Player Matchup

Bacchus
Bacchus
Gulum15
Bacchus
Level 65
God Stats
26W - 9L
1,703 SR
Queue Stats
145W - 137L
1,524 Elo+
Solo
Danzaburou
Danzaburou
RecklessGetsPaid
Danzaburou
Level 67
God Stats
6W - 11L
1,181 SR
Queue Stats
45W - 51L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
Rigt_0211
Sun Wukong
Level 96
God Stats
5W - 6L
1,294 SR
Queue Stats
145W - 212L
1,300 Elo+
Party 2
He Bo
He Bo
TREking66
He Bo
Level 76
God Stats
2W - 0L
1,698 SR
Queue Stats
830W - 871L
1,427 Elo+
Solo
Nemesis
Nemesis
yenericplay-wolf
Nemesis
Level 105
God Stats
3W - 10L
1,500 SR
Queue Stats
169W - 244L
1,338 Elo+
Party 2
Team Averages
Level 82
1,475 SR
1,395 Elo+

VS

Team Averages
Level 80
1,464 SR
1,387 Elo+
Cabrakan
Cabrakan
BreitCesiro
Cabrakan
Level 66
God Stats
2W - 4L
1,216 SR
Queue Stats
3W - 10L
1,253 Elo+
Party 1
Vulcan
Vulcan
I Am Derick
Vulcan
Level 104
God Stats
3W - 3L
1,559 SR
Queue Stats
257W - 242L
1,469 Elo+
Solo
Artio
Artio
Neko_517
Artio
Level 57
God Stats
29W - 23L
1,626 SR
Queue Stats
357W - 358L
1,431 Elo+
Solo
Bakasura
Bakasura
cianciototo
Bakasura
Level 103
God Stats
4W - 9L
1,404 SR
Queue Stats
350W - 387L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
lin_be_highAF
Heimdallr
Level 69
God Stats
13W - 17L
1,515 SR
Queue Stats
542W - 552L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gulum15
Bacchus
15
3 / 0 / 7
9,431
472
8,599
13,259
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
RecklessGetsPaid
Danzaburou
14
5 / 4 / 6
9,433
472
13,129
14,461
4,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Rigt_0211
Sun Wukong
18
9 / 1 / 6
11,447
572
17,701
19,076
18,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
TREking66
He Bo
15
2 / 4 / 1
9,099
455
6,330
11,956
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 3 / 5
9,960
498
9,411
15,340
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BreitCesiro
Cabrakan
16
1 / 7 / 0
9,567
478
8,124
15,399
9,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
14
3 / 6 / 4
9,137
457
14,576
12,015
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Neko_517
Artio
13
3 / 3 / 2
8,880
444
6,926
16,421
15,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
cianciototo
Bakasura
13
1 / 4 / 5
8,620
431
7,137
13,107
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
lin_be_highAF
Heimdallr
14
4 / 5 / 2
9,073
454
11,671
16,825
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
25
Kills
12
12
Deaths
25
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BreitCesiro
Cabrakan
1
7
0
0.14
W
Bacchus
Gulum15
Bacchus
3
0
7
6.5
L
Vulcan
3
6
4
0.83
L
Artio
Neko_517
Artio
3
3
2
1.33
W
Danzaburou
RecklessGetsPaid
Danzaburou
5
4
6
2
W
Sun Wukong
Rigt_0211
Sun Wukong
9
1
6
12
W
He Bo
TREking66
He Bo
2
4
1
0.63
L
Bakasura
cianciototo
Bakasura
1
4
5
0.88
L
Heimdallr
lin_be_highAF
Heimdallr
4
5
2
1
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,170
Damage
48,434
74,092
Taken
73,767
46,270
Mitigated
42,293
17,349
Healing
21,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BreitCesiro
Cabrakan
8,124
1,483
0
3,637
15,399
9,176
0
591
14,808
60,225
0
W
Bacchus
Gulum15
Bacchus
8,599
501
0
2,536
13,259
12,148
0
4,526
8,485
29,087
0
L
Vulcan
14,576
5,761
116
1,505
12,015
4,871
68
5,221
6,532
50,494
0
L
Artio
Neko_517
Artio
6,926
172
864
6,058
16,421
15,295
145
2,916
13,435
28,101
0
W
Danzaburou
RecklessGetsPaid
Danzaburou
13,129
6,682
0
3,849
14,461
4,784
715
4,785
9,218
0
53,401
W
Sun Wukong
Rigt_0211
Sun Wukong
17,701
3,999
0
4,645
19,076
18,640
0
9,039
9,491
0
77,490
W
He Bo
TREking66
He Bo
6,330
201
0
3,654
11,956
3,215
520
6,146
5,145
47,972
0
L
Bakasura
cianciototo
Bakasura
7,137
4,737
0
3,911
13,107
4,450
0
1,895
11,174
0
33,675
L
Heimdallr
lin_be_highAF
Heimdallr
11,671
6,050
220
5,401
16,825
8,501
770
3,882
12,889
0
59,483
W
9,411
2,973
0
2,665
15,340
7,483
0
4,536
10,524
0
64,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
45,277
451
Minions Killed
424
0
Camps Cleared
0
2,028,246
Distance Traveled
1,689,954
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,567
478
128
6
0
289,625
1
W
Bacchus
9,431
472
34
2
0
460,520
1
L
Vulcan
9,137
457
90
5
0
349,883
2
L
Artio
8,880
444
37
2
0
382,029
4
W
Danzaburou
9,433
472
79
4
0
373,107
0
W
Sun Wukong
11,447
572
149
7
0
422,631
2
W
He Bo
9,099
455
86
4
0
367,586
1
L
Bakasura
8,620
431
80
4
0
335,003
0
L
Heimdallr
9,073
454
89
4
0
333,414
1
W
Nemesis
9,960
498
103
5
0
404,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role