Player Matchup

Janus
Janus
DatMerk
Janus
Level 100
God Stats
14W - 17L
1,330 SR
Queue Stats
311W - 285L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dayln10
Cu Chulainn
Level 90
God Stats
0W - 1L
1,436 SR
Queue Stats
58W - 45L
1,568 Elo+
Party 2
Fenrir
Fenrir
Mystic28YT
Fenrir
Level 127
God Stats
3W - 5L
1,731 SR
Queue Stats
115W - 109L
1,561 Elo+
Party 2
Ganesha
Ganesha
ShowtimeCorleone
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SignifiedZeus
Danzaburou
Level 87
God Stats
10W - 14L
1,452 SR
Queue Stats
228W - 210L
1,467 Elo+
Party 1
Team Averages
Level 106
1,490 SR
1,520 Elo+

VS

Team Averages
Level 93
1,615 SR
1,486 Elo+
Nu Wa
Nu Wa
Coalfire
Nu Wa
Level 120
God Stats
40W - 27L
1,573 SR
Queue Stats
198W - 201L
1,474 Elo+
Party 3
Medusa
Medusa
Rabidcavy311
Medusa
Level 66
God Stats
3W - 2L
1,607 SR
Queue Stats
94W - 93L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Strifester
Kuzenbo
Level 108
God Stats
3W - 0L
1,734 SR
Queue Stats
177W - 185L
1,473 Elo+
Party 3
Hun Batz
Hun Batz
Warfluff
Hun Batz
Level 85
God Stats
6W - 5L
1,560 SR
Queue Stats
321W - 343L
1,479 Elo+
Solo
Chaac
Chaac
bwilli
Chaac
Level 86
God Stats
9W - 3L
1,601 SR
Queue Stats
137W - 146L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DatMerk
Janus
13
4 / 4 / 2
8,208
483
7,232
8,891
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Dayln10
Cu Chulainn
12
0 / 4 / 0
7,428
437
3,088
13,477
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Mystic28YT
Fenrir
14
4 / 2 / 2
8,901
524
4,356
10,836
5,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 7 / 5
7,815
460
5,156
12,025
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
SignifiedZeus
Danzaburou
11
1 / 5 / 3
7,116
419
4,303
10,906
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Coalfire
Nu Wa
14
5 / 4 / 7
8,922
525
9,849
8,313
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
4 / 2 / 4
9,039
532
9,324
10,965
3,751
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Strifester
Kuzenbo
13
3 / 3 / 9
8,561
504
7,386
13,426
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
Warfluff
Hun Batz
16
6 / 2 / 4
9,262
545
6,420
9,136
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
bwilli
Chaac
16
3 / 0 / 5
9,496
559
8,668
9,501
8,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
11
Kills
21
22
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Coalfire
Nu Wa
5
4
7
2.13
L
Janus
DatMerk
Janus
4
4
2
1.25
L
Cu Chulainn
Dayln10
Cu Chulainn
0
4
0
0
L
Fenrir
Mystic28YT
Fenrir
4
2
2
2.5
W
Medusa
4
2
4
3
L
2
7
5
0.64
L
Danzaburou
SignifiedZeus
Danzaburou
1
5
3
0.5
W
Kuzenbo
Strifester
Kuzenbo
3
3
9
2.5
W
Hun Batz
Warfluff
Hun Batz
6
2
4
4
W
Chaac
bwilli
Chaac
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
41,647
56,135
Taken
51,341
27,006
Mitigated
29,727
11,723
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Coalfire
Nu Wa
9,849
2,086
0
1,823
8,313
2,684
409
3,660
4,395
42,563
0
L
Janus
DatMerk
Janus
7,232
417
0
1,208
8,891
2,700
155
3,659
5,007
50,919
0
L
Cu Chulainn
Dayln10
Cu Chulainn
3,088
464
0
3,370
13,477
8,256
0
3,525
9,792
2,509
33,103
L
Fenrir
Mystic28YT
Fenrir
4,356
1,248
0
2,081
10,836
5,038
0
2,345
8,297
0
45,432
W
Medusa
9,324
4,234
0
4,261
10,965
3,751
707
3,973
6,880
0
70,951
L
5,156
117
0
1,639
12,025
7,637
0
4,224
7,537
25,428
0
L
Danzaburou
SignifiedZeus
Danzaburou
4,303
1,688
0
3,425
10,906
3,375
0
3,090
7,748
0
32,754
W
Kuzenbo
Strifester
Kuzenbo
7,386
2,739
0
3,780
13,426
11,229
266
3,095
10,261
31,729
0
W
Hun Batz
Warfluff
Hun Batz
6,420
2,394
0
3,955
9,136
3,349
125
1,231
7,838
0
58,732
W
Chaac
bwilli
Chaac
8,668
1,255
0
2,998
9,501
8,714
573
661
8,529
2,971
59,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
45,280
379
Minions Killed
497
0
Camps Cleared
0
1,476,288
Distance Traveled
1,597,345
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,922
525
91
5
0
299,819
5
L
Janus
8,208
483
109
6
0
273,191
3
L
Cu Chulainn
7,428
437
83
5
0
292,398
3
L
Fenrir
8,901
524
92
5
0
338,654
0
W
Medusa
9,039
532
112
7
0
316,627
2
L
Ganesha
7,815
460
13
1
0
285,288
2
L
Danzaburou
7,116
419
82
5
0
286,757
4
W
Kuzenbo
8,561
504
36
2
0
304,009
3
W
Hun Batz
9,262
545
118
7
0
359,477
5
W
Chaac
9,496
559
140
8
0
317,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role