Player Matchup

Chiron
Chiron
FrogArmy1
Chiron
Level 107
God Stats
23W - 16L
1,538 SR
Queue Stats
574W - 546L
1,476 Elo+
Party 1
Gilgamesh
Gilgamesh
NotKiritoYakuza
Gilgamesh
Level 95
God Stats
21W - 28L
1,305 SR
Queue Stats
482W - 456L
1,465 Elo+
Party 1
Nemesis
Nemesis
Revibal
Nemesis
Level 157
God Stats
457W - 389L
1,562 SR
Queue Stats
1,055W - 1,011L
1,476 Elo+
Party 1
Janus
Janus
Syl3ntshadow
Janus
Level 125
God Stats
4W - 5L
1,500 SR
Queue Stats
152W - 163L
1,460 Elo+
Party 1
Mercury
Mercury
bomjus
Mercury
Level 147
God Stats
6W - 11L
1,094 SR
Queue Stats
230W - 234L
1,504 Elo+
Solo
Team Averages
Level 126
1,400 SR
1,476 Elo+

VS

Team Averages
Level 117
1,489 SR
1,502 Elo+
Kumbhakarna
Kumbhakarna
Blynde
Kumbhakarna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 383L
1,525 Elo+
Party 3
Fenrir
Fenrir
Gandalf9876
Fenrir
Level 100
God Stats
17W - 17L
1,462 SR
Queue Stats
49W - 52L
1,474 Elo+
Party 2
Anhur
Anhur
KalaBlack
Anhur
Level 111
God Stats
4W - 8L
1,403 SR
Queue Stats
50W - 48L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
Morningdew007
Jormungandr
Level 145
God Stats
0W - 2L
1,349 SR
Queue Stats
354W - 340L
1,513 Elo+
Party 3
Hel
Hel
gaggaman89098
Hel
Level 107
God Stats
6W - 6L
1,731 SR
Queue Stats
58W - 55L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FrogArmy1
Chiron
16
9 / 2 / 5
10,121
562
15,935
10,890
3,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
NotKiritoYakuza
Gilgamesh
18
4 / 0 / 2
10,578
588
6,736
12,531
7,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nemesis
Revibal
Nemesis
14
1 / 2 / 8
8,460
470
8,135
12,729
5,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
8 / 4 / 6
10,624
590
9,729
7,453
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
bomjus
Mercury
16
2 / 2 / 5
10,018
557
4,222
10,288
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blynde
Kumbhakarna
11
0 / 5 / 2
7,669
426
5,643
17,656
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
14
7 / 3 / 2
8,924
496
6,428
11,763
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
KalaBlack
Anhur
11
1 / 6 / 2
7,259
403
6,098
12,103
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Morningdew007
Jormungandr
17
0 / 3 / 1
10,150
564
6,599
11,627
8,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 8 / 3
7,979
443
4,231
12,239
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
24
Kills
10
10
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Blynde
Kumbhakarna
0
5
2
0.2
W
Chiron
FrogArmy1
Chiron
9
2
5
5.75
L
Fenrir
7
3
2
2.67
L
Anhur
KalaBlack
Anhur
1
6
2
0.33
L
Jormungandr
Morningdew007
Jormungandr
0
3
1
0.17
W
Gilgamesh
NotKiritoYakuza
Gilgamesh
4
0
2
5
W
Nemesis
Revibal
Nemesis
1
2
8
2.5
W
8
4
6
2.75
W
Mercury
bomjus
Mercury
2
2
5
2.25
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,757
Damage
28,999
53,891
Taken
65,388
23,462
Mitigated
33,376
15,984
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Blynde
Kumbhakarna
5,643
933
0
3,111
17,656
12,600
61
413
17,103
35,519
0
W
Chiron
FrogArmy1
Chiron
15,935
5,864
961
3,844
10,890
3,614
2,201
5,128
5,762
0
67,403
L
Fenrir
6,428
771
0
2,588
11,763
4,332
231
2,342
9,181
0
35,878
L
Anhur
KalaBlack
Anhur
6,098
2,407
0
1,855
12,103
3,161
474
1,674
10,115
0
31,343
L
Jormungandr
Morningdew007
Jormungandr
6,599
1,984
0
3,458
11,627
8,948
0
1,135
10,432
81,570
0
W
Gilgamesh
NotKiritoYakuza
Gilgamesh
6,736
1,696
0
3,293
12,531
7,631
456
5,555
6,976
0
71,786
W
Nemesis
Revibal
Nemesis
8,135
2,926
0
4,084
12,729
5,263
704
1,969
10,760
0
39,460
W
9,729
976
0
1,052
7,453
2,281
1,310
2,944
4,509
50,461
0
W
Mercury
bomjus
Mercury
4,222
1,911
0
2,750
10,288
4,673
0
877
9,411
0
76,647
L
4,231
448
1,333
3,448
12,239
4,335
0
3,567
8,376
42,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,801
Gold Earned
41,981
528
Minions Killed
435
0
Camps Cleared
0
1,791,422
Distance Traveled
1,523,011
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,669
426
52
3
0
308,520
1
W
Chiron
10,121
562
90
5
0
346,656
0
L
Fenrir
8,924
496
63
4
0
342,364
6
L
Anhur
7,259
403
67
4
0
290,581
6
L
Jormungandr
10,150
564
170
9
0
291,183
1
W
Gilgamesh
10,578
588
132
7
0
355,681
3
W
Nemesis
8,460
470
65
4
0
349,042
3
W
Janus
10,624
590
102
6
0
334,447
4
W
Mercury
10,018
557
139
8
0
405,596
2
L
Hel
7,979
443
83
5
0
290,363
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role