Player Matchup

Yemoja
Yemoja
CrisEvans1
Yemoja
Level 13
God Stats
8W - 2L
1,922 SR
Queue Stats
32W - 11L
1,891 Elo+
Party 1
Awilix
Awilix
Destructor1920
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,715 Elo+
Party 1
Apollo
Apollo
GustavitoLastra
Apollo
Level 22
God Stats
8W - 1L
1,846 SR
Queue Stats
66W - 19L
1,824 Elo+
Party 1
Chang'e
Chang'e
MIAAAUUUU
Chang'e
Level 38
God Stats
8W - 4L
1,778 SR
Queue Stats
81W - 32L
1,785 Elo+
Party 1
Horus
Horus
SimDeBren12
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,852 Elo+
Party 1
Team Averages
Level 29
1,709 SR
1,813 Elo+

VS

Team Averages
Level 19
1,688 SR
1,641 Elo+
Chiron
Chiron
AngrySolo
Chiron
Level 16
God Stats
1W - 1L
1,762 SR
Queue Stats
124W - 99L
1,788 Elo+
Solo
Fenrir
Fenrir
ElCazaDragones
Fenrir
Level 29
God Stats
1W - 1L
1,888 SR
Queue Stats
64W - 61L
1,634 Elo+
Solo
Artemis
Artemis
TheLoser00
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,685 Elo+
Solo
Athena
Athena
jodisaster
Athena
Level 19
God Stats
0W - 1L
1,759 SR
Queue Stats
132W - 148L
1,654 Elo+
Solo
Tyr
Tyr
xJULIAN11
Tyr
Level 25
God Stats
1W - 4L
1,532 SR
Queue Stats
13W - 27L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CrisEvans1
Yemoja
13
2 / 0 / 15
8,900
556
6,310
10,097
9,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
10 / 1 / 5
9,858
616
12,276
9,867
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 3 / 3
9,683
605
8,608
11,921
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
MIAAAUUUU
Chang'e
15
5 / 1 / 7
8,992
562
9,472
8,818
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 7
7,788
487
5,300
14,072
8,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AngrySolo
Chiron
13
3 / 3 / 1
8,230
514
11,127
10,426
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

12
0 / 3 / 4
7,016
439
4,037
12,220
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
TheLoser00
Artemis
13
1 / 4 / 1
7,603
475
5,155
9,491
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
jodisaster
Athena
10
0 / 8 / 2
6,555
410
3,418
15,293
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 2 / 0
8,992
562
11,697
13,778
10,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
20
Kills
9
9
Deaths
20
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
AngrySolo
Chiron
3
3
1
1.17
W
Yemoja
CrisEvans1
Yemoja
2
0
15
9.5
W
10
1
5
12.5
L
0
3
4
0.67
W
3
3
3
1.5
W
Chang'e
MIAAAUUUU
Chang'e
5
1
7
8.5
W
0
4
7
0.88
L
Artemis
TheLoser00
Artemis
1
4
1
0.38
L
Athena
jodisaster
Athena
0
8
2
0.13
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,966
Damage
35,434
54,775
Taken
61,208
28,892
Mitigated
27,561
24,187
Healing
19,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AngrySolo
Chiron
11,127
6,027
785
4,851
10,426
3,263
0
4,183
6,070
0
67,652
W
Yemoja
CrisEvans1
Yemoja
6,310
1,975
2,376
1,630
10,097
9,298
0
1,259
8,838
20,382
0
W
12,276
4,830
0
1,331
9,867
4,210
0
773
9,094
0
70,686
L
4,037
969
0
4,700
12,220
4,651
0
1,434
10,702
0
38,554
W
8,608
5,623
0
5,091
11,921
4,448
1,778
893
11,028
0
73,619
W
Chang'e
MIAAAUUUU
Chang'e
9,472
1,058
3,034
3,907
8,818
2,890
290
324
8,494
51,810
0
W
5,300
2,535
436
6,382
14,072
8,046
662
169
13,903
0
36,848
L
Artemis
TheLoser00
Artemis
5,155
2,601
0
2,202
9,491
3,402
462
744
8,747
0
45,719
L
Athena
jodisaster
Athena
3,418
1,086
0
2,532
15,293
5,292
0
5,708
9,435
14,963
0
L
11,697
1,086
0
4,878
13,778
10,953
120
3,167
10,461
0
56,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
38,396
446
Minions Killed
398
0
Camps Cleared
0
1,575,597
Distance Traveled
1,456,469
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,230
514
135
8
0
253,926
3
W
Yemoja
8,900
556
27
2
0
309,953
4
W
Awilix
9,858
616
109
7
0
357,976
4
L
Fenrir
7,016
439
66
4
0
320,780
5
W
Apollo
9,683
605
127
8
0
271,032
4
W
Chang'e
8,992
562
108
7
0
322,487
6
W
Horus
7,788
487
75
5
0
314,149
1
L
Artemis
7,603
475
78
5
0
263,930
4
L
Athena
6,555
410
18
1
0
304,159
9
L
Tyr
8,992
562
101
6
0
313,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role