Player Matchup

Jing Wei
Jing Wei
Dayln10
Jing Wei
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 45L
1,542 Elo+
Party 2
Jormungandr
Jormungandr
Deezelia
Jormungandr
Level 88
God Stats
6W - 4L
1,508 SR
Queue Stats
307W - 299L
1,494 Elo+
Party 4
Mercury
Mercury
Mystic28YT
Mercury
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 109L
1,553 Elo+
Party 2
Ra
Ra
Rabidcavy311
Ra
Level 66
God Stats
12W - 8L
1,661 SR
Queue Stats
94W - 93L
1,510 Elo+
Solo
Mulan
Mulan
Skiinnii_Boii
Mulan
Level 157
God Stats
11W - 16L
1,598 SR
Queue Stats
432W - 530L
1,454 Elo+
Party 4
Team Averages
Level 106
1,553 SR
1,511 Elo+

VS

Team Averages
Level 98
1,503 SR
1,501 Elo+
Ganesha
Ganesha
 
Ganesha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DarkStalker4515
Ah Muzen Cab
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Mindbreak1
Guan Yu
Level 122
God Stats
3W - 3L
1,515 SR
Queue Stats
144W - 133L
1,537 Elo+
Solo
Janus
Janus
PhantomFish6
Janus
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
156W - 144L
1,468 Elo+
Party 1
Nemesis
Nemesis
wildmachina
Nemesis
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
277W - 256L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dayln10
Jing Wei
12
2 / 0 / 2
6,639
553
3,990
5,761
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Deezelia
Jormungandr
9
1 / 4 / 1
5,661
472
4,879
7,342
2,402
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Mystic28YT
Mercury
12
4 / 1 / 2
7,166
597
3,392
7,202
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 2
7,452
621
4,951
4,074
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 2 / 0
6,113
509
3,331
8,049
3,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 4
6,528
544
2,649
5,944
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
DarkStalker4515
Ah Muzen Cab
11
3 / 4 / 0
6,843
570
6,269
10,500
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Mindbreak1
Guan Yu
10
2 / 0 / 0
6,457
538
4,246
5,429
4,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 2 / 0
6,368
531
1,162
4,472
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
wildmachina
Nemesis
11
1 / 2 / 2
6,434
536
3,148
6,967
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
7
7
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
4
2
L
Ah Muzen Cab
DarkStalker4515
Ah Muzen Cab
3
4
0
0.75
W
Jing Wei
Dayln10
Jing Wei
2
0
2
3
W
Jormungandr
Deezelia
Jormungandr
1
4
1
0.38
L
Guan Yu
Mindbreak1
Guan Yu
2
0
0
2
W
Mercury
Mystic28YT
Mercury
4
1
2
5
L
1
2
0
0.5
W
2
0
2
3
W
0
2
0
0
L
Nemesis
wildmachina
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,543
Damage
17,474
32,428
Taken
33,312
10,895
Mitigated
14,025
11,210
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,649
537
0
1,218
5,944
2,831
0
2,679
3,225
25,381
0
L
Ah Muzen Cab
DarkStalker4515
Ah Muzen Cab
6,269
3,136
0
3,419
10,500
3,144
50
2,171
8,287
0
42,022
W
Jing Wei
Dayln10
Jing Wei
3,990
2,677
0
4,302
5,761
1,570
0
385
5,376
0
29,719
W
Jormungandr
Deezelia
Jormungandr
4,879
1,416
0
500
7,342
2,402
0
1,663
5,679
27,251
0
L
Guan Yu
Mindbreak1
Guan Yu
4,246
716
85
1,329
5,429
4,289
0
0
5,129
0
29,995
W
Mercury
Mystic28YT
Mercury
3,392
1,311
0
375
7,202
2,131
0
1,035
6,167
0
40,301
L
1,162
309
0
757
4,472
1,331
0
2,806
1,465
31,859
0
W
4,951
909
314
1,977
4,074
1,369
0
728
3,346
52,743
0
W
3,331
426
0
3,742
8,049
3,423
492
0
8,049
0
29,190
L
Nemesis
wildmachina
Nemesis
3,148
1,393
0
634
6,967
2,430
0
1,731
5,076
0
40,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
32,630
377
Minions Killed
353
0
Camps Cleared
0
1,210,624
Distance Traveled
1,140,386
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,528
544
12
1
0
255,902
2
L
Ah Muzen Cab
6,843
570
102
9
0
223,355
2
W
Jing Wei
6,639
553
80
7
0
226,297
2
W
Jormungandr
5,661
472
45
4
0
230,885
3
L
Guan Yu
6,457
538
67
6
0
146,277
4
W
Mercury
7,166
597
80
7
0
297,763
1
L
Janus
6,368
531
89
7
0
235,730
4
W
Ra
7,452
621
104
9
0
266,492
3
W
Mulan
6,113
509
68
6
0
189,187
1
L
Nemesis
6,434
536
83
7
0
279,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role