Player Matchup

Chernobog
Chernobog
Armaty_Kataclysm
Chernobog
Level 109
God Stats
32W - 17L
1,710 SR
Queue Stats
805W - 757L
1,490 Elo+
Party 2
Loki
Loki
DatFoxx
Loki
Level 48
God Stats
0W - 2L
1,296 SR
Queue Stats
64W - 53L
1,594 Elo+
Party 3
Chronos
Chronos
GetL4STed
Chronos
Level 39
God Stats
5W - 9L
1,485 SR
Queue Stats
148W - 140L
1,525 Elo+
Solo
Fafnir
Fafnir
GiveMeAnimeGirl
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 64L
1,617 Elo+
Party 2
Osiris
Osiris
MonkeyEdibles
Osiris
Level 24
God Stats
5W - 2L
1,863 SR
Queue Stats
76W - 41L
1,709 Elo+
Party 3
Team Averages
Level 50
1,571 SR
1,587 Elo+

VS

Team Averages
Level 67
1,794 SR
1,746 Elo+
Terra
Terra
GangInFury
Terra
Level 28
God Stats
32W - 8L
1,828 SR
Queue Stats
140W - 45L
1,973 Elo+
Party 1
Fenrir
Fenrir
MentaIi
Fenrir
Level 92
God Stats
231W - 106L
1,830 SR
Queue Stats
305W - 170L
1,776 Elo+
Party 1
Ra
Ra
ToyBoy4Ever
Ra
Level 37
God Stats
2W - 1L
1,750 SR
Queue Stats
103W - 102L
1,502 Elo+
Solo
Bellona
Bellona
WalnutRocket598
Bellona
Level 29
God Stats
3W - 1L
1,743 SR
Queue Stats
71W - 33L
1,674 Elo+
Party 1
Hachiman
Hachiman
jonahkun
Hachiman
Level 149
God Stats
101W - 35L
1,816 SR
Queue Stats
302W - 139L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
15
2 / 6 / 5
9,757
465
7,306
15,747
5,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
DatFoxx
Loki
15
2 / 6 / 3
9,628
458
7,707
13,995
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
GetL4STed
Chronos
18
2 / 7 / 2
11,108
529
10,304
16,162
6,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 5 / 3
8,507
405
11,528
19,621
16,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 1 / 2
10,958
522
12,810
11,077
12,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
3 / 2 / 11
10,598
505
8,057
20,785
17,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
MentaIi
Fenrir
17
9 / 3 / 4
11,534
549
14,081
19,328
9,768
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 0 / 5
13,072
622
6,893
10,277
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 3 / 3
11,199
533
4,789
13,340
10,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
jonahkun
Hachiman
18
7 / 5 / 9
11,502
548
19,067
16,769
6,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
13
Kills
25
25
Deaths
13
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
2
6
5
0.75
L
Loki
DatFoxx
Loki
2
6
3
0.58
W
Terra
3
2
11
4.25
L
Chronos
GetL4STed
Chronos
2
7
2
0.43
L
4
5
3
1.1
W
Fenrir
MentaIi
Fenrir
9
3
4
3.67
L
3
1
2
4
W
6
0
5
8.5
W
0
3
3
0.5
W
Hachiman
jonahkun
Hachiman
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,655
Damage
52,887
76,602
Taken
80,499
45,205
Mitigated
49,179
16,757
Healing
35,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
7,306
3,497
0
2,576
15,747
5,657
0
3,394
12,293
0
53,696
L
Loki
DatFoxx
Loki
7,707
1,698
0
3,745
13,995
4,407
0
1,696
12,163
0
61,474
W
Terra
8,057
1,686
2,806
7,898
20,785
17,616
294
6,403
14,382
32,249
0
L
Chronos
GetL4STed
Chronos
10,304
3,383
0
3,710
16,162
6,186
880
3,971
12,011
90,136
0
L
11,528
2,789
498
3,393
19,621
16,402
0
4,328
15,222
37,337
0
W
Fenrir
MentaIi
Fenrir
14,081
7,303
0
5,014
19,328
9,768
54
6,391
12,937
0
83,242
L
12,810
4,992
0
2,835
11,077
12,553
680
1,060
9,963
0
79,799
W
6,893
662
2,269
6,067
10,277
4,601
1,020
3,754
6,523
93,301
0
W
4,789
2,533
0
5,295
13,340
10,535
1,442
453
12,887
0
59,911
W
Hachiman
jonahkun
Hachiman
19,067
13,093
0
6,085
16,769
6,659
3,908
4,831
11,938
0
78,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
57,905
559
Minions Killed
596
0
Camps Cleared
0
2,039,514
Distance Traveled
2,188,052
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,757
465
118
6
0
394,066
4
L
Loki
9,628
458
100
5
0
443,468
0
W
Terra
10,598
505
28
1
0
460,570
5
L
Chronos
11,108
529
172
8
0
394,486
3
L
Fafnir
8,507
405
26
1
0
403,185
4
W
Fenrir
11,534
549
111
5
0
443,110
3
L
Osiris
10,958
522
143
7
0
404,309
5
W
Ra
13,072
622
205
10
0
470,950
2
W
Bellona
11,199
533
145
7
0
436,010
2
W
Hachiman
11,502
548
107
5
0
377,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role