Player Matchup

Kumbhakarna
Kumbhakarna
Cordarrius18
Kumbhakarna
Level 99
God Stats
10W - 4L
1,739 SR
Queue Stats
130W - 144L
1,427 Elo+
Party 1
Bastet
Bastet
Epichubbadubs
Bastet
Level 148
God Stats
33W - 23L
1,594 SR
Queue Stats
564W - 577L
1,399 Elo+
Solo
Anhur
Anhur
GustavTesla
Anhur
Level 96
God Stats
2W - 6L
1,255 SR
Queue Stats
362W - 364L
1,401 Elo+
Solo
Chang'e
Chang'e
Mad_Mushroom8
Chang'e
Level 89
God Stats
22W - 25L
1,534 SR
Queue Stats
276W - 305L
1,397 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TLD_LuKas-CR
Cu Chulainn
Level 80
God Stats
20W - 14L
1,602 SR
Queue Stats
360W - 412L
1,377 Elo+
Solo
Team Averages
Level 102
1,545 SR
1,400 Elo+

VS

Team Averages
Level 89
1,456 SR
1,399 Elo+
Cerberus
Cerberus
FlashRogers
Cerberus
Level 68
God Stats
1W - 1L
1,233 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Hyeett Akbar
Hou Yi
Level 89
God Stats
1W - 2L
1,407 SR
Queue Stats
22W - 27L
1,444 Elo+
Solo
Agni
Agni
IPonchet
Agni
Level 59
God Stats
7W - 8L
1,495 SR
Queue Stats
386W - 400L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
Imgarbage SG
Gilgamesh
Level 84
God Stats
13W - 5L
1,694 SR
Queue Stats
361W - 413L
1,339 Elo+
Solo
Thor
Thor
Waltercantquit
Thor
Level 145
God Stats
16W - 15L
1,451 SR
Queue Stats
944W - 1,045L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cordarrius18
Kumbhakarna
18
2 / 0 / 27
13,583
543
4,773
20,006
22,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 3 / 5
15,584
623
13,596
18,639
9,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 3 / 11
13,919
557
8,745
16,157
6,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
20
14 / 2 / 19
14,544
582
29,081
21,407
13,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
TLD_LuKas-CR
Cu Chulainn
19
9 / 5 / 14
13,274
531
18,413
29,326
25,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlashRogers
Cerberus
16
0 / 7 / 3
9,880
395
9,185
18,556
15,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
14
1 / 9 / 0
9,341
374
8,673
17,162
5,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
17
3 / 12 / 1
11,142
446
15,203
18,835
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Imgarbage SG
Gilgamesh
17
7 / 7 / 1
12,339
494
16,661
21,374
19,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 12 / 2
10,633
425
10,857
22,963
14,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
20
47
Kills
13
13
Deaths
47
76
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cordarrius18
Kumbhakarna
2
0
27
15.5
W
15
3
5
5.83
L
Cerberus
FlashRogers
Cerberus
0
7
3
0.21
W
7
3
11
4.17
L
Hou Yi
1
9
0
0.11
L
Agni
3
12
1
0.29
L
Gilgamesh
Imgarbage SG
Gilgamesh
7
7
1
1.07
W
Chang'e
14
2
19
11.75
W
Cu Chulainn
TLD_LuKas-CR
Cu Chulainn
9
5
14
3.2
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,608
Damage
60,579
105,535
Taken
98,890
76,152
Mitigated
62,446
41,262
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cordarrius18
Kumbhakarna
4,773
1,051
0
1,687
20,006
22,592
1,813
4,046
15,960
26,513
0
W
13,596
3,197
1,141
2,151
18,639
9,134
0
1,198
17,441
0
129,780
L
Cerberus
FlashRogers
Cerberus
9,185
303
516
4,035
18,556
15,973
123
5,329
13,227
52,469
0
W
8,745
5,405
0
6,457
16,157
6,158
7,631
3,669
12,488
0
79,905
L
Hou Yi
8,673
2,040
807
2,956
17,162
5,337
573
6,617
10,545
0
52,405
L
Agni
15,203
293
0
865
18,835
6,773
105
9,917
8,918
65,995
0
L
Gilgamesh
Imgarbage SG
Gilgamesh
16,661
3,648
0
2,503
21,374
19,750
0
5,590
15,784
0
75,136
W
Chang'e
29,081
2,447
8,716
13,145
21,407
13,061
2,351
11,102
10,305
82,992
0
W
Cu Chulainn
TLD_LuKas-CR
Cu Chulainn
18,413
2,697
0
7,965
29,326
25,207
1,649
4,373
24,953
10,591
58,540
L
10,857
2,400
0
604
22,963
14,613
264
9,057
13,906
0
53,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,904
Gold Earned
53,335
528
Minions Killed
525
0
Camps Cleared
0
2,516,288
Distance Traveled
1,966,069
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,583
543
23
1
0
596,329
2
W
Bastet
15,584
623
150
6
0
540,962
1
L
Cerberus
9,880
395
122
5
0
385,502
0
W
Anhur
13,919
557
125
5
0
393,034
2
L
Hou Yi
9,341
374
89
4
0
406,608
4
L
Agni
11,142
446
108
4
0
405,620
0
L
Gilgamesh
12,339
494
122
5
0
362,290
0
W
Chang'e
14,544
582
121
5
0
489,960
0
W
Cu Chulainn
13,274
531
109
4
0
496,003
2
L
Thor
10,633
425
84
3
0
406,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role