Player Matchup

Baba Yaga
Baba Yaga
ArtemisZannah
Baba Yaga
Level 13
God Stats
0W - 1L
1,173 SR
Queue Stats
9W - 6L
1,454 Elo+
Party 2
Artemis
Artemis
Phare91
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 1
Ganesha
Ganesha
Rocky 1b
Ganesha
Level 26
God Stats
23W - 10L
1,727 SR
Queue Stats
70W - 65L
1,507 Elo+
Solo
Ymir
Ymir
Seniortoyota
Ymir
Level 16
God Stats
2W - 1L
1,683 SR
Queue Stats
17W - 13L
1,578 Elo+
Party 2
Bellona
Bellona
sinikuub
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 1
Team Averages
Level 13
1,517 SR
1,393 Elo+

VS

Team Averages
Level 21
1,520 SR
1,414 Elo+
Baba Yaga
Baba Yaga
Biggreg99
Baba Yaga
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,565 Elo+
Solo
Mulan
Mulan
Bodinic
Mulan
Level 27
God Stats
10W - 10L
1,532 SR
Queue Stats
106W - 113L
1,407 Elo+
Solo
Fenrir
Fenrir
FranzKK7
Fenrir
Level 27
God Stats
157W - 130L
1,568 SR
Queue Stats
168W - 152L
1,491 Elo+
Solo
Vulcan
Vulcan
Harlok_Gert217
Vulcan
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,162 Elo+
Solo
Merlin
Merlin
ZX Fenrir
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 91L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ArtemisZannah
Baba Yaga
20
11 / 7 / 6
18,123
1,007
28,261
24,309
12,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Phare91
Artemis
17
0 / 3 / 1
12,674
704
1,472
4,193
1,248
Ganesha
Rocky 1b
Ganesha
20
1 / 0 / 21
18,900
1,050
33,245
24,049
39,472
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 11 / 8
17,483
971
12,276
42,136
72,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
sinikuub
Bellona
17
0 / 3 / 3
12,784
710
2,148
4,587
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Biggreg99
Baba Yaga
20
3 / 3 / 11
16,008
889
13,559
16,075
5,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Bodinic
Mulan
20
3 / 4 / 11
15,619
868
17,836
22,254
7,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
FranzKK7
Fenrir
20
12 / 0 / 4
17,045
947
18,219
15,567
8,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 5 / 9
16,283
905
20,661
15,294
4,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
ZX Fenrir
Merlin
20
1 / 11 / 11
15,218
845
19,860
18,924
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
69
23
Kills
23
24
Deaths
23
39
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ArtemisZannah
Baba Yaga
11
7
6
2
W
Baba Yaga
Biggreg99
Baba Yaga
3
3
11
2.83
W
Mulan
Bodinic
Mulan
3
4
11
2.13
W
Fenrir
FranzKK7
Fenrir
12
0
4
14
W
4
5
9
1.7
L
Artemis
Phare91
Artemis
0
3
1
0.17
L
Ganesha
Rocky 1b
Ganesha
1
0
21
11.5
L
11
11
8
1.36
W
Merlin
ZX Fenrir
Merlin
1
11
11
0.59
L
Bellona
sinikuub
Bellona
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,402
Damage
90,135
99,274
Taken
88,114
126,945
Mitigated
29,410
4,374
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ArtemisZannah
Baba Yaga
28,261
2,245
0
2,707
24,309
12,196
0
10,658
13,651
84,096
0
W
Baba Yaga
Biggreg99
Baba Yaga
13,559
2,127
0
2,417
16,075
5,099
0
13,025
3,050
39,156
0
W
Mulan
Bodinic
Mulan
17,836
7,304
0
3,043
22,254
7,160
0
19,183
3,071
0
36,007
W
Fenrir
FranzKK7
Fenrir
18,219
4,941
0
0
15,567
8,461
0
11,373
4,194
0
35,917
W
20,661
6,633
125
1,478
15,294
4,249
0
12,874
2,420
81,270
0
L
Artemis
Phare91
Artemis
1,472
394
0
0
4,193
1,248
0
1,678
2,307
0
2,631
L
Ganesha
Rocky 1b
Ganesha
33,245
1,438
0
1,482
24,049
39,472
0
15,445
8,604
86,903
0
L
12,276
3,528
0
0
42,136
72,122
0
25,157
16,979
41,420
0
W
Merlin
ZX Fenrir
Merlin
19,860
1,963
0
0
18,924
4,441
0
17,420
1,504
46,424
0
L
Bellona
sinikuub
Bellona
2,148
914
0
185
4,587
1,907
0
1,142
3,360
93
4,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,964
Gold Earned
80,173
318
Minions Killed
350
3
Camps Cleared
5
1,119,381
Distance Traveled
1,570,730
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
18,123
1,007
174
10
1
301,457
0
W
Baba Yaga
16,008
889
49
3
4
298,202
1
W
Mulan
15,619
868
47
3
0
318,021
0
W
Fenrir
17,045
947
41
2
0
365,381
0
W
Vulcan
16,283
905
155
9
1
351,531
0
L
Artemis
12,674
704
4
0
0
72,136
0
L
Ganesha
18,900
1,050
23
1
0
379,023
2
L
Ymir
17,483
971
114
6
2
279,381
0
W
Merlin
15,218
845
58
3
0
237,595
1
L
Bellona
12,784
710
3
0
0
87,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role