Player Matchup

Chaac
Chaac
Caipirinho
Chaac
Level 22
God Stats
6W - 14L
1,418 SR
Queue Stats
54W - 60L
1,453 Elo+
Party 1
Agni
Agni
Fromthefuture0
Agni
Level 104
God Stats
39W - 15L
1,733 SR
Queue Stats
91W - 46L
1,760 Elo+
Party 1
Ymir
Ymir
MushroomRuffy
Ymir
Level 14
God Stats
5W - 8L
1,509 SR
Queue Stats
90W - 76L
1,499 Elo+
Party 1
Anhur
Anhur
ZockerRaphael
Anhur
Level 109
God Stats
56W - 36L
1,618 SR
Queue Stats
484W - 434L
1,532 Elo+
Party 1
Ravana
Ravana
spacespitter-TTV
Ravana
Level 59
God Stats
2W - 1L
1,640 SR
Queue Stats
126W - 93L
1,622 Elo+
Party 1
Team Averages
Level 62
1,583 SR
1,573 Elo+

VS

Team Averages
Level 75
1,619 SR
1,571 Elo+
Heimdallr
Heimdallr
CollinAbell
Heimdallr
Level 109
God Stats
13W - 11L
1,649 SR
Queue Stats
143W - 97L
1,687 Elo+
Party 2
Bastet
Bastet
Glendi0118
Bastet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JiMmYe123913
Cthulhu
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MisterSCO
Nu Wa
Level 122
God Stats
11W - 5L
1,689 SR
Queue Stats
334W - 310L
1,520 Elo+
Solo
Xing Tian
Xing Tian
TheNamesEvans02
Xing Tian
Level 19
God Stats
25W - 21L
1,754 SR
Queue Stats
93W - 60L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
0 / 4 / 0
10,300
515
8,204
18,355
11,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 2 / 5
12,665
633
19,918
19,563
6,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 2 / 3
9,371
469
4,788
11,979
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
4 / 1 / 0
11,997
600
10,989
14,318
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 0
10,133
507
2,924
9,835
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CollinAbell
Heimdallr
15
0 / 3 / 3
9,416
471
8,117
9,624
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Glendi0118
Bastet
13
1 / 2 / 3
8,387
419
6,236
13,632
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JiMmYe123913
Cthulhu
18
5 / 1 / 0
11,081
554
17,913
15,101
16,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
MisterSCO
Nu Wa
16
3 / 8 / 3
9,987
499
15,461
13,896
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TheNamesEvans02
Xing Tian
12
2 / 1 / 1
8,539
427
1,092
9,616
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
15
Kills
11
11
Deaths
15
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
4
0
0
L
Heimdallr
CollinAbell
Heimdallr
0
3
3
0.5
W
7
2
5
4.75
L
Bastet
Glendi0118
Bastet
1
2
3
1.25
L
Cthulhu
JiMmYe123913
Cthulhu
5
1
0
5
L
Nu Wa
MisterSCO
Nu Wa
3
8
3
0.56
W
1
2
3
1.25
L
Xing Tian
TheNamesEvans02
Xing Tian
2
1
1
2.5
W
4
1
0
4
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,823
Damage
48,819
74,050
Taken
61,869
36,664
Mitigated
32,724
34,534
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,204
2,573
0
7,205
18,355
11,188
164
12,725
4,805
0
70,304
L
Heimdallr
CollinAbell
Heimdallr
8,117
6,086
0
2,545
9,624
2,427
1,859
765
8,859
0
74,209
W
19,918
1,646
0
11,732
19,563
6,757
0
10,998
8,023
125,613
0
L
Bastet
Glendi0118
Bastet
6,236
1,810
0
4,580
13,632
4,518
66
6,080
7,552
0
45,071
L
Cthulhu
JiMmYe123913
Cthulhu
17,913
1,962
0
5,632
15,101
16,093
0
1,977
13,124
74,549
0
L
Nu Wa
MisterSCO
Nu Wa
15,461
3,668
0
3,035
13,896
5,228
211
12,099
1,797
62,480
0
W
4,788
1,169
0
2,775
11,979
8,985
38
4,739
7,072
19,693
0
L
Xing Tian
TheNamesEvans02
Xing Tian
1,092
95
0
3,966
9,616
4,458
0
3,785
5,831
17,118
0
W
10,989
8,601
0
9,344
14,318
5,548
2,497
2,203
12,033
0
114,342
W
2,924
939
0
3,478
9,835
4,186
0
4,762
4,852
0
55,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,466
Gold Earned
47,410
671
Minions Killed
523
0
Camps Cleared
0
1,978,697
Distance Traveled
1,846,841
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,300
515
144
7
0
373,807
6
L
Heimdallr
9,416
471
152
8
0
337,549
5
W
Agni
12,665
633
206
10
0
411,912
3
L
Bastet
8,387
419
77
4
0
390,839
0
L
Cthulhu
11,081
554
165
8
0
352,528
0
L
Nu Wa
9,987
499
111
6
0
353,035
1
W
Ymir
9,371
469
21
1
0
403,747
5
L
Xing Tian
8,539
427
18
1
0
412,890
3
W
Anhur
11,997
600
198
10
0
352,631
6
W
Ravana
10,133
507
102
5
0
436,600
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role