Player Matchup

Yemoja
Yemoja
Johanlaferte
Yemoja
Level 80
God Stats
674W - 663L
1,466 SR
Queue Stats
864W - 865L
1,406 Elo+
Solo
Sol
Sol
Ladyelien
Sol
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 132L
1,475 Elo+
Solo
Nemesis
Nemesis
Odet2Valvert
Nemesis
Level 100
God Stats
29W - 26L
1,477 SR
Queue Stats
278W - 239L
1,495 Elo+
Solo
Anubis
Anubis
Wesleyvicentin
Anubis
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,380 Elo+
Solo
Neith
Neith
holunderregen
Neith
Level 61
God Stats
52W - 49L
1,443 SR
Queue Stats
229W - 248L
1,458 Elo+
Solo
Team Averages
Level 88
1,477 SR
1,443 Elo+

VS

Team Averages
Level 99
1,357 SR
1,282 Elo+
Kumbhakarna
Kumbhakarna
Meganinja21
Kumbhakarna
Level 86
God Stats
1W - 0L
1,472 SR
Queue Stats
35W - 47L
1,257 Elo+
Party 1
Vamana
Vamana
Nestaider
Vamana
Level 103
God Stats
3W - 2L
1,382 SR
Queue Stats
49W - 72L
1,169 Elo+
Party 1
Bacchus
Bacchus
RedentoreMaiale
Bacchus
Level 106
God Stats
1W - 3L
1,150 SR
Queue Stats
63W - 74L
1,383 Elo+
Party 1
Zeus
Zeus
Royal86HIGHness
Zeus
Level 103
God Stats
16W - 14L
1,500 SR
Queue Stats
296W - 299L
1,157 Elo+
Solo
Kukulkan
Kukulkan
slayermadan
Kukulkan
Level 96
God Stats
1W - 1L
1,280 SR
Queue Stats
40W - 44L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 9 / 6
10,588
963
9,965
33,480
32,060
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 4 / 4
10,536
958
14,075
13,994
5,164
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Odet2Valvert
Nemesis
17
3 / 11 / 6
10,982
998
13,537
30,835
22,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 11 / 4
9,397
854
4,946
14,497
6,629
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 0
12,142
1,104
12,624
7,863
2,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

4

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Meganinja21
Kumbhakarna
18
4 / 1 / 27
11,378
1,034
9,929
15,904
6,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Nestaider
Vamana
17
4 / 4 / 20
11,260
1,024
13,461
15,343
9,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 2 / 23
11,780
1,071
15,303
15,117
10,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
13 / 1 / 17
12,518
1,138
29,810
10,085
3,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
slayermadan
Kukulkan
18
8 / 2 / 16
12,070
1,097
24,937
8,032
2,699
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
139
10
Kills
36
36
Deaths
10
20
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
9
6
0.33
L
1
4
4
0.75
W
Kumbhakarna
Meganinja21
Kumbhakarna
4
1
27
17.5
W
Vamana
Nestaider
Vamana
4
4
20
3.5
L
Nemesis
Odet2Valvert
Nemesis
3
11
6
0.55
W
7
2
23
9.25
W
13
1
17
21.5
L
0
11
4
0.18
L
6
1
0
6
W
Kukulkan
slayermadan
Kukulkan
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,147
Damage
93,440
100,669
Taken
64,481
68,832
Mitigated
33,307
5,569
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
9,965
1,796
475
423
33,480
32,060
0
23,409
10,071
37,805
0
L
14,075
2,609
0
674
13,994
5,164
0
12,387
1,607
37,319
0
W
Kumbhakarna
Meganinja21
Kumbhakarna
9,929
1,272
990
1,981
15,904
6,905
0
7,543
8,361
12,213
0
W
Vamana
Nestaider
Vamana
13,461
4,959
1,306
3,426
15,343
9,289
0
6,744
8,599
2,079
20,679
L
Nemesis
Odet2Valvert
Nemesis
13,537
7,460
0
2,393
30,835
22,301
0
24,833
6,002
0
24,036
W
15,303
1,945
1,331
2,118
15,117
10,644
0
4,732
10,385
21,740
0
W
29,810
3,873
1,919
1,814
10,085
3,770
0
5,434
4,651
68,206
0
L
4,946
664
0
744
14,497
6,629
0
13,094
1,403
10,415
0
L
12,624
7,169
0
860
7,863
2,678
0
7,198
665
0
35,958
W
Kukulkan
slayermadan
Kukulkan
24,937
2,687
1,944
2,105
8,032
2,699
0
4,533
3,499
60,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,645
Gold Earned
59,006
200
Minions Killed
240
5
Camps Cleared
4
833,881
Distance Traveled
1,044,709
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,588
963
54
5
1
192,068
0
L
Sol
10,536
958
68
6
2
165,695
0
W
Kumbhakarna
11,378
1,034
7
1
0
244,590
1
W
Vamana
11,260
1,024
18
2
1
185,212
3
L
Nemesis
10,982
998
13
1
1
206,516
0
W
Bacchus
11,780
1,071
5
0
0
231,434
0
W
Zeus
12,518
1,138
112
10
2
212,143
1
L
Anubis
9,397
854
13
1
1
105,144
1
L
Neith
12,142
1,104
52
5
0
164,458
0
W
Kukulkan
12,070
1,097
98
9
1
171,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role