Player Matchup

Ra
Ra
AIwaysToxic
Ra
Level 27
God Stats
20W - 6L
1,734 SR
Queue Stats
102W - 48L
1,640 Elo+
Party 2
Chaac
Chaac
Gsicka3
Chaac
Level 24
God Stats
25W - 9L
1,733 SR
Queue Stats
29W - 10L
1,818 Elo+
Party 2
Ymir
Ymir
Jmooo
Ymir
Level 29
God Stats
2W - 0L
1,707 SR
Queue Stats
50W - 24L
1,761 Elo+
Party 2
Medusa
Medusa
MeatTruck1
Medusa
Level 23
God Stats
6W - 3L
1,736 SR
Queue Stats
22W - 8L
1,860 Elo+
Party 2
Sun Wukong
Sun Wukong
ToastyNugget
Sun Wukong
Level 28
God Stats
1W - 1L
1,304 SR
Queue Stats
68W - 31L
1,683 Elo+
Party 2
Team Averages
Level 26
1,643 SR
1,753 Elo+

VS

Team Averages
Level 20
1,619 SR
1,595 Elo+
Tyr
Tyr
MABSxDsf
Tyr
Level 11
God Stats
25W - 17L
1,605 SR
Queue Stats
46W - 38L
1,538 Elo+
Solo
Ullr
Ullr
Shebs88
Ullr
Level 31
God Stats
3W - 1L
1,857 SR
Queue Stats
3W - 2L
1,623 Elo+
Party 1
Mercury
Mercury
SwanDogSucks
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,568 Elo+
Party 3
Anubis
Anubis
prohazors
Anubis
Level 28
God Stats
45W - 30L
1,579 SR
Queue Stats
188W - 128L
1,591 Elo+
Party 3
Hercules
Hercules
solsy91
Hercules
Level 18
God Stats
5W - 6L
1,554 SR
Queue Stats
57W - 42L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 7 / 11
12,597
573
12,010
14,681
5,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Gsicka3
Chaac
17
2 / 5 / 14
10,934
497
8,343
18,432
14,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Jmooo
Ymir
18
8 / 2 / 11
12,173
553
16,061
16,016
11,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
MeatTruck1
Medusa
20
6 / 2 / 5
13,568
617
13,432
13,410
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ToastyNugget
Sun Wukong
20
6 / 3 / 3
12,847
584
13,732
18,592
14,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 1
12,453
566
10,222
18,971
15,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
Shebs88
Ullr
16
2 / 7 / 1
10,452
475
3,075
12,406
3,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
SwanDogSucks
Mercury
19
9 / 5 / 4
12,685
577
11,978
19,377
8,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
prohazors
Anubis
16
4 / 9 / 4
10,572
481
14,940
15,216
8,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
solsy91
Hercules
16
1 / 7 / 4
10,314
469
6,222
18,279
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
31
Kills
18
19
Deaths
31
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
7
11
2.07
W
Chaac
Gsicka3
Chaac
2
5
14
1.8
W
Ymir
Jmooo
Ymir
8
2
11
6.75
L
2
3
1
0.83
W
Medusa
MeatTruck1
Medusa
6
2
5
4.25
L
Ullr
Shebs88
Ullr
2
7
1
0.36
L
Mercury
SwanDogSucks
Mercury
9
5
4
2.2
W
Sun Wukong
ToastyNugget
Sun Wukong
6
3
3
2.5
L
Anubis
prohazors
Anubis
4
9
4
0.67
L
Hercules
solsy91
Hercules
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,578
Damage
46,437
81,131
Taken
84,249
51,428
Mitigated
49,241
26,418
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,010
1,020
2,634
4,446
14,681
5,724
768
5,062
9,619
71,075
0
W
Chaac
Gsicka3
Chaac
8,343
1,707
1,326
4,398
18,432
14,642
3,103
4,330
14,102
397
60,456
W
Ymir
Jmooo
Ymir
16,061
2,676
0
3,248
16,016
11,242
742
1,731
14,285
72,927
0
L
10,222
1,368
0
5,169
18,971
15,044
0
3,489
15,482
0
83,148
W
Medusa
MeatTruck1
Medusa
13,432
6,985
0
4,903
13,410
5,417
1,625
1,725
11,685
0
125,794
L
Ullr
Shebs88
Ullr
3,075
1,587
0
2,308
12,406
3,962
5,491
916
11,490
0
54,280
L
Mercury
SwanDogSucks
Mercury
11,978
6,757
0
1,250
19,377
8,275
0
8,573
10,606
0
92,791
W
Sun Wukong
ToastyNugget
Sun Wukong
13,732
3,115
0
5,463
18,592
14,403
364
2,092
16,500
0
93,862
L
Anubis
prohazors
Anubis
14,940
825
0
3,263
15,216
8,282
0
7,634
7,321
54,755
0
L
Hercules
solsy91
Hercules
6,222
1,807
0
5,091
18,279
13,678
483
6,752
11,279
0
34,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,119
Gold Earned
56,476
692
Minions Killed
597
0
Camps Cleared
0
2,103,986
Distance Traveled
2,025,991
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,597
573
128
6
0
392,451
0
W
Chaac
10,934
497
80
4
0
449,122
1
W
Ymir
12,173
553
115
5
0
427,082
6
L
Tyr
12,453
566
176
8
0
462,072
2
W
Medusa
13,568
617
191
9
0
414,461
3
L
Ullr
10,452
475
115
5
0
336,681
1
L
Mercury
12,685
577
140
6
0
481,730
6
W
Sun Wukong
12,847
584
178
8
0
420,870
1
L
Anubis
10,572
481
101
5
0
328,907
5
L
Hercules
10,314
469
65
3
0
416,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role