Player Matchup

Scylla
Scylla
Damsel Hyde
Scylla
Level 61
God Stats
5W - 12L
1,620 SR
Queue Stats
60W - 77L
1,422 Elo+
Solo
Sobek
Sobek
TYRECE007
Sobek
Level 102
God Stats
0W - 1L
1,209 SR
Queue Stats
6W - 17L
1,266 Elo+
Party 2
Baron Samedi
Baron Samedi
eabbott96
Baron Samedi
Level 68
God Stats
31W - 33L
1,490 SR
Queue Stats
130W - 158L
1,426 Elo+
Solo
Bastet
Bastet
l WolfMother l
Bastet
Level 107
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 9L
1,291 Elo+
Party 2
Thor
Thor
wardiezel
Thor
Level 109
God Stats
4W - 4L
1,357 SR
Queue Stats
272W - 275L
1,416 Elo+
Solo
Team Averages
Level 89
1,478 SR
1,364 Elo+

VS

Team Averages
Level 99
1,521 SR
1,388 Elo+
Nu Wa
Nu Wa
Afrokiss22
Nu Wa
Level 29
God Stats
21W - 22L
1,476 SR
Queue Stats
70W - 84L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
FlashBoy09
Cthulhu
Level 114
God Stats
5W - 1L
1,542 SR
Queue Stats
129W - 120L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
TheChangeableGam
Gilgamesh
Level 149
God Stats
12W - 8L
1,571 SR
Queue Stats
57W - 71L
1,312 Elo+
Party 1
Anubis
Anubis
iJinxU
Anubis
Level 137
God Stats
12W - 10L
1,559 SR
Queue Stats
570W - 571L
1,444 Elo+
Solo
Izanami
Izanami
synxcarmine
Izanami
Level 68
God Stats
8W - 6L
1,455 SR
Queue Stats
127W - 160L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 5 / 2
5,979
598
2,701
7,088
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
TYRECE007
Sobek
13
2 / 4 / 5
7,798
780
6,698
15,362
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
eabbott96
Baron Samedi
13
2 / 5 / 5
7,535
754
6,503
8,889
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 3 / 3
6,671
667
6,819
8,843
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
12
4 / 4 / 4
8,117
812
4,940
7,200
2,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 0 / 2
7,141
714
4,093
2,776
879
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
FlashBoy09
Cthulhu
14
5 / 2 / 13
9,714
971
9,207
15,992
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
12
2 / 3 / 6
7,554
755
6,707
10,699
8,189
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
iJinxU
Anubis
16
5 / 2 / 11
9,247
925
9,036
5,712
3,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
synxcarmine
Izanami
16
9 / 2 / 3
9,459
946
10,606
7,411
3,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
9
Kills
21
21
Deaths
9
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
0
0
2
1
L
Scylla
0
5
2
0.2
W
Cthulhu
FlashBoy09
Cthulhu
5
2
13
5.75
L
Sobek
TYRECE007
Sobek
2
4
5
1.13
W
Gilgamesh
2
3
6
1.67
L
Baron Samedi
eabbott96
Baron Samedi
2
5
5
0.9
W
Anubis
iJinxU
Anubis
5
2
11
5.25
L
1
3
3
0.83
W
Izanami
synxcarmine
Izanami
9
2
3
5.25
L
Thor
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,661
Damage
39,649
47,382
Taken
42,590
24,379
Mitigated
29,021
12,348
Healing
7,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
4,093
561
0
28
2,776
879
598
882
1,894
29,776
0
L
Scylla
2,701
612
0
740
7,088
2,252
0
2,837
4,251
10,555
0
W
Cthulhu
FlashBoy09
Cthulhu
9,207
854
712
4,342
15,992
13,757
642
4,715
10,942
18,650
0
L
Sobek
TYRECE007
Sobek
6,698
354
0
4,799
15,362
12,184
0
6,137
9,225
17,890
0
W
Gilgamesh
6,707
1,405
0
146
10,699
8,189
0
4,662
5,829
0
16,660
L
Baron Samedi
eabbott96
Baron Samedi
6,503
462
1,715
3,046
8,889
3,917
1
5,075
3,814
21,281
0
W
Anubis
iJinxU
Anubis
9,036
971
0
2,281
5,712
3,136
2,271
1,816
3,728
33,415
0
L
6,819
1,842
526
1,022
8,843
3,047
0
4,949
3,894
0
16,046
W
Izanami
synxcarmine
Izanami
10,606
6,836
0
5
7,411
3,060
816
3,019
4,120
0
29,458
L
Thor
4,940
1,195
0
500
7,200
2,979
0
3,906
3,294
0
10,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
43,115
125
Minions Killed
231
5
Camps Cleared
9
812,220
Distance Traveled
869,494
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,141
714
63
6
4
152,843
2
L
Scylla
5,979
598
21
2
2
142,994
1
W
Cthulhu
9,714
971
20
2
0
221,371
2
L
Sobek
7,798
780
23
2
0
172,746
0
W
Gilgamesh
7,554
755
21
2
1
185,336
0
L
Baron Samedi
7,535
754
48
5
0
158,207
0
W
Anubis
9,247
925
69
7
2
147,558
2
L
Bastet
6,671
667
20
2
3
190,657
2
W
Izanami
9,459
946
58
6
2
162,386
3
L
Thor
8,117
812
13
1
0
147,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role