Player Matchup

Fenrir
Fenrir
Etmaa
Fenrir
Level 7
God Stats
1W - 0L
1,899 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GhostDisrupt
Kukulkan
Level 14
God Stats
1W - 0L
1,712 SR
Queue Stats
2W - 0L
1,809 Elo+
Party 2
Athena
Athena
SilverWeave
Athena
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,547 Elo+
Party 2
Team Averages
Level 39
1,704 SR
1,619 Elo+

VS

Team Averages
Level 22
1,650 SR
1,502 Elo+
Cthulhu
Cthulhu
IcyRobbie
Cthulhu
Level 29
God Stats
4W - 6L
1,823 SR
Queue Stats
128W - 108L
1,539 Elo+
Party 1
Zeus
Zeus
chrustufa
Zeus
Level 26
God Stats
1W - 3L
1,747 SR
Queue Stats
114W - 80L
1,664 Elo+
Party 1
Heimdallr
Heimdallr
stewroid18
Heimdallr
Level 12
God Stats
11W - 22L
1,380 SR
Queue Stats
11W - 22L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Etmaa
Fenrir
15
5 / 7 / 11
12,757
671
14,197
16,229
7,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
GhostDisrupt
Kukulkan
17
10 / 3 / 6
13,520
712
20,169
9,442
3,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
16
2 / 2 / 14
11,825
622
7,923
20,517
19,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IcyRobbie
Cthulhu
15
3 / 6 / 7
11,760
619
11,314
20,346
25,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
16
8 / 5 / 2
12,344
650
21,472
13,170
4,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
stewroid18
Heimdallr
15
1 / 6 / 7
11,115
585
6,067
13,541
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
17
Kills
12
12
Deaths
17
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Etmaa
Fenrir
5
7
11
1.5
W
Kukulkan
GhostDisrupt
Kukulkan
10
3
6
4.33
L
Cthulhu
IcyRobbie
Cthulhu
3
6
7
1.08
W
Athena
2
2
14
4.5
L
Zeus
8
5
2
1.8
L
Heimdallr
stewroid18
Heimdallr
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,289
Damage
38,853
46,188
Taken
47,057
31,268
Mitigated
35,543
5,423
Healing
1,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Etmaa
Fenrir
14,197
3,259
0
1,122
16,229
7,643
110
11,553
4,676
0
30,076
W
Kukulkan
GhostDisrupt
Kukulkan
20,169
1,777
0
1,074
9,442
3,693
1,126
7,750
1,692
91,371
0
L
Cthulhu
IcyRobbie
Cthulhu
11,314
448
344
0
20,346
25,502
0
12,755
7,591
46,856
0
W
Athena
7,923
1,311
935
2,292
20,517
19,932
715
13,567
6,950
31,857
0
L
Zeus
21,472
1,009
0
785
13,170
4,858
300
7,368
5,802
55,651
0
L
Heimdallr
stewroid18
Heimdallr
6,067
1,342
0
0
13,541
5,183
265
8,011
5,530
0
37,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,102
Gold Earned
35,219
216
Minions Killed
179
0
Camps Cleared
0
1,087,586
Distance Traveled
916,104
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,757
671
21
1
0
357,440
3
W
Kukulkan
13,520
712
147
8
0
337,898
2
L
Cthulhu
11,760
619
63
3
0
287,230
3
W
Athena
11,825
622
48
3
0
392,248
1
L
Zeus
12,344
650
67
4
0
316,764
0
L
Heimdallr
11,115
585
49
3
0
312,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role