W - 14L
1,424 SR
Queue Stats
207W - 177L
1,607 Elo+
Party 2
Olorun
Olorun
Kiwiglu
Olorun
Level 82
God Stats
170W - 173L
1,650 SR
Queue Stats
391W - 385L
1,639 Elo+
Solo
Serqet
Serqet
nocturnalhomie
Serqet
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 55L
1,527 Elo+
Solo
Cernunnos
Cernunnos
thegodlywimp
Cernunnos
Level 68
God Stats
128W - 89L
1,635 SR
Queue Stats
410W - 334L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 2 / 0
6,127
613
7,142
7,764
3,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
8
0 / 2 / 0
4,810
481
2,226
4,873
1,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
KooIaidman19
The Morrigan
10
0 / 3 / 1
5,265
527
2,297
4,990
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
8
0 / 2 / 1
4,628
463
1,687
4,792
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 3 / 0
4,990
499
2,034
7,675
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Collyboy
Ao Kuang
11
1 / 2 / 1
6,246
625
4,707
9,572
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyr
ItsSox
Tyr
10
4 / 0 / 0
6,099
610
3,539
3,025
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Kiwiglu
Olorun
13
4 / 0 / 3
7,666
767
6,419
4,484
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 4
5,853
585
3,925
5,666
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
thegodlywimp
Cernunnos
10
0 / 0 / 2
5,466
547
1,566
5,598
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
0
1
L
Hachiman
0
2
0
0
W
Ao Kuang
Collyboy
Ao Kuang
1
2
1
0.75
W
Tyr
ItsSox
Tyr
4
0
0
4
W
Olorun
Kiwiglu
Olorun
4
0
3
5.5
L
The Morrigan
KooIaidman19
The Morrigan
0
3
1
0.17
L
Olorun
0
2
1
0.25
L
1
3
0
0.33
W
3
1
4
5
W
Cernunnos
thegodlywimp
Cernunnos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,386
Damage
20,156
30,094
Taken
28,345
11,234
Mitigated
10,046
8,117
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,142
1,770
0
2,045
7,764
3,741
0
4,707
3,057
0
35,330
L
Hachiman
2,226
750
0
1,151
4,873
1,147
0
0
4,777
0
23,335
W
Ao Kuang
Collyboy
Ao Kuang
4,707
1,889
0
5,506
9,572
3,179
0
0
9,572
33,013
0
W
Tyr
ItsSox
Tyr
3,539
475
0
2,199
3,025
1,610
0
0
3,025
0
23,257
W
Olorun
Kiwiglu
Olorun
6,419
3,288
278
3,196
4,484
1,702
446
1,895
2,589
51,508
0
L
The Morrigan
KooIaidman19
The Morrigan
2,297
212
0
590
4,990
1,327
0
940
3,590
33,962
735
L
Olorun
1,687
773
151
2,129
4,792
1,626
0
3,447
1,345
20,676
0
L
2,034
134
0
2,051
7,675
3,393
0
1,952
5,519
0
13,217
W
3,925
611
0
2,175
5,666
2,107
0
1,063
4,603
0
21,983
W
Cernunnos
thegodlywimp
Cernunnos
1,566
541
0
2,860
5,598
1,448
582
291
5,307
0
35,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
31,330
248
Minions Killed
335
0
Camps Cleared
0
965,178
Distance Traveled
1,031,925
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,127
613
70
7
0
193,039
2
L
Hachiman
4,810
481
47
5
0
173,023
1
W
Ao Kuang
6,246
625
70
7
0
180,077
4
W
Tyr
6,099
610
43
4
0
234,969
1
W
Olorun
7,666
767
109
11
0
198,681
4
L
The Morrigan
5,265
527
74
7
0
195,959
1
L
Olorun
4,628
463
34
3
0
195,694
3
L
Mulan
4,990
499
23
2
0
207,463
4
W
Serqet
5,853
585
47
5
0
225,978
3
W
Cernunnos
5,466
547
66
7
0
192,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role