Player Matchup

Gilgamesh
Gilgamesh
ByWolfOMG03
Gilgamesh
Level 29
God Stats
3W - 6L
1,777 SR
Queue Stats
10W - 12L
1,750 Elo+
Party 2
Olorun
Olorun
ItsMaxx2
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Zeus
Zeus
achyle9999
Zeus
Level 29
God Stats
3W - 7L
1,540 SR
Queue Stats
98W - 92L
1,450 Elo+
Solo
Anhur
Anhur
mamazita_99
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
He Bo
He Bo
mayck65
He Bo
Level 29
God Stats
2W - 2L
1,715 SR
Queue Stats
4W - 7L
1,411 Elo+
Party 2
Team Averages
Level 19
1,606 SR
1,597 Elo+

VS

Team Averages
Level 25
1,532 SR
1,552 Elo+
Nemesis
Nemesis
Haroldinho_15
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,380 Elo+
Solo
Raijin
Raijin
JAYROSE008
Raijin
Level 59
God Stats
11W - 5L
1,234 SR
Queue Stats
327W - 322L
1,505 Elo+
Party 1
Bellona
Bellona
SAMAJD
Bellona
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 5L
1,741 Elo+
Party 1
Ganesha
Ganesha
Stiinger
Ganesha
Level 28
God Stats
6W - 1L
1,929 SR
Queue Stats
26W - 30L
1,628 Elo+
Solo
Hades
Hades
derpling74
Hades
Level 29
God Stats
11W - 4L
1,500 SR
Queue Stats
266W - 254L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ByWolfOMG03
Gilgamesh
16
2 / 8 / 5
10,329
939
14,733
23,553
16,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
ItsMaxx2
Olorun
16
1 / 6 / 4
9,632
876
5,583
11,563
6,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 4 / 6
10,838
985
23,485
9,896
3,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 12 / 9
9,695
881
7,615
20,434
6,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
mayck65
He Bo
16
3 / 2 / 4
10,193
927
8,121
8,636
2,655
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

79

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
8 / 3 / 17
11,293
1,027
9,957
12,681
7,155
Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
JAYROSE008
Raijin
19
13 / 1 / 14
12,746
1,159
25,232
9,869
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SAMAJD
Bellona
17
2 / 0 / 14
10,307
937
5,974
11,325
10,811
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Stiinger
Ganesha
18
0 / 2 / 26
10,600
964
9,740
17,969
17,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
17
9 / 3 / 11
11,576
1,052
15,248
14,336
8,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
114
9
Kills
32
32
Deaths
9
28
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ByWolfOMG03
Gilgamesh
2
8
5
0.56
W
Nemesis
8
3
17
5.5
L
Olorun
ItsMaxx2
Olorun
1
6
4
0.5
W
Raijin
JAYROSE008
Raijin
13
1
14
20
W
Bellona
SAMAJD
Bellona
2
0
14
9
W
Ganesha
Stiinger
Ganesha
0
2
26
6.5
L
3
4
6
1.5
W
Hades
9
3
11
4.83
L
0
12
9
0.38
L
He Bo
mayck65
He Bo
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,537
Damage
66,151
74,082
Taken
66,180
35,785
Mitigated
47,963
5,396
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ByWolfOMG03
Gilgamesh
14,733
4,165
0
1,222
23,553
16,669
0
15,306
7,977
0
31,326
W
Nemesis
9,957
4,779
0
988
12,681
7,155
0
6,806
5,875
0
17,332
L
Olorun
ItsMaxx2
Olorun
5,583
3,349
824
1,653
11,563
6,897
0
8,104
3,291
12,680
0
W
Raijin
JAYROSE008
Raijin
25,232
1,642
600
3,520
9,869
3,618
0
5,849
4,020
59,528
0
W
Bellona
SAMAJD
Bellona
5,974
737
0
1,578
11,325
10,811
0
6,577
4,748
0
16,055
W
Ganesha
Stiinger
Ganesha
9,740
1,142
1,350
1,200
17,969
17,454
0
10,905
7,064
16,838
0
L
23,485
2,265
0
773
9,896
3,120
0
6,817
2,917
51,245
0
W
Hades
15,248
481
452
3,148
14,336
8,925
0
7,052
7,284
29,639
0
L
7,615
3,301
0
513
20,434
6,444
0
13,301
6,743
0
17,472
L
He Bo
mayck65
He Bo
8,121
660
0
411
8,636
2,655
0
5,624
2,934
27,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,687
Gold Earned
56,522
157
Minions Killed
196
3
Camps Cleared
6
900,240
Distance Traveled
1,060,597
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,329
939
23
2
2
205,785
0
W
Nemesis
11,293
1,027
14
1
2
203,503
0
L
Olorun
9,632
876
7
1
0
171,645
0
W
Raijin
12,746
1,159
108
10
4
205,769
0
W
Bellona
10,307
937
29
3
0
231,913
0
W
Ganesha
10,600
964
1
0
0
205,655
0
L
Zeus
10,838
985
59
5
1
178,840
0
W
Hades
11,576
1,052
44
4
0
213,757
3
L
Anhur
9,695
881
18
2
0
163,253
1
L
He Bo
10,193
927
50
5
0
180,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role