Player Matchup

Geb
Geb
BacchusBot69
Geb
Level 15
God Stats
1W - 2L
1,497 SR
Queue Stats
5W - 5L
1,662 Elo+
Party 2
Artemis
Artemis
BartBimpson
Artemis
Level 88
God Stats
1W - 1L
1,831 SR
Queue Stats
9W - 6L
1,687 Elo+
Party 2
Zhong Kui
Zhong Kui
StankleyYelknats
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,556 Elo+
Party 2
Team Averages
Level 69
1,609 SR
1,635 Elo+

VS

Team Averages
Level 61
1,609 SR
1,477 Elo+
Scylla
Scylla
Acini
Scylla
Level 33
God Stats
10W - 10L
1,552 SR
Queue Stats
48W - 54L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
BIGROCC
Cthulhu
Level 29
God Stats
14W - 5L
1,613 SR
Queue Stats
60W - 73L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
OneOfTheSame
Sun Wukong
Level 120
God Stats
7W - 4L
1,663 SR
Queue Stats
77W - 79L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
10,684
628
7,794
16,405
14,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
BartBimpson
Artemis
14
5 / 7 / 3
12,262
721
16,460
15,737
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
13
1 / 10 / 5
10,287
605
11,527
22,020
13,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acini
Scylla
15
4 / 3 / 14
11,688
688
13,538
11,879
3,836
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
BIGROCC
Cthulhu
16
4 / 1 / 21
12,523
737
16,437
15,284
15,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
OneOfTheSame
Sun Wukong
17
17 / 4 / 8
14,022
825
16,753
17,984
13,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
8
Kills
25
25
Deaths
8
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
Acini
Scylla
4
3
14
3.67
W
Cthulhu
BIGROCC
Cthulhu
4
1
21
14.5
L
2
8
5
0.56
L
Artemis
BartBimpson
Artemis
5
7
3
0.93
W
Sun Wukong
OneOfTheSame
Sun Wukong
17
4
8
5.25
L
Zhong Kui
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
46,728
54,162
Taken
45,147
32,976
Mitigated
32,413
11,074
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Acini
Scylla
13,538
1,703
0
1,836
11,879
3,836
909
6,810
5,069
53,610
0
W
Cthulhu
BIGROCC
Cthulhu
16,437
534
1,203
6,310
15,284
15,090
561
5,803
9,481
57,891
0
L
7,794
1,331
405
1,963
16,405
14,854
0
10,366
6,039
21,613
0
L
Artemis
BartBimpson
Artemis
16,460
7,682
0
2,490
15,737
4,876
0
7,109
8,628
0
50,106
W
Sun Wukong
OneOfTheSame
Sun Wukong
16,753
4,332
1,525
4,399
17,984
13,487
1,421
6,759
11,225
204
45,541
L
Zhong Kui
11,527
742
0
6,216
22,020
13,246
0
12,727
9,293
54,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
38,233
168
Minions Killed
188
0
Camps Cleared
0
790,528
Distance Traveled
952,804
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,688
688
54
3
0
291,406
2
W
Cthulhu
12,523
737
79
5
0
363,581
0
L
Geb
10,684
628
21
1
0
276,668
0
L
Artemis
12,262
721
49
3
0
249,843
2
W
Sun Wukong
14,022
825
55
3
0
297,817
2
L
Zhong Kui
10,287
605
98
6
0
264,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role