Player Matchup

Ares
Ares
AKGUY365
Ares
Level 28
God Stats
9W - 8L
1,535 SR
Queue Stats
96W - 134L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
MinorPower
Ah Puch
Level 87
God Stats
10W - 6L
1,356 SR
Queue Stats
291W - 348L
1,511 Elo+
Party 1
Medusa
Medusa
Zen552
Medusa
Level 67
God Stats
3W - 0L
1,869 SR
Queue Stats
309W - 344L
1,548 Elo+
Party 1
Team Averages
Level 61
1,586 SR
1,506 Elo+

VS

Team Averages
Level 20
1,590 SR
1,337 Elo+
Fenrir
Fenrir
NIIGGEER
Fenrir
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
SickNasty x Pro
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Zhong Kui
Zhong Kui
lucnahu
Zhong Kui
Level 26
God Stats
3W - 3L
1,770 SR
Queue Stats
25W - 66L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 1 / 13
8,058
806
1,646
5,409
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
MinorPower
Ah Puch
12
11 / 1 / 7
9,290
929
9,986
4,947
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Zen552
Medusa
12
7 / 2 / 9
8,619
862
7,783
5,675
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NIIGGEER
Fenrir
10
3 / 8 / 0
6,906
691
3,200
8,996
3,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 2
5,998
600
2,054
7,587
4,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
lucnahu
Zhong Kui
9
1 / 6 / 2
7,027
703
4,354
8,731
6,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
19
Kills
4
4
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
13
7.5
W
Ah Puch
MinorPower
Ah Puch
11
1
7
14.5
L
Fenrir
NIIGGEER
Fenrir
3
8
0
0.38
L
0
5
2
0.2
W
Medusa
Zen552
Medusa
7
2
9
5.75
L
Zhong Kui
lucnahu
Zhong Kui
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,415
Damage
9,608
16,031
Taken
25,314
8,066
Mitigated
14,370
4,460
Healing
1,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,646
129
0
1,391
5,409
3,991
389
1,266
3,993
7,539
0
W
Ah Puch
MinorPower
Ah Puch
9,986
1,217
0
1,250
4,947
1,918
782
992
3,905
36,556
0
L
Fenrir
NIIGGEER
Fenrir
3,200
1,207
135
534
8,996
3,457
0
4,197
4,529
0
16,457
L
2,054
207
0
124
7,587
4,835
0
3,764
3,577
314
10,695
W
Medusa
Zen552
Medusa
7,783
3,517
0
1,819
5,675
2,157
1,000
2,322
3,228
0
37,757
L
Zhong Kui
lucnahu
Zhong Kui
4,354
432
0
1,022
8,731
6,078
0
3,082
5,479
22,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
19,931
125
Minions Killed
82
0
Camps Cleared
0
566,716
Distance Traveled
496,719
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,058
806
10
1
0
193,731
0
W
Ah Puch
9,290
929
63
6
0
185,807
3
L
Fenrir
6,906
691
28
3
0
159,920
0
L
Bellona
5,998
600
18
2
0
181,459
0
W
Medusa
8,619
862
52
5
0
187,178
3
L
Zhong Kui
7,027
703
36
4
0
155,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role