Player Matchup

Cerberus
Cerberus
JC1ay
Cerberus
Level 120
God Stats
1W - 1L
1,416 SR
Queue Stats
31W - 33L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
KingSlothy
Gilgamesh
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
18W - 21L
1,424 Elo+
Party 2
Heimdallr
Heimdallr
Zaryeah
Heimdallr
Level 128
God Stats
2W - 3L
1,313 SR
Queue Stats
23W - 22L
1,581 Elo+
Party 2
Team Averages
Level 112
1,410 SR
1,497 Elo+

VS

Team Averages
Level 98
1,565 SR
1,578 Elo+
Sylvanus
Sylvanus
Afkale
Sylvanus
Level 120
God Stats
1W - 1L
1,554 SR
Queue Stats
6W - 6L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BR0W
Ah Muzen Cab
Level 125
God Stats
4W - 1L
1,643 SR
Queue Stats
10W - 9L
1,569 Elo+
Party 1
Susano
Susano
blazeeze
Susano
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 63L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JC1ay
Cerberus
16
6 / 1 / 12
13,750
724
13,505
18,471
21,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
KingSlothy
Gilgamesh
16
5 / 2 / 11
12,754
671
10,361
18,906
15,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Zaryeah
Heimdallr
17
8 / 4 / 10
14,047
739
17,419
16,803
6,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Afkale
Sylvanus
14
2 / 5 / 2
10,967
577
12,924
18,420
22,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
BR0W
Ah Muzen Cab
17
5 / 7 / 2
12,865
677
19,797
15,529
7,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
blazeeze
Susano
14
0 / 7 / 6
10,806
569
7,227
15,088
10,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
7
7
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Afkale
Sylvanus
2
5
2
0.6
L
Ah Muzen Cab
BR0W
Ah Muzen Cab
5
7
2
0.86
W
Cerberus
JC1ay
Cerberus
6
1
12
12
W
Gilgamesh
KingSlothy
Gilgamesh
5
2
11
5.25
W
Heimdallr
Zaryeah
Heimdallr
8
4
10
3.25
L
Susano
blazeeze
Susano
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,285
Damage
39,948
54,180
Taken
49,037
43,276
Mitigated
40,550
19,983
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Afkale
Sylvanus
12,924
1,819
2,383
2,311
18,420
22,674
0
5,022
13,398
29,274
0
L
Ah Muzen Cab
BR0W
Ah Muzen Cab
19,797
6,753
0
2,280
15,529
7,194
0
3,484
12,045
0
94,793
W
Cerberus
JC1ay
Cerberus
13,505
603
0
7,161
18,471
21,448
115
4,618
13,853
41,881
0
W
Gilgamesh
KingSlothy
Gilgamesh
10,361
2,204
0
5,346
18,906
15,463
152
4,129
14,777
0
46,662
W
Heimdallr
Zaryeah
Heimdallr
17,419
9,786
0
7,476
16,803
6,365
2,237
4,317
12,486
0
78,774
L
Susano
blazeeze
Susano
7,227
473
0
0
15,088
10,682
0
5,277
9,811
0
35,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
34,638
254
Minions Killed
198
0
Camps Cleared
0
1,022,938
Distance Traveled
1,114,898
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,967
577
24
1
0
382,217
1
L
Ah Muzen Cab
12,865
677
124
7
0
362,182
2
W
Cerberus
13,750
724
59
3
0
355,929
3
W
Gilgamesh
12,754
671
68
4
0
354,593
1
W
Heimdallr
14,047
739
127
7
0
312,416
2
L
Susano
10,806
569
50
3
0
370,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role