Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze I
BloodJuann
Ah Muzen Cab
Bronze I
Level 56
God Stats
32W - 19L
1,366 SR
Queue Stats
101W - 119L
543 MMR
Solo
Merlin
Merlin
Bronze I
GHOST JAY ROCK
Merlin
Bronze I
Level 140
God Stats
7W - 18L
1,228 SR
Queue Stats
435W - 634L
605 MMR
Solo
King Arthur
King Arthur
Bronze IV
strikerprime
King Arthur
Bronze IV
Level 65
God Stats
8W - 9L
1,478 SR
Queue Stats
126W - 208L
327 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,357 SR
492 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,593 SR
525 MMR
Chronos
Chronos
Silver V
HighVibes42011
Chronos
Silver V
Level 68
God Stats
4W - 1L
1,845 SR
Queue Stats
323W - 341L
535 MMR
Solo
Artemis
Artemis
Silver V
MrGrim86
Artemis
Silver V
Level 89
God Stats
8W - 9L
1,482 SR
Queue Stats
16W - 34L
717 MMR
Solo
Bacchus
Bacchus
Bronze II
mattymo4487
Bacchus
Bronze II
Level 64
God Stats
41W - 41L
1,452 SR
Queue Stats
141W - 221L
324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BloodJuann
Ah Muzen Cab
16
5 / 3 / 3
12,411
621
17,220
16,529
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 6
11,563
578
12,835
14,197
5,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
strikerprime
King Arthur
14
3 / 3 / 4
11,879
594
10,967
20,812
20,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AnubisScyllaMedusaPersephoneZeus

VS

Bans
AphroditeHeraArtioKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 4
13,039
652
14,417
26,448
9,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
MrGrim86
Artemis
16
2 / 3 / 7
12,716
636
14,142
14,601
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
mattymo4487
Bacchus
16
3 / 1 / 6
13,190
660
15,073
13,269
18,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
10
10
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BloodJuann
Ah Muzen Cab
5
3
3
2.17
L
1
4
6
1
W
5
5
4
1.4
W
Artemis
MrGrim86
Artemis
2
3
7
1.83
W
Bacchus
mattymo4487
Bacchus
3
1
6
6
L
King Arthur
strikerprime
King Arthur
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,022
Damage
43,632
51,538
Taken
54,318
34,203
Mitigated
32,593
7,513
Healing
23,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BloodJuann
Ah Muzen Cab
17,220
4,038
0
2,968
16,529
7,850
1,103
9,725
6,804
0
61,888
L
12,835
506
510
1,728
14,197
5,741
1,149
8,637
5,560
52,614
0
W
14,417
4,178
0
10,256
26,448
9,327
1,517
6,601
19,847
91,814
0
W
Artemis
MrGrim86
Artemis
14,142
7,544
0
6,206
14,601
4,999
1,427
2,985
11,616
0
62,213
W
Bacchus
mattymo4487
Bacchus
15,073
1,957
153
6,904
13,269
18,267
511
3,875
9,394
37,523
0
L
King Arthur
strikerprime
King Arthur
10,967
889
896
1,411
20,812
20,612
311
11,212
9,600
0
40,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
38,945
193
Minions Killed
248
0
Camps Cleared
0
928,402
Distance Traveled
985,689
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,411
621
71
4
0
342,163
2
L
Merlin
11,563
578
83
4
0
288,087
5
W
Chronos
13,039
652
123
6
0
312,103
4
W
Artemis
12,716
636
88
4
0
303,948
0
W
Bacchus
13,190
660
37
2
0
369,638
2
L
King Arthur
11,879
594
39
2
0
298,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role