Player Matchup

Ymir
Ymir
AcexNoLxve
Ymir
Level 98
God Stats
5W - 3L
1,726 SR
Queue Stats
66W - 49L
1,627 Elo+
Party 1
Scylla
Scylla
Tresmokes
Scylla
Level 126
God Stats
2W - 2L
1,677 SR
Queue Stats
14W - 13L
1,544 Elo+
Party 1
Awilix
Awilix
chiggerblackman
Awilix
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 59L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
ftf101
Gilgamesh
Level 154
God Stats
5W - 2L
1,740 SR
Queue Stats
81W - 59L
1,624 Elo+
Party 1
Team Averages
Level 134
1,661 SR
1,601 Elo+

VS

Team Averages
Level 41
1,709 SR
1,574 Elo+
Cu Chulainn
Cu Chulainn
I Roguey I
Cu Chulainn
Level 40
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 2L
1,709 Elo+
Party 2
Hel
Hel
ItzDoc
Hel
Level 68
God Stats
1W - 1L
1,548 SR
Queue Stats
1W - 3L
1,439 Elo+
Party 2
Set
Set
RAUCOUSRAGE
Set
Level 25
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 2L
1,709 Elo+
Party 2
Kukulkan
Kukulkan
Zlot117
Kukulkan
Level 32
God Stats
0W - 2L
1,825 SR
Queue Stats
1W - 3L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 12
12,353
882
10,586
12,802
12,870
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Tresmokes
Scylla
18
5 / 1 / 6
11,772
841
10,544
5,967
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 0 / 8
12,338
881
10,306
8,579
7,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
ftf101
Gilgamesh
16
1 / 1 / 14
12,398
886
9,173
14,554
11,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
I Roguey I
Cu Chulainn
14
0 / 7 / 2
9,014
644
5,859
16,974
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
ItzDoc
Hel
14
1 / 6 / 1
9,142
653
6,994
10,309
4,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 1
9,229
659
5,507
11,152
10,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Zlot117
Kukulkan
15
1 / 5 / 0
9,149
654
7,507
9,366
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
24
Kills
3
4
Deaths
24
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
L
Cu Chulainn
I Roguey I
Cu Chulainn
0
7
2
0.14
L
Hel
ItzDoc
Hel
1
6
1
0.25
L
1
6
1
0.25
W
Scylla
Tresmokes
Scylla
5
1
6
8
L
Kukulkan
Zlot117
Kukulkan
1
5
0
0.2
W
9
0
8
13
W
Gilgamesh
ftf101
Gilgamesh
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,609
Damage
25,867
41,902
Taken
47,801
33,712
Mitigated
29,704
11,095
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,586
2,527
979
3,928
12,802
12,870
491
5,017
7,307
31,312
0
L
Cu Chulainn
I Roguey I
Cu Chulainn
5,859
778
123
932
16,974
11,135
0
8,883
7,941
2,693
22,678
L
Hel
ItzDoc
Hel
6,994
561
2,001
2,064
10,309
4,172
0
2,981
7,203
25,716
0
L
5,507
1,762
0
445
11,152
10,713
0
4,992
6,060
0
26,464
W
Scylla
Tresmokes
Scylla
10,544
333
0
640
5,967
2,258
1,288
1,444
4,421
48,014
0
L
Kukulkan
Zlot117
Kukulkan
7,507
290
0
533
9,366
3,684
0
4,827
4,489
39,102
0
W
10,306
4,136
0
1,903
8,579
7,087
2,187
3,230
5,300
0
41,210
W
Gilgamesh
ftf101
Gilgamesh
9,173
1,900
1,713
1,932
14,554
11,497
1,164
5,244
8,968
0
32,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
36,534
215
Minions Killed
188
11
Camps Cleared
5
1,142,293
Distance Traveled
895,073
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,353
882
49
4
1
251,800
3
L
Cu Chulainn
9,014
644
37
3
2
243,055
0
L
Hel
9,142
653
32
2
0
211,298
2
L
Set
9,229
659
38
3
2
222,325
0
W
Scylla
11,772
841
72
5
2
264,232
0
L
Kukulkan
9,149
654
81
6
1
218,395
2
W
Awilix
12,338
881
58
4
5
313,305
0
W
Gilgamesh
12,398
886
36
3
3
312,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role