Player Matchup

Hou Yi
Hou Yi
Coach Stray
Hou Yi
Level 156
God Stats
4W - 5L
1,238 SR
Queue Stats
59W - 60L
1,581 Elo+
Party 1
Ra
Ra
Maxaronie
Ra
Level 127
God Stats
4W - 1L
1,699 SR
Queue Stats
91W - 67L
1,587 Elo+
Party 3
Tyr
Tyr
SirLagsAndFrags
Tyr
Level 157
God Stats
5W - 1L
1,799 SR
Queue Stats
99W - 83L
1,563 Elo+
Party 3
Pele
Pele
Vizual1500
Pele
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 174L
1,532 Elo+
Party 1
Ares
Ares
twan1
Ares
Level 122
God Stats
7W - 7L
1,614 SR
Queue Stats
91W - 74L
1,561 Elo+
Party 3
Team Averages
Level 137
1,570 SR
1,565 Elo+

VS

Team Averages
Level 114
1,614 SR
1,567 Elo+
Bastet
Bastet
EightAcorn48896
Bastet
Level 125
God Stats
2W - 2L
1,509 SR
Queue Stats
291W - 259L
1,532 Elo+
Party 4
Chronos
Chronos
TylerJL23
Chronos
Level 103
God Stats
243W - 221L
1,610 SR
Queue Stats
515W - 501L
1,558 Elo+
Solo
Tiamat
Tiamat
WheezyNormal96
Tiamat
Level 160
God Stats
21W - 13L
1,803 SR
Queue Stats
219W - 179L
1,604 Elo+
Party 2
Gilgamesh
Gilgamesh
killerhunter191
Gilgamesh
Level 108
God Stats
20W - 10L
1,559 SR
Queue Stats
86W - 77L
1,566 Elo+
Party 4
Danzaburou
Danzaburou
spyalval
Danzaburou
Level 75
God Stats
15W - 12L
1,590 SR
Queue Stats
227W - 189L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
5 / 4 / 4
8,508
567
6,864
9,810
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 5
7,720
515
4,281
8,879
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 6
8,747
583
11,699
16,829
13,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 7
7,727
515
6,890
11,954
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
twan1
Ares
13
4 / 1 / 7
8,109
541
4,844
10,363
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,319
488
6,491
9,915
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
TylerJL23
Chronos
12
2 / 3 / 1
7,121
475
4,969
10,859
3,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 3
8,450
563
11,025
8,916
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
killerhunter191
Gilgamesh
13
5 / 5 / 0
7,890
526
10,540
14,344
8,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
spyalval
Danzaburou
13
2 / 3 / 2
7,745
516
5,488
9,458
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
18
Kills
15
15
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
4
4
1.75
L
3
4
2
1
W
2
1
5
4.5
W
5
3
6
2.67
L
Chronos
TylerJL23
Chronos
2
3
1
0.83
W
2
6
7
0.92
L
3
3
3
1.5
L
Gilgamesh
killerhunter191
Gilgamesh
5
5
0
1
L
Danzaburou
spyalval
Danzaburou
2
3
2
1
W
Ares
twan1
Ares
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
38,513
57,835
Taken
53,492
31,656
Mitigated
24,572
23,342
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,864
2,817
0
4,260
9,810
3,036
2,036
2,448
7,334
0
46,947
L
6,491
1,871
0
248
9,915
3,448
0
1,632
8,203
0
40,106
W
4,281
261
3,425
4,326
8,879
3,576
797
3,790
4,813
41,360
0
W
11,699
1,521
0
6,630
16,829
13,297
327
2,554
14,239
0
40,595
L
Chronos
TylerJL23
Chronos
4,969
1,393
0
5,146
10,859
3,344
932
1,587
9,258
41,405
0
W
6,890
1,422
0
3,158
11,954
4,114
740
2,301
9,461
0
45,104
L
11,025
902
0
2,455
8,916
5,634
1,067
3,878
4,827
52,987
0
L
Gilgamesh
killerhunter191
Gilgamesh
10,540
2,512
0
3,890
14,344
8,832
1,124
1,212
13,076
0
38,956
L
Danzaburou
spyalval
Danzaburou
5,488
1,736
0
2,190
9,458
3,314
253
415
9,003
0
40,812
W
Ares
twan1
Ares
4,844
148
0
1,543
10,363
7,633
301
4,169
5,994
15,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,811
Gold Earned
38,525
400
Minions Killed
430
0
Camps Cleared
0
1,407,297
Distance Traveled
1,365,038
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,508
567
86
6
0
249,425
3
L
Bastet
7,319
488
81
5
0
281,409
2
W
Ra
7,720
515
113
8
0
279,310
2
W
Tyr
8,747
583
91
6
0
303,715
0
L
Chronos
7,121
475
79
5
0
286,433
4
W
Pele
7,727
515
87
6
0
288,420
6
L
Tiamat
8,450
563
117
8
0
265,983
1
L
Gilgamesh
7,890
526
66
4
0
269,449
2
L
Danzaburou
7,745
516
87
6
0
261,764
0
W
Ares
8,109
541
23
2
0
286,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role