Player Matchup

Izanami
Izanami
CELSTRON_07
Izanami
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 24L
1,332 Elo+
Solo
Ymir
Ymir
Carlii_fornia
Ymir
Level 29
God Stats
81W - 75L
1,504 SR
Queue Stats
86W - 80L
1,435 Elo+
Solo
Bellona
Bellona
TPK-REDGamerZ
Bellona
Level 7
God Stats
7W - 9L
1,652 SR
Queue Stats
8W - 10L
1,514 Elo+
Party 1
Scylla
Scylla
Wxxeexxd_
Scylla
Level 16
God Stats
49W - 41L
1,265 SR
Queue Stats
261W - 263L
1,249 Elo+
Solo
Cthulhu
Cthulhu
alesxzalexrrss81
Cthulhu
Level 23
God Stats
2W - 3L
1,755 SR
Queue Stats
17W - 20L
1,465 Elo+
Party 1
Team Averages
Level 19
1,535 SR
1,399 Elo+

VS

Team Averages
Level 20
1,565 SR
1,390 Elo+
Cthulhu
Cthulhu
HippySparrow26
Cthulhu
Level 17
God Stats
2W - 2L
1,486 SR
Queue Stats
19W - 21L
1,423 Elo+
Solo
The Morrigan
The Morrigan
The_DarkMonkey93
The Morrigan
Level 10
God Stats
4W - 4L
1,726 SR
Queue Stats
18W - 25L
1,400 Elo+
Solo
Loki
Loki
hutch118906
Loki
Level 21
God Stats
7W - 7L
1,727 SR
Queue Stats
163W - 166L
1,482 Elo+
Solo
Izanami
Izanami
jaje2018
Izanami
Level 26
God Stats
12W - 25L
1,386 SR
Queue Stats
72W - 116L
1,362 Elo+
Solo
Heimdallr
Heimdallr
xXKangal58
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 84L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CELSTRON_07
Izanami
15
6 / 4 / 9
10,015
556
13,353
12,753
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 11
9,453
525
5,964
18,398
16,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
14
7 / 1 / 6
9,137
508
7,261
14,383
10,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Wxxeexxd_
Scylla
18
10 / 1 / 0
11,048
614
8,059
6,271
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 3 / 11
8,970
498
10,656
14,266
6,035
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 5
8,384
466
12,311
18,901
14,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
The_DarkMonkey93
The Morrigan
10
0 / 4 / 0
7,171
398
2,352
5,209
1,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 6 / 0
8,114
451
7,614
12,915
4,615
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
jaje2018
Izanami
13
3 / 7 / 5
8,885
494
12,238
11,859
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
xXKangal58
Heimdallr
13
3 / 5 / 2
9,039
502
8,649
10,901
4,322
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
31
Kills
13
13
Deaths
32
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
CELSTRON_07
Izanami
6
4
9
2.63
W
4
4
11
2.38
L
3
10
5
0.55
W
Bellona
7
1
6
10
L
The Morrigan
The_DarkMonkey93
The Morrigan
0
4
0
0
W
Scylla
Wxxeexxd_
Scylla
10
1
0
10
W
4
3
11
3.17
L
4
6
0
0.67
L
Izanami
jaje2018
Izanami
3
7
5
0.79
L
Heimdallr
xXKangal58
Heimdallr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,293
Damage
43,164
66,071
Taken
59,785
38,480
Mitigated
30,212
16,374
Healing
5,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CELSTRON_07
Izanami
13,353
10,134
0
2,232
12,753
4,085
3,086
2,796
9,707
0
58,968
W
5,964
219
529
2,145
18,398
16,211
1,197
3,898
14,166
25,273
0
L
12,311
993
253
2,279
18,901
14,962
0
6,784
12,019
31,991
0
W
Bellona
7,261
1,474
980
4,615
14,383
10,304
605
3,880
10,328
1,820
23,556
L
The Morrigan
The_DarkMonkey93
The Morrigan
2,352
834
0
702
5,209
1,751
661
3,689
1,374
24,732
922
W
Scylla
Wxxeexxd_
Scylla
8,059
946
0
706
6,271
1,845
3,856
750
5,496
62,547
0
W
10,656
1,363
1,586
3,581
14,266
6,035
696
2,463
11,711
31,968
0
L
7,614
2,541
0
0
12,915
4,615
164
4,461
8,313
0
39,820
L
Izanami
jaje2018
Izanami
12,238
6,586
0
1,054
11,859
4,562
874
5,145
6,650
0
38,407
L
Heimdallr
xXKangal58
Heimdallr
8,649
4,212
0
1,015
10,901
4,322
3,299
4,934
5,909
0
46,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,623
Gold Earned
41,593
366
Minions Killed
290
0
Camps Cleared
0
1,658,262
Distance Traveled
1,342,146
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,015
556
98
5
0
283,068
0
W
Ymir
9,453
525
34
2
0
341,946
0
L
Cthulhu
8,384
466
46
3
0
327,149
5
W
Bellona
9,137
508
42
2
0
353,550
1
L
The Morrigan
7,171
398
51
3
0
156,121
0
W
Scylla
11,048
614
135
8
0
362,963
3
W
Cthulhu
8,970
498
57
3
0
316,735
1
L
Loki
8,114
451
65
4
0
293,599
0
L
Izanami
8,885
494
51
3
0
296,845
0
L
Heimdallr
9,039
502
77
4
0
268,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role