Player Matchup

Ullr
Ullr
Itwasntme888
Ullr
Level 16
God Stats
32W - 24L
1,492 SR
Queue Stats
64W - 48L
1,521 Elo+
Solo
Ares
Ares
Macelordy
Ares
Level 5
God Stats
3W - 1L
1,606 SR
Queue Stats
6W - 5L
1,501 Elo+
Party 1
Tiamat
Tiamat
PaTya334
Tiamat
Level 18
God Stats
2W - 0L
1,341 SR
Queue Stats
36W - 24L
1,601 Elo+
Party 1
Chaac
Chaac
ScandinaviaOP
Chaac
Level 27
God Stats
12W - 4L
1,837 SR
Queue Stats
61W - 57L
1,592 Elo+
Solo
Fenrir
Fenrir
t0RNad067
Fenrir
Level 78
God Stats
11W - 14L
1,503 SR
Queue Stats
128W - 133L
1,436 Elo+
Party 1
Team Averages
Level 29
1,556 SR
1,530 Elo+

VS

Team Averages
Level 21
1,630 SR
1,471 Elo+
Ah Puch
Ah Puch
AbsoluteDingus
Ah Puch
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,492 Elo+
Party 2
Ares
Ares
IanStacey
Ares
Level 7
God Stats
4W - 4L
1,662 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 2
Apollo
Apollo
WiIax
Apollo
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,439 Elo+
Party 2
Bellona
Bellona
Wrathias
Bellona
Level 15
God Stats
10W - 9L
1,697 SR
Queue Stats
12W - 12L
1,481 Elo+
Party 2
Thanatos
Thanatos
Zalinias
Thanatos
Level 19
God Stats
9W - 5L
1,791 SR
Queue Stats
36W - 27L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 3
6,058
606
4,177
5,805
1,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
9
3 / 0 / 7
6,231
623
3,052
5,094
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
PaTya334
Tiamat
12
4 / 1 / 5
6,922
692
5,501
4,549
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 3
6,485
649
6,411
6,957
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fenrir
t0RNad067
Fenrir
11
4 / 2 / 5
6,601
660
3,346
6,837
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
5,374
537
4,835
5,447
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
7
2 / 5 / 2
5,106
511
2,276
6,985
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
WiIax
Apollo
6
1 / 5 / 0
4,340
434
1,668
4,766
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Wrathias
Bellona
8
1 / 2 / 0
4,535
454
3,647
6,356
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Zalinias
Thanatos
8
0 / 6 / 2
4,799
480
2,239
8,261
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
7
7
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Ares
2
5
2
0.6
W
5
3
3
2.17
W
Ares
3
0
7
6.5
W
Tiamat
PaTya334
Tiamat
4
1
5
6.5
W
4
1
3
5.5
L
Apollo
WiIax
Apollo
1
5
0
0.2
L
Bellona
Wrathias
Bellona
1
2
0
0.5
L
Thanatos
Zalinias
Thanatos
0
6
2
0.17
W
Fenrir
t0RNad067
Fenrir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,487
Damage
14,665
29,242
Taken
31,815
16,160
Mitigated
13,003
9,349
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,835
387
0
950
5,447
1,547
0
1,819
3,450
24,442
0
L
Ares
2,276
372
0
501
6,985
3,976
0
2,807
4,104
8,952
0
W
4,177
1,709
0
1,328
5,805
1,620
0
1,598
4,207
0
25,463
W
Ares
3,052
40
0
624
5,094
3,565
624
939
4,155
16,419
0
W
Tiamat
PaTya334
Tiamat
5,501
728
0
1,525
4,549
2,622
536
2,974
1,575
32,805
0
W
6,411
1,301
0
3,170
6,957
5,822
0
61
6,896
0
30,115
L
Apollo
WiIax
Apollo
1,668
1,231
0
574
4,766
1,392
0
1,776
2,933
0
5,281
L
Bellona
Wrathias
Bellona
3,647
1,347
0
1,805
6,356
3,252
0
577
5,435
0
11,993
L
Thanatos
Zalinias
Thanatos
2,239
755
0
4,636
8,261
2,836
0
1,152
6,965
0
19,718
W
Fenrir
t0RNad067
Fenrir
3,346
531
0
2,702
6,837
2,531
0
1,539
5,298
0
32,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
24,154
285
Minions Killed
154
0
Camps Cleared
0
932,534
Distance Traveled
906,368
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,374
537
49
5
0
182,630
1
L
Ares
5,106
511
15
2
0
193,236
2
W
Ullr
6,058
606
55
6
0
184,627
0
W
Ares
6,231
623
18
2
0
193,025
1
W
Tiamat
6,922
692
78
8
0
189,690
2
W
Chaac
6,485
649
63
6
0
149,681
0
L
Apollo
4,340
434
12
1
0
134,824
0
L
Bellona
4,535
454
29
3
0
201,782
0
L
Thanatos
4,799
480
49
5
0
193,896
0
W
Fenrir
6,601
660
71
7
0
215,511
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role