Player Matchup

Tiamat
Tiamat
Feirst
Tiamat
Level 77
God Stats
20W - 17L
1,557 SR
Queue Stats
168W - 153L
1,532 Elo+
Party 1
Ares
Ares
MinaMEG
Ares
Level 29
God Stats
1W - 0L
1,725 SR
Queue Stats
9W - 11L
1,507 Elo+
Solo
Heimdallr
Heimdallr
StatedImp07
Heimdallr
Level 27
God Stats
5W - 11L
1,389 SR
Queue Stats
87W - 82L
1,432 Elo+
Party 1
Team Averages
Level 44
1,557 SR
1,490 Elo+

VS

Team Averages
Level 52
1,390 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
MRCed4500
Tsukuyomi
Level 66
God Stats
6W - 6L
1,566 SR
Queue Stats
132W - 142L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
RedLegendz
Aphrodite
Level 5
God Stats
1W - 2L
1,554 SR
Queue Stats
1W - 3L
1,564 Elo+
Party 2
Osiris
Osiris
pvt900
Osiris
Level 86
God Stats
5W - 8L
1,050 SR
Queue Stats
280W - 297L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Feirst
Tiamat
14
6 / 3 / 6
10,702
713
15,956
9,226
6,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
MinaMEG
Ares
12
4 / 2 / 7
10,165
678
6,264
11,805
10,993
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
StatedImp07
Heimdallr
12
3 / 5 / 6
9,880
659
6,869
8,598
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MRCed4500
Tsukuyomi
13
4 / 6 / 5
9,995
666
10,704
14,236
5,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
RedLegendz
Aphrodite
11
1 / 3 / 5
8,563
571
1,394
7,999
3,945
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
pvt900
Osiris
13
5 / 4 / 3
9,944
663
8,246
16,705
11,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
10
10
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Feirst
Tiamat
6
3
6
3
L
Tsukuyomi
MRCed4500
Tsukuyomi
4
6
5
1.08
W
Ares
MinaMEG
Ares
4
2
7
3.75
L
Aphrodite
RedLegendz
Aphrodite
1
3
5
1.17
W
Heimdallr
StatedImp07
Heimdallr
3
5
6
1.2
L
Osiris
pvt900
Osiris
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,089
Damage
20,344
29,629
Taken
38,940
20,527
Mitigated
20,275
4,080
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Feirst
Tiamat
15,956
582
0
1,376
9,226
6,469
973
513
8,713
31,960
0
L
Tsukuyomi
MRCed4500
Tsukuyomi
10,704
3,215
0
1,950
14,236
5,164
0
7,388
6,402
0
43,485
W
Ares
MinaMEG
Ares
6,264
398
0
941
11,805
10,993
376
1,076
10,729
23,762
0
L
Aphrodite
RedLegendz
Aphrodite
1,394
355
1,663
1,849
7,999
3,945
165
5,181
2,494
13,621
0
W
Heimdallr
StatedImp07
Heimdallr
6,869
2,104
0
1,763
8,598
3,065
1,165
154
8,444
0
43,469
L
Osiris
pvt900
Osiris
8,246
2,681
0
1,980
16,705
11,166
929
8,482
7,778
0
31,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
28,502
127
Minions Killed
118
0
Camps Cleared
0
746,651
Distance Traveled
856,529
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,702
713
52
3
0
268,983
3
L
Tsukuyomi
9,995
666
40
3
0
288,782
2
W
Ares
10,165
678
28
2
0
233,518
4
L
Aphrodite
8,563
571
27
2
0
247,939
0
W
Heimdallr
9,880
659
47
3
0
244,150
0
L
Osiris
9,944
663
51
3
0
319,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role