Player Matchup

Hercules
Hercules
EpicGamerMan992
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,634 Elo+
Solo
Rama
Rama
MagedMercTTV
Rama
Level 26
God Stats
4W - 1L
1,817 SR
Queue Stats
42W - 25L
1,856 Elo+
Solo
Zhong Kui
Zhong Kui
PaganDaze
Zhong Kui
Level 30
God Stats
19W - 8L
1,747 SR
Queue Stats
112W - 123L
1,653 Elo+
Solo
Loki
Loki
STraightfast
Loki
Level 6
God Stats
10W - 7L
1,611 SR
Queue Stats
15W - 11L
1,720 Elo+
Solo
Chang'e
Chang'e
TheGoldenApple03
Chang'e
Level 28
God Stats
5W - 5L
1,625 SR
Queue Stats
175W - 141L
1,573 Elo+
Solo
Team Averages
Level 21
1,660 SR
1,687 Elo+

VS

Team Averages
Level 23
1,600 SR
1,638 Elo+
Xbalanque
Xbalanque
Aaqni
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 43L
1,683 Elo+
Solo
Baba Yaga
Baba Yaga
Fiend Zaxbys
Baba Yaga
Level 18
God Stats
1W - 1L
1,768 SR
Queue Stats
22W - 7L
1,849 Elo+
Solo
Gilgamesh
Gilgamesh
Nickls-02
Gilgamesh
Level 29
God Stats
12W - 6L
1,635 SR
Queue Stats
163W - 155L
1,603 Elo+
Solo
Guan Yu
Guan Yu
Weed_man736
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,631 Elo+
Solo
Ymir
Ymir
kirir2447
Ymir
Level 16
God Stats
1W - 5L
1,598 SR
Queue Stats
3W - 7L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 0 / 3
9,812
577
7,520
7,074
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
4 / 3 / 3
9,698
570
8,932
14,676
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
PaganDaze
Zhong Kui
15
4 / 4 / 5
9,991
588
7,914
12,901
7,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
4 / 1 / 2
9,464
557
6,983
10,364
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 3
9,036
532
6,671
8,666
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Aaqni
Xbalanque
14
3 / 5 / 4
8,095
476
9,726
10,843
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
Fiend Zaxbys
Baba Yaga
17
3 / 1 / 0
9,534
561
7,551
10,584
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nickls-02
Gilgamesh
15
1 / 1 / 3
8,467
498
3,400
8,914
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Weed_man736
Guan Yu
13
2 / 5 / 5
7,577
446
6,231
12,754
8,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
13
0 / 5 / 0
6,880
405
1,049
13,161
10,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
17
Kills
9
9
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Aaqni
Xbalanque
3
5
4
1
W
Hercules
3
0
3
4.5
L
Baba Yaga
Fiend Zaxbys
Baba Yaga
3
1
0
3
W
4
3
3
1.83
L
Gilgamesh
Nickls-02
Gilgamesh
1
1
3
2.5
W
Zhong Kui
PaganDaze
Zhong Kui
4
4
5
1.63
W
4
1
2
5
W
2
1
3
3.5
L
Guan Yu
Weed_man736
Guan Yu
2
5
5
0.9
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,020
Damage
27,957
53,681
Taken
56,256
22,670
Mitigated
32,293
24,170
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Aaqni
Xbalanque
9,726
4,629
0
500
10,843
3,496
546
1,920
8,923
0
55,812
W
Hercules
7,520
2,927
0
4,057
7,074
4,834
370
1,049
6,025
0
51,877
L
Baba Yaga
Fiend Zaxbys
Baba Yaga
7,551
501
0
2,700
10,584
5,302
0
4,331
5,924
79,779
0
W
8,932
6,825
0
7,278
14,676
4,425
1,096
0
14,676
0
67,422
L
Gilgamesh
Nickls-02
Gilgamesh
3,400
880
0
1,171
8,914
3,731
0
2,270
6,580
0
58,782
W
Zhong Kui
PaganDaze
Zhong Kui
7,914
500
185
3,101
12,901
7,055
0
2,239
10,662
39,888
0
W
6,983
2,123
0
4,563
10,364
3,415
0
3,093
7,271
0
65,647
W
6,671
230
910
4,076
8,666
2,941
38
2,219
6,447
59,367
0
L
Guan Yu
Weed_man736
Guan Yu
6,231
869
552
2,240
12,754
8,931
390
5,142
7,487
0
33,389
L
Ymir
1,049
204
0
1,433
13,161
10,833
148
387
12,390
20,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
40,553
566
Minions Killed
469
0
Camps Cleared
0
1,617,152
Distance Traveled
1,517,191
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,095
476
93
5
0
287,750
3
W
Hercules
9,812
577
122
7
0
303,201
4
L
Baba Yaga
9,534
561
159
9
0
312,291
8
W
Rama
9,698
570
123
7
0
282,853
4
L
Gilgamesh
8,467
498
117
7
0
367,358
2
W
Zhong Kui
9,991
588
68
4
0
329,706
2
W
Loki
9,464
557
131
8
0
384,078
3
W
Chang'e
9,036
532
122
7
0
317,314
3
L
Guan Yu
7,577
446
60
4
0
337,531
2
L
Ymir
6,880
405
40
2
0
212,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role