Player Matchup

Mercury
Mercury
DeceptiveMagic
Mercury
Level 114
God Stats
7W - 7L
1,915 SR
Queue Stats
254W - 185L
1,681 Elo+
Party 1
Scylla
Scylla
Jufrin
Scylla
Level 113
God Stats
145W - 86L
1,707 SR
Queue Stats
261W - 189L
1,695 Elo+
Party 1
Cabrakan
Cabrakan
PacoJerteRapido
Cabrakan
Level 63
God Stats
12W - 7L
1,677 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 3
Thanatos
Thanatos
TarotDPier
Thanatos
Level 82
God Stats
6W - 3L
1,489 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 3
Chaac
Chaac
Wheaten
Chaac
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
181W - 109L
1,691 Elo+
Party 1
Team Averages
Level 80
1,658 SR
1,613 Elo+

VS

Team Averages
Level 50
1,399 SR
1,399 Elo+
Xing Tian
Xing Tian
Dakxaroo
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,514 Elo+
Solo
Arachne
Arachne
HoldMyScotch
Arachne
Level 66
God Stats
1W - 2L
1,395 SR
Queue Stats
1W - 8L
1,294 Elo+
Party 2
Loki
Loki
Kritbound
Loki
Level 37
God Stats
0W - 7L
1,099 SR
Queue Stats
1W - 9L
1,285 Elo+
Party 2
Hachiman
Hachiman
Slinkmen
Hachiman
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Raijin
Raijin
Srendir
Raijin
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 33L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 20
11,881
1,188
17,971
9,674
4,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Jufrin
Scylla
19
13 / 0 / 20
13,114
1,311
28,291
7,990
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
17
6 / 5 / 19
11,098
1,110
10,581
11,282
7,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thanatos
TarotDPier
Thanatos
18
11 / 3 / 23
12,039
1,204
12,766
8,278
3,872
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Wheaten
Chaac
18
3 / 4 / 24
11,056
1,106
8,748
14,254
13,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dakxaroo
Xing Tian
17
1 / 3 / 9
10,090
1,009
8,055
14,740
14,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
HoldMyScotch
Arachne
15
2 / 11 / 5
9,678
968
8,772
20,406
8,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
7 / 6 / 7
11,440
1,144
5,557
11,279
4,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Slinkmen
Hachiman
16
4 / 12 / 6
10,488
1,049
9,956
21,653
7,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Srendir
Raijin
16
2 / 11 / 9
9,850
985
12,259
18,241
7,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
52
43
Kills
16
16
Deaths
43
106
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dakxaroo
Xing Tian
1
3
9
1.83
W
10
4
20
5
L
Arachne
HoldMyScotch
Arachne
2
11
5
0.41
W
Scylla
Jufrin
Scylla
13
0
20
23
L
Loki
7
6
7
1.75
W
Cabrakan
6
5
19
3.1
L
Hachiman
Slinkmen
Hachiman
4
12
6
0.58
L
Raijin
Srendir
Raijin
2
11
9
0.59
W
Thanatos
TarotDPier
Thanatos
11
3
23
7.5
W
Chaac
Wheaten
Chaac
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,357
Damage
44,599
51,478
Taken
86,319
32,847
Mitigated
42,444
15,769
Healing
2,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dakxaroo
Xing Tian
8,055
658
0
0
14,740
14,638
0
6,073
8,504
31,059
0
W
17,971
10,840
0
235
9,674
4,371
0
2,972
6,702
0
28,289
L
Arachne
HoldMyScotch
Arachne
8,772
6,091
0
1,543
20,406
8,122
0
6,152
14,084
0
17,442
W
Scylla
Jufrin
Scylla
28,291
3,511
165
2,702
7,990
3,330
0
2,128
5,862
50,949
0
L
Loki
5,557
1,435
0
0
11,279
4,655
0
5,371
5,804
0
16,297
W
Cabrakan
10,581
1,342
0
1,475
11,282
7,506
0
5,882
5,400
19,760
0
L
Hachiman
Slinkmen
Hachiman
9,956
5,439
0
692
21,653
7,922
0
10,864
10,422
0
36,350
L
Raijin
Srendir
Raijin
12,259
1,135
0
0
18,241
7,107
0
9,362
8,633
32,726
0
W
Thanatos
TarotDPier
Thanatos
12,766
2,797
0
7,419
8,278
3,872
0
2,948
5,330
0
26,685
W
Chaac
Wheaten
Chaac
8,748
1,035
0
3,773
14,254
13,768
0
6,384
7,870
0
42,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,188
Gold Earned
51,546
238
Minions Killed
155
3
Camps Cleared
11
891,573
Distance Traveled
854,643
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,090
1,009
40
4
4
166,281
1
W
Mercury
11,881
1,188
30
3
2
182,837
0
L
Arachne
9,678
968
6
1
4
197,865
1
W
Scylla
13,114
1,311
64
6
0
202,788
1
L
Loki
11,440
1,144
21
2
3
201,710
0
W
Cabrakan
11,098
1,110
28
3
0
143,705
1
L
Hachiman
10,488
1,049
48
5
0
152,894
0
L
Raijin
9,850
985
40
4
0
135,893
0
W
Thanatos
12,039
1,204
42
4
1
204,901
3
W
Chaac
11,056
1,106
74
7
0
157,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role