Player Matchup

Sun Wukong
Sun Wukong
GaJuAr
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 162L
1,590 Elo+
Solo
Fenrir
Fenrir
JBeans214
Fenrir
Level 14
God Stats
0W - 1L
1,772 SR
Queue Stats
44W - 36L
1,686 Elo+
Solo
Thanatos
Thanatos
Nooboff
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,656 Elo+
Solo
Agni
Agni
Playoops
Agni
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
88W - 84L
1,622 Elo+
Solo
Artemis
Artemis
QLaitQ_1997
Artemis
Level 27
God Stats
1W - 3L
1,327 SR
Queue Stats
67W - 49L
1,576 Elo+
Solo
Team Averages
Level 20
1,563 SR
1,626 Elo+

VS

Team Averages
Level 16
1,569 SR
1,654 Elo+
Neith
Neith
Damage46
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,643 Elo+
Party 2
Thanatos
Thanatos
MidlaneKingdom
Thanatos
Level 29
God Stats
16W - 6L
1,799 SR
Queue Stats
136W - 104L
1,689 Elo+
Party 1
Ares
Ares
VulcanFC
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,643 Elo+
Party 2
Tyr
Tyr
Xenomoŗph
Tyr
Level 24
God Stats
6W - 6L
1,547 SR
Queue Stats
109W - 78L
1,727 Elo+
Party 1
The Morrigan
The Morrigan
sescorpion
The Morrigan
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 60L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GaJuAr
Sun Wukong
17
1 / 5 / 2
9,849
428
10,287
19,127
12,502
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
JBeans214
Fenrir
16
7 / 6 / 10
11,053
481
8,819
23,651
23,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Nooboff
Thanatos
16
5 / 15 / 2
10,223
444
10,529
23,643
8,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
10
0 / 5 / 2
7,786
339
2,642
6,615
1,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
QLaitQ_1997
Artemis
17
10 / 6 / 4
10,856
472
19,155
18,141
7,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Damage46
Neith
15
2 / 9 / 5
10,558
459
9,427
15,319
5,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
20
28 / 1 / 5
17,166
746
32,979
22,671
12,482
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
15
1 / 8 / 9
10,589
460
4,586
18,104
16,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
2 / 2 / 18
13,168
573
13,996
23,485
23,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
sescorpion
The Morrigan
20
4 / 3 / 13
13,283
578
10,697
9,842
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
23
Kills
37
37
Deaths
23
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Neith
Damage46
Neith
2
9
5
0.5
L
Sun Wukong
GaJuAr
Sun Wukong
1
5
2
0.4
L
Fenrir
JBeans214
Fenrir
7
6
10
2
W
Thanatos
28
1
5
30.5
L
Thanatos
Nooboff
Thanatos
5
15
2
0.4
L
Agni
0
5
2
0.2
L
Artemis
QLaitQ_1997
Artemis
10
6
4
2
W
Ares
1
8
9
0.69
W
2
2
18
5.5
W
The Morrigan
sescorpion
The Morrigan
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,432
Damage
71,685
91,177
Taken
89,421
52,757
Mitigated
62,221
26,954
Healing
45,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Damage46
Neith
9,427
4,986
0
2,654
15,319
5,378
3,766
0
15,319
0
48,316
L
Sun Wukong
GaJuAr
Sun Wukong
10,287
2,334
0
5,223
19,127
12,502
0
2,767
16,198
250
63,394
L
Fenrir
JBeans214
Fenrir
8,819
2,922
0
3,811
23,651
23,493
0
3,817
19,792
0
39,862
W
Thanatos
32,979
12,443
0
26,869
22,671
12,482
1,449
1,568
20,315
0
175,471
L
Thanatos
Nooboff
Thanatos
10,529
3,669
0
10,542
23,643
8,068
0
1,724
21,743
0
56,718
L
Agni
2,642
323
0
700
6,615
1,295
41
474
6,095
27,924
0
L
Artemis
QLaitQ_1997
Artemis
19,155
13,354
0
6,678
18,141
7,399
0
2,989
15,036
0
62,783
W
Ares
4,586
983
0
1,014
18,104
16,162
537
42
16,486
21,724
0
W
13,996
1,347
0
11,868
23,485
23,420
273
458
22,683
0
88,215
W
The Morrigan
sescorpion
The Morrigan
10,697
2,796
0
3,266
9,842
4,779
2,559
800
8,964
85,961
8,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,767
Gold Earned
64,764
412
Minions Killed
666
0
Camps Cleared
0
1,792,820
Distance Traveled
2,156,714
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,558
459
85
4
0
363,260
2
L
Sun Wukong
9,849
428
124
5
0
451,669
5
L
Fenrir
11,053
481
45
2
0
391,681
5
W
Thanatos
17,166
746
223
10
0
516,509
4
L
Thanatos
10,223
444
85
4
0
408,341
1
L
Agni
7,786
339
55
2
0
204,899
3
L
Artemis
10,856
472
103
4
0
336,230
3
W
Ares
10,589
460
24
1
0
409,227
4
W
Tyr
13,168
573
165
7
0
512,460
8
W
The Morrigan
13,283
578
169
7
0
355,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role