Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Deatok
Izanami
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,383 Elo+
Solo
Osiris
Osiris
GrandpawSquatch
Osiris
Level 106
God Stats
0W - 2L
1,161 SR
Queue Stats
17W - 22L
1,471 Elo+
Solo
Raijin
Raijin
simonc101
Raijin
Level 69
God Stats
9W - 4L
1,564 SR
Queue Stats
279W - 260L
1,456 Elo+
Solo
Loki
Loki
thatsmy lamb
Loki
Level 45
God Stats
8W - 9L
1,491 SR
Queue Stats
57W - 78L
1,395 Elo+
Solo
Team Averages
Level 76
1,443 SR
1,441 Elo+

VS

Team Averages
Level 101
1,513 SR
1,436 Elo+
Zhong Kui
Zhong Kui
Duval Trent
Zhong Kui
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 268L
1,469 Elo+
Solo
Nemesis
Nemesis
Elotes
Nemesis
Level 52
God Stats
8W - 10L
1,397 SR
Queue Stats
484W - 529L
1,392 Elo+
Solo
Raijin
Raijin
QuinnD_99
Raijin
Level 79
God Stats
9W - 3L
1,628 SR
Queue Stats
214W - 230L
1,389 Elo+
Solo
Medusa
Medusa
TheST4RCHILD
Medusa
Level 157
God Stats
41W - 38L
1,587 SR
Queue Stats
562W - 557L
1,420 Elo+
Solo
Cabrakan
Cabrakan
o Gaymer x
Cabrakan
Level 115
God Stats
3W - 7L
1,452 SR
Queue Stats
127W - 131L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 0 / 7
9,010
530
3,555
11,845
7,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Deatok
Izanami
13
0 / 7 / 0
7,572
445
1,939
9,722
2,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 2 / 1
8,915
524
8,397
16,194
12,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
simonc101
Raijin
16
7 / 6 / 3
10,298
606
12,047
12,490
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 4 / 4
8,520
501
5,595
11,136
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Duval Trent
Zhong Kui
16
2 / 1 / 3
9,719
572
12,776
13,971
11,220
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Elotes
Nemesis
13
0 / 5 / 4
7,921
466
6,175
12,589
4,380
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
QuinnD_99
Raijin
17
5 / 4 / 2
10,170
598
8,076
8,247
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
17
8 / 1 / 2
10,523
619
12,522
8,543
3,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
o Gaymer x
Cabrakan
9
3 / 2 / 4
7,512
442
3,473
6,127
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
13
Kills
18
19
Deaths
13
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
0
7
4.5
L
Izanami
Deatok
Izanami
0
7
0
0
W
Zhong Kui
Duval Trent
Zhong Kui
2
1
3
3.5
W
Nemesis
Elotes
Nemesis
0
5
4
0.4
L
1
2
1
0.75
W
Raijin
QuinnD_99
Raijin
5
4
2
1.5
W
Medusa
8
1
2
9
W
Cabrakan
o Gaymer x
Cabrakan
3
2
4
2.5
L
Raijin
simonc101
Raijin
7
6
3
1.42
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,533
Damage
43,022
61,387
Taken
49,477
30,249
Mitigated
25,212
12,436
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,555
189
0
375
11,845
7,062
0
3,745
7,976
21,826
0
L
Izanami
Deatok
Izanami
1,939
1,043
0
1,662
9,722
2,822
0
1,349
8,373
0
48,556
W
Zhong Kui
Duval Trent
Zhong Kui
12,776
2,396
0
8,102
13,971
11,220
0
2,834
10,995
64,770
0
W
Nemesis
Elotes
Nemesis
6,175
1,904
0
820
12,589
4,380
0
4,485
7,919
186
45,413
L
8,397
2,886
0
3,990
16,194
12,131
0
9,015
7,120
0
54,366
W
Raijin
QuinnD_99
Raijin
8,076
706
0
1,361
8,247
2,716
0
4,025
4,028
58,999
0
W
Medusa
12,522
4,335
0
1,243
8,543
3,210
3,428
1,953
6,550
0
80,635
W
Cabrakan
o Gaymer x
Cabrakan
3,473
694
368
2,040
6,127
3,686
0
1,675
4,383
14,366
0
L
Raijin
simonc101
Raijin
12,047
2,407
0
2,845
12,490
4,372
142
4,878
7,389
55,603
0
L
5,595
1,191
0
3,564
11,136
3,862
195
5,002
6,018
0
45,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,315
Gold Earned
45,845
453
Minions Killed
497
0
Camps Cleared
0
1,653,180
Distance Traveled
1,438,248
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,010
530
13
1
0
357,346
3
L
Izanami
7,572
445
115
7
0
323,345
2
W
Zhong Kui
9,719
572
136
8
0
268,200
7
W
Nemesis
7,921
466
71
4
0
345,698
2
L
Osiris
8,915
524
126
7
0
324,330
2
W
Raijin
10,170
598
127
7
0
318,233
1
W
Medusa
10,523
619
138
8
0
304,933
4
W
Cabrakan
7,512
442
25
1
0
201,184
3
L
Raijin
10,298
606
111
7
0
288,960
6
L
Loki
8,520
501
88
5
0
359,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role