Player Matchup

Tiamat
Tiamat
Asmondias
Tiamat
Level 12
God Stats
0W - 2L
1,279 SR
Queue Stats
29W - 27L
1,449 Elo+
Solo
Scylla
Scylla
IntoTheUnknow
Scylla
Level 28
God Stats
2W - 4L
1,429 SR
Queue Stats
61W - 43L
1,511 Elo+
Solo
Nu Wa
Nu Wa
caua_pplayer
Nu Wa
Level 5
God Stats
1W - 3L
1,711 SR
Queue Stats
13W - 29L
1,297 Elo+
Solo
Ares
Ares
custest-cat
Ares
Level 29
God Stats
1W - 2L
1,527 SR
Queue Stats
92W - 95L
1,400 Elo+
Solo
Medusa
Medusa
linki182
Medusa
Level 18
God Stats
21W - 29L
1,246 SR
Queue Stats
49W - 68L
1,388 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,409 Elo+

VS

Team Averages
Level 30
1,450 SR
1,398 Elo+
King Arthur
King Arthur
Joao191512
King Arthur
Level 48
God Stats
60W - 75L
1,350 SR
Queue Stats
132W - 206L
1,304 Elo+
Party 1
Zeus
Zeus
MessiasC2214
Zeus
Level 13
God Stats
10W - 5L
1,562 SR
Queue Stats
19W - 22L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
REIBERG
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,594 Elo+
Solo
Cthulhu
Cthulhu
bebricio
Cthulhu
Level 59
God Stats
14W - 20L
1,338 SR
Queue Stats
192W - 262L
1,301 Elo+
Party 1
Fenrir
Fenrir
igorrcl
Fenrir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 79L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Asmondias
Tiamat
19
3 / 5 / 8
12,959
926
22,525
22,192
9,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
4 / 6 / 7
13,782
984
18,864
17,544
5,052
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 15 / 4
11,554
825
3,404
21,073
6,285
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
3 / 3 / 7
13,087
935
5,407
20,650
22,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
linki182
Medusa
18
1 / 5 / 9
12,751
911
16,215
15,774
5,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Joao191512
King Arthur
20
5 / 5 / 14
14,143
1,010
10,713
26,783
18,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 1 / 11
12,537
896
5,149
3,825
1,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
REIBERG
Nu Wa
20
24 / 2 / 8
18,467
1,319
55,259
14,244
5,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
bebricio
Cthulhu
20
2 / 0 / 22
14,199
1,014
17,088
21,395
33,843
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
igorrcl
Fenrir
14
2 / 4 / 6
11,762
840
2,006
7,676
2,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
12
Kills
34
34
Deaths
12
35
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Asmondias
Tiamat
3
5
8
1.4
L
4
6
7
1.25
W
King Arthur
Joao191512
King Arthur
5
5
14
2.4
W
1
1
11
6.5
W
Nu Wa
REIBERG
Nu Wa
24
2
8
14
W
Cthulhu
bebricio
Cthulhu
2
0
22
13
L
1
15
4
0.2
L
3
3
7
2.17
W
Fenrir
igorrcl
Fenrir
2
4
6
1.25
L
Medusa
linki182
Medusa
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,415
Damage
90,215
97,233
Taken
73,923
49,362
Mitigated
62,477
4,752
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Asmondias
Tiamat
22,525
3,183
0
3,792
22,192
9,770
0
19,909
2,283
53,558
0
L
18,864
2,794
0
960
17,544
5,052
0
14,124
3,420
65,280
0
W
King Arthur
Joao191512
King Arthur
10,713
470
190
4,390
26,783
18,749
0
18,409
8,374
0
36,219
W
5,149
58
0
0
3,825
1,516
0
3,312
513
18,325
0
W
Nu Wa
REIBERG
Nu Wa
55,259
11,460
0
2,369
14,244
5,512
0
11,120
3,124
107,819
0
W
Cthulhu
bebricio
Cthulhu
17,088
1,632
594
5,765
21,395
33,843
0
11,576
9,621
53,441
0
L
3,404
901
0
0
21,073
6,285
0
14,967
6,106
6,723
0
L
5,407
815
0
0
20,650
22,873
0
15,086
5,564
42,710
0
W
Fenrir
igorrcl
Fenrir
2,006
405
0
93
7,676
2,857
0
5,783
1,893
0
3,040
L
Medusa
linki182
Medusa
16,215
8,758
0
0
15,774
5,382
0
13,410
2,364
0
42,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,133
Gold Earned
71,108
301
Minions Killed
294
5
Camps Cleared
10
1,194,505
Distance Traveled
1,177,635
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,959
926
60
4
0
279,822
1
L
Scylla
13,782
984
134
10
1
262,770
1
W
King Arthur
14,143
1,010
86
6
0
261,679
0
W
Zeus
12,537
896
25
2
1
230,585
0
W
Nu Wa
18,467
1,319
119
9
9
285,688
0
W
Cthulhu
14,199
1,014
63
5
0
325,555
0
L
Nu Wa
11,554
825
4
0
0
151,532
0
L
Ares
13,087
935
38
3
2
257,868
1
W
Fenrir
11,762
840
1
0
0
74,128
0
L
Medusa
12,751
911
65
5
2
242,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role