Player Matchup

Janus
Janus
Colt45652
Janus
Level 23
God Stats
2W - 1L
1,199 SR
Queue Stats
326W - 361L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Fatal--Enigma
Sun Wukong
Level 29
God Stats
7W - 1L
1,647 SR
Queue Stats
253W - 235L
1,461 Elo+
Solo
Anhur
Anhur
JulesTheFather
Anhur
Level 8
God Stats
2W - 4L
1,295 SR
Queue Stats
111W - 149L
1,376 Elo+
Party 1
Kali
Kali
RNGart
Kali
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
408W - 365L
1,533 Elo+
Solo
Khepri
Khepri
miguel00789
Khepri
Level 26
God Stats
9W - 6L
1,367 SR
Queue Stats
266W - 331L
1,386 Elo+
Party 1
Team Averages
Level 23
1,401 SR
1,451 Elo+

VS

Team Averages
Level 18
1,407 SR
1,493 Elo+
Cthulhu
Cthulhu
Camilo_3_
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MrScrake
Kukulkan
Level 6
God Stats
0W - 1L
1,200 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Mulan
Mulan
OneNerdyNinja
Mulan
Level 23
God Stats
8W - 13L
1,486 SR
Queue Stats
208W - 218L
1,441 Elo+
Solo
Pele
Pele
Taaru4
Pele
Level 17
God Stats
2W - 4L
1,349 SR
Queue Stats
4W - 6L
1,270 Elo+
Solo
Heimdallr
Heimdallr
WakosJr
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Colt45652
Janus
18
9 / 2 / 14
12,267
558
18,241
12,787
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Fatal--Enigma
Sun Wukong
19
5 / 0 / 10
12,527
569
16,539
17,415
20,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 9 / 10
10,884
495
11,973
17,299
7,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
RNGart
Kali
20
12 / 1 / 6
14,089
640
11,474
16,870
9,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
14
1 / 4 / 13
10,144
461
3,474
15,245
17,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Camilo_3_
Cthulhu
13
1 / 8 / 1
9,490
431
2,673
19,962
13,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
MrScrake
Kukulkan
9
1 / 4 / 0
7,498
341
3,409
5,257
1,236
Shoes

Shoes

+6%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 7 / 6
10,048
457
12,731
21,079
17,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Taaru4
Pele
15
3 / 7 / 0
9,190
418
11,158
18,687
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
WakosJr
Heimdallr
15
5 / 9 / 6
10,134
461
17,822
16,074
7,673
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
34
Kills
16
16
Deaths
35
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Camilo_3_
Cthulhu
1
8
1
0.19
W
Janus
Colt45652
Janus
9
2
14
8
W
Sun Wukong
Fatal--Enigma
Sun Wukong
5
0
10
10
W
7
9
10
1.33
L
Kukulkan
MrScrake
Kukulkan
1
4
0
0.25
L
6
7
6
1.29
W
Kali
RNGart
Kali
12
1
6
15
L
Pele
Taaru4
Pele
3
7
0
0.43
L
Heimdallr
WakosJr
Heimdallr
5
9
6
0.89
W
Khepri
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,701
Damage
47,793
79,616
Taken
81,059
61,485
Mitigated
46,288
22,893
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Camilo_3_
Cthulhu
2,673
303
0
760
19,962
13,508
402
6,939
12,641
36,639
0
W
Janus
Colt45652
Janus
18,241
1,876
0
1,996
12,787
5,682
1,341
1,347
11,415
76,562
0
W
Sun Wukong
Fatal--Enigma
Sun Wukong
16,539
4,001
0
4,352
17,415
20,916
1,377
2,227
15,088
0
86,671
W
11,973
7,848
0
4,195
17,299
7,201
1,669
1,775
15,349
0
43,275
L
Kukulkan
MrScrake
Kukulkan
3,409
299
0
130
5,257
1,236
377
1,317
3,864
18,934
0
L
12,731
3,330
0
1,776
21,079
17,511
415
4,057
16,916
0
41,495
W
Kali
RNGart
Kali
11,474
7,247
0
10,192
16,870
9,962
1,594
3,043
13,727
0
113,588
L
Pele
Taaru4
Pele
11,158
1,196
0
2,977
18,687
6,360
0
4,177
14,390
0
58,461
L
Heimdallr
WakosJr
Heimdallr
17,822
8,819
0
2,424
16,074
7,673
751
4,357
11,533
0
60,735
W
Khepri
3,474
558
0
2,158
15,245
17,724
493
2,381
12,626
21,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,911
Gold Earned
46,360
558
Minions Killed
324
0
Camps Cleared
0
2,116,743
Distance Traveled
1,666,316
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,490
431
51
2
0
316,092
4
W
Janus
12,267
558
131
6
0
417,741
1
W
Sun Wukong
12,527
569
158
7
0
394,671
4
W
Anhur
10,884
495
67
3
0
331,816
0
L
Kukulkan
7,498
341
29
1
0
202,672
1
L
Mulan
10,048
457
47
2
0
383,034
4
W
Kali
14,089
640
172
8
0
485,321
6
L
Pele
9,190
418
117
5
0
366,045
0
L
Heimdallr
10,134
461
80
4
0
398,473
0
W
Khepri
10,144
461
30
1
0
487,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role