Player Matchup

Odin
Odin
AlexOverHeaven
Odin
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
297W - 287L
1,431 Elo+
Solo
Scylla
Scylla
Cahoon32
Scylla
Level 88
God Stats
15W - 14L
1,516 SR
Queue Stats
614W - 620L
1,513 Elo+
Solo
Chiron
Chiron
Draconistaker
Chiron
Level 84
God Stats
10W - 3L
1,680 SR
Queue Stats
167W - 157L
1,533 Elo+
Solo
Fenrir
Fenrir
Gobbstoper
Fenrir
Level 88
God Stats
57W - 44L
1,618 SR
Queue Stats
319W - 294L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wanuluu
Tsukuyomi
Level 149
God Stats
38W - 37L
1,505 SR
Queue Stats
206W - 191L
1,506 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,515 Elo+

VS

Team Averages
Level 106
1,685 SR
1,473 Elo+
Awilix
Awilix
Aenjul
Awilix
Level 87
God Stats
25W - 13L
1,806 SR
Queue Stats
336W - 308L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
BestTCape
Sun Wukong
Level 104
God Stats
4W - 4L
1,810 SR
Queue Stats
87W - 101L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Lalaylaylero
Nu Wa
Level 128
God Stats
1W - 1L
1,751 SR
Queue Stats
53W - 52L
1,476 Elo+
Solo
Xbalanque
Xbalanque
PandaTroll88
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Themonacale
Khepri
Level 102
God Stats
14W - 20L
1,556 SR
Queue Stats
204W - 208L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,138
514
1,971
4,577
1,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Cahoon32
Scylla
11
0 / 1 / 2
6,026
603
965
3,012
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 2 / 1
5,402
540
6,768
7,685
1,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Gobbstoper
Fenrir
11
7 / 1 / 1
6,850
685
5,067
5,933
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Wanuluu
Tsukuyomi
12
2 / 1 / 1
6,522
652
5,855
6,317
2,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aenjul
Awilix
7
0 / 4 / 2
4,501
450
3,387
5,715
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
BestTCape
Sun Wukong
10
1 / 3 / 0
5,465
547
3,304
8,838
3,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 2
6,301
630
3,137
3,938
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
PandaTroll88
Xbalanque
8
3 / 2 / 1
5,086
509
4,106
7,355
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
8
1 / 2 / 2
5,304
530
1,761
4,632
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
6
6
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
Aenjul
Awilix
0
4
2
0.25
W
0
1
4
2
L
Sun Wukong
BestTCape
Sun Wukong
1
3
0
0.33
W
Scylla
Cahoon32
Scylla
0
1
2
1
W
3
2
1
1.75
W
Fenrir
Gobbstoper
Fenrir
7
1
1
7.5
L
1
1
2
2
L
Xbalanque
PandaTroll88
Xbalanque
3
2
1
1.75
L
Khepri
1
2
2
1
W
Tsukuyomi
Wanuluu
Tsukuyomi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,626
Damage
15,695
27,524
Taken
30,478
9,295
Mitigated
10,204
7,372
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Aenjul
Awilix
3,387
1,932
0
1,094
5,715
1,369
0
0
5,715
0
16,387
W
1,971
223
0
913
4,577
1,846
0
776
3,801
0
12,836
L
Sun Wukong
BestTCape
Sun Wukong
3,304
392
0
2,665
8,838
3,955
0
0
8,838
0
31,723
W
Scylla
Cahoon32
Scylla
965
91
0
780
3,012
916
0
1,107
1,905
37,276
0
W
6,768
2,571
454
2,693
7,685
1,911
0
1,029
6,656
0
29,750
W
Fenrir
Gobbstoper
Fenrir
5,067
1,850
0
1,152
5,933
1,977
0
1,688
4,245
0
34,249
L
3,137
617
0
1,173
3,938
1,274
54
843
2,973
41,783
0
L
Xbalanque
PandaTroll88
Xbalanque
4,106
2,399
0
2,302
7,355
1,758
0
0
7,355
0
23,727
L
Khepri
1,761
83
0
992
4,632
1,848
0
0
4,632
14,293
0
W
Tsukuyomi
Wanuluu
Tsukuyomi
5,855
1,595
0
1,380
6,317
2,645
0
298
6,019
0
42,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
26,657
321
Minions Killed
272
0
Camps Cleared
0
910,582
Distance Traveled
900,478
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,501
450
36
4
0
166,158
1
W
Odin
5,138
514
15
2
0
179,879
1
L
Sun Wukong
5,465
547
72
7
0
197,524
0
W
Scylla
6,026
603
88
9
0
170,738
3
W
Chiron
5,402
540
64
6
0
160,004
3
W
Fenrir
6,850
685
69
7
0
205,797
1
L
Nu Wa
6,301
630
93
9
0
168,782
4
L
Xbalanque
5,086
509
55
6
0
180,152
2
L
Khepri
5,304
530
16
2
0
187,862
3
W
Tsukuyomi
6,522
652
85
9
0
194,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role