Player Matchup

Ymir
Ymir
Myst1c True OG
Ymir
Level 87
God Stats
8W - 12L
1,213 SR
Queue Stats
11W - 13L
1,234 Elo+
Party 1
Nemesis
Nemesis
Myst1c Wrath
Nemesis
Level 29
God Stats
16W - 15L
1,357 SR
Queue Stats
48W - 55L
1,102 Elo+
Party 1
Cernunnos
Cernunnos
catnipmelody
Cernunnos
Level 13
God Stats
11W - 17L
1,698 SR
Queue Stats
118W - 131L
1,045 Elo+
Solo
Team Averages
Level 43
1,423 SR
1,127 Elo+

VS

Team Averages
Level 21
1,390 SR
1,299 Elo+
Gilgamesh
Gilgamesh
Akira Himotama
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
ethen223
Tiamat
Level 29
God Stats
1W - 2L
1,263 SR
Queue Stats
57W - 92L
1,192 Elo+
Solo
Cthulhu
Cthulhu
stickman1199
Cthulhu
Level 7
God Stats
0W - 2L
1,406 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 12
10,150
677
5,172
12,408
9,674
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Myst1c Wrath
Nemesis
13
5 / 4 / 12
10,667
711
9,204
13,596
5,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
catnipmelody
Cernunnos
16
12 / 2 / 6
11,881
792
18,214
15,753
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akira Himotama
Gilgamesh
12
4 / 7 / 5
10,599
707
9,574
12,339
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
ethen223
Tiamat
14
4 / 5 / 4
11,148
743
10,567
12,484
6,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
stickman1199
Cthulhu
12
0 / 8 / 6
9,078
605
8,271
16,269
13,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
20
Kills
8
9
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Akira Himotama
Gilgamesh
4
7
5
0.93
W
3
3
12
3
W
Nemesis
Myst1c Wrath
Nemesis
5
4
12
2.75
W
Cernunnos
catnipmelody
Cernunnos
12
2
6
7.5
L
Tiamat
ethen223
Tiamat
4
5
4
1.2
L
Cthulhu
stickman1199
Cthulhu
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
28,412
41,757
Taken
41,092
20,887
Mitigated
25,302
14,459
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Akira Himotama
Gilgamesh
9,574
3,597
219
1,005
12,339
5,756
407
974
11,365
0
33,966
W
5,172
1,048
425
415
12,408
9,674
0
5,557
6,851
21,687
0
W
Nemesis
Myst1c Wrath
Nemesis
9,204
5,814
0
4,772
13,596
5,115
1,065
6,010
7,586
0
18,730
W
Cernunnos
catnipmelody
Cernunnos
18,214
11,832
0
8,847
15,753
6,098
2,373
7,342
8,411
0
67,258
L
Tiamat
ethen223
Tiamat
10,567
1,357
195
3,499
12,484
6,506
450
1,595
10,889
45,110
0
L
Cthulhu
stickman1199
Cthulhu
8,271
686
61
187
16,269
13,040
0
2,951
13,318
25,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
30,825
135
Minions Killed
133
0
Camps Cleared
0
756,964
Distance Traveled
801,883
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,599
707
35
2
0
265,921
2
W
Ymir
10,150
677
27
2
0
240,749
0
W
Nemesis
10,667
711
14
1
0
275,517
0
W
Cernunnos
11,881
792
94
6
0
240,698
1
L
Tiamat
11,148
743
61
4
0
264,934
0
L
Cthulhu
9,078
605
37
2
0
271,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role