Player Matchup

Horus
Horus
AvidOpioidUser
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
612W - 587L
1,666 Elo+
Solo
Baron Samedi
Baron Samedi
MschesBit
Baron Samedi
Level 129
God Stats
19W - 20L
1,532 SR
Queue Stats
323W - 309L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
Trenoh
Kuzenbo
Level 62
God Stats
3W - 3L
1,620 SR
Queue Stats
95W - 83L
1,560 Elo+
Solo
Anubis
Anubis
boobear509
Anubis
Level 157
God Stats
2W - 7L
1,473 SR
Queue Stats
265W - 337L
1,430 Elo+
Party 1
Mercury
Mercury
elitecus
Mercury
Level 159
God Stats
5W - 4L
1,674 SR
Queue Stats
324W - 428L
1,438 Elo+
Party 1
Team Averages
Level 115
1,560 SR
1,529 Elo+

VS

Team Averages
Level 139
1,574 SR
1,507 Elo+
Tiamat
Tiamat
ARE-SOLE-
Tiamat
Level 160
God Stats
25W - 19L
1,655 SR
Queue Stats
186W - 187L
1,508 Elo+
Solo
Chang'e
Chang'e
DUBTEPCARP1134
Chang'e
Level 148
God Stats
2W - 4L
1,277 SR
Queue Stats
533W - 524L
1,603 Elo+
Solo
Neith
Neith
GodLimits
Neith
Level 155
God Stats
8W - 9L
1,535 SR
Queue Stats
66W - 62L
1,562 Elo+
Solo
Ganesha
Ganesha
Maj-Loco
Ganesha
Level 128
God Stats
4W - 1L
1,653 SR
Queue Stats
44W - 42L
1,400 Elo+
Party 2
Bacchus
Bacchus
Mayhem009
Bacchus
Level 102
God Stats
1W - 4L
1,748 SR
Queue Stats
32W - 25L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
8,055
575
3,343
18,920
13,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
MschesBit
Baron Samedi
15
1 / 6 / 0
8,287
592
4,355
11,375
4,989
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Trenoh
Kuzenbo
13
0 / 3 / 0
7,385
528
4,051
8,297
8,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
boobear509
Anubis
17
0 / 2 / 1
9,038
646
3,486
6,128
3,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
elitecus
Mercury
14
0 / 1 / 1
7,986
570
1,707
4,119
1,355
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ARE-SOLE-
Tiamat
18
2 / 1 / 11
10,817
773
6,507
5,311
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 0 / 8
11,102
793
10,620
5,914
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
GodLimits
Neith
19
8 / 0 / 3
12,274
877
8,986
4,823
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Maj-Loco
Ganesha
17
0 / 0 / 16
9,736
695
7,021
6,721
4,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Mayhem009
Bacchus
18
4 / 0 / 11
12,182
870
7,576
8,367
5,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
67
1
Kills
18
18
Deaths
1
2
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ARE-SOLE-
Tiamat
2
1
11
7.5
L
0
6
0
0
W
4
0
8
8
W
Neith
GodLimits
Neith
8
0
3
9.5
W
Ganesha
Maj-Loco
Ganesha
0
0
16
8
W
Bacchus
Mayhem009
Bacchus
4
0
11
9.5
L
Baron Samedi
MschesBit
Baron Samedi
1
6
0
0.17
L
Kuzenbo
Trenoh
Kuzenbo
0
3
0
0
L
Anubis
boobear509
Anubis
0
2
1
0.25
L
Mercury
elitecus
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,942
Damage
40,710
48,839
Taken
31,136
31,725
Mitigated
18,027
7,834
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ARE-SOLE-
Tiamat
6,507
890
0
2,418
5,311
3,916
1,651
2,306
2,937
51,479
0
L
3,343
1,672
671
2,969
18,920
13,933
0
11,624
6,976
0
23,078
W
10,620
569
3,130
3,787
5,914
2,237
2,155
1,656
4,164
43,284
0
W
Neith
GodLimits
Neith
8,986
3,544
0
2,630
4,823
1,723
2,828
2,263
2,368
0
47,668
W
Ganesha
Maj-Loco
Ganesha
7,021
369
0
0
6,721
4,373
645
2,672
3,866
24,873
0
W
Bacchus
Mayhem009
Bacchus
7,576
1,267
0
348
8,367
5,778
1,041
3,239
5,025
27,314
0
L
Baron Samedi
MschesBit
Baron Samedi
4,355
176
387
751
11,375
4,989
0
9,136
1,986
25,529
0
L
Kuzenbo
Trenoh
Kuzenbo
4,051
2,096
0
631
8,297
8,373
0
4,992
3,194
14,059
0
L
Anubis
boobear509
Anubis
3,486
109
0
1,875
6,128
3,075
1
4,067
2,007
45,940
0
L
Mercury
elitecus
Mercury
1,707
122
0
550
4,119
1,355
0
1,431
2,634
0
18,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,751
Gold Earned
56,111
322
Minions Killed
417
7
Camps Cleared
10
1,094,843
Distance Traveled
1,383,660
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,817
773
120
9
7
274,743
7
L
Horus
8,055
575
57
4
3
255,401
0
W
Chang'e
11,102
793
108
8
1
285,465
0
W
Neith
12,274
877
133
10
0
253,074
3
W
Ganesha
9,736
695
0
0
0
293,595
1
W
Bacchus
12,182
870
56
4
2
276,783
4
L
Baron Samedi
8,287
592
76
5
0
189,227
0
L
Kuzenbo
7,385
528
21
2
0
165,328
3
L
Anubis
9,038
646
122
9
1
195,374
3
L
Mercury
7,986
570
46
3
3
289,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role