Player Matchup

King Arthur
King Arthur
KiloxVanguard
King Arthur
Level 160
God Stats
5W - 11L
1,335 SR
Queue Stats
113W - 117L
1,461 Elo+
Party 1
Fenrir
Fenrir
Lord Wolfay
Fenrir
Level 125
God Stats
8W - 7L
1,572 SR
Queue Stats
13W - 11L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Richcw63
Cthulhu
Level 63
God Stats
61W - 40L
1,615 SR
Queue Stats
143W - 165L
1,389 Elo+
Party 1
Chiron
Chiron
StringbeanBigD
Chiron
Level 100
God Stats
8W - 6L
1,659 SR
Queue Stats
13W - 10L
1,519 Elo+
Party 1
Scylla
Scylla
stanman714
Scylla
Level 156
God Stats
13W - 17L
1,363 SR
Queue Stats
370W - 347L
1,414 Elo+
Party 1
Team Averages
Level 121
1,509 SR
1,469 Elo+

VS

Team Averages
Level 101
1,445 SR
1,417 Elo+
Chernobog
Chernobog
Lil Fish7227
Chernobog
Level 41
God Stats
1W - 1L
1,757 SR
Queue Stats
4W - 8L
1,327 Elo+
Party 2
Merlin
Merlin
VersatileAkagi
Merlin
Level 86
God Stats
4W - 9L
1,605 SR
Queue Stats
64W - 69L
1,436 Elo+
Party 2
Chaac
Chaac
VersatileSnake
Chaac
Level 124
God Stats
4W - 5L
1,257 SR
Queue Stats
83W - 94L
1,456 Elo+
Party 2
Khepri
Khepri
buzzkillCSS
Khepri
Level 108
God Stats
5W - 8L
1,408 SR
Queue Stats
81W - 101L
1,426 Elo+
Party 2
Thanatos
Thanatos
mysteryboy99
Thanatos
Level 147
God Stats
3W - 5L
1,200 SR
Queue Stats
123W - 136L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KiloxVanguard
King Arthur
17
3 / 5 / 6
11,009
688
7,866
18,536
15,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
18
3 / 3 / 14
12,449
778
10,127
17,657
13,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Richcw63
Cthulhu
17
3 / 1 / 8
11,912
745
14,847
16,692
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 3 / 8
10,980
686
9,867
10,263
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
stanman714
Scylla
20
9 / 0 / 8
13,655
853
26,135
10,915
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lil Fish7227
Chernobog
16
1 / 2 / 5
9,519
595
8,991
10,637
4,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 5
10,067
629
14,166
11,754
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 6
10,003
625
10,876
20,569
21,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
18
1 / 2 / 6
11,303
706
8,702
23,099
24,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
mysteryboy99
Thanatos
18
8 / 6 / 2
12,080
755
15,531
14,497
6,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
19
Kills
12
12
Deaths
19
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
KiloxVanguard
King Arthur
3
5
6
1.2
L
Chernobog
Lil Fish7227
Chernobog
1
2
5
1.75
W
Fenrir
3
3
14
3.33
W
Cthulhu
Richcw63
Cthulhu
3
1
8
7
W
1
3
8
1.67
L
1
5
5
0.7
L
1
4
6
1
L
Khepri
1
2
6
2
L
Thanatos
mysteryboy99
Thanatos
8
6
2
1.5
W
Scylla
stanman714
Scylla
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,842
Damage
58,266
74,063
Taken
80,556
50,930
Mitigated
61,918
12,993
Healing
21,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
KiloxVanguard
King Arthur
7,866
956
996
920
18,536
15,029
230
5,615
12,750
0
26,466
L
Chernobog
Lil Fish7227
Chernobog
8,991
4,093
0
2,586
10,637
4,287
681
6,267
4,320
0
32,354
W
Fenrir
10,127
2,169
0
2,943
17,657
13,385
1,820
4,409
13,048
0
28,174
W
Cthulhu
Richcw63
Cthulhu
14,847
387
2,513
1,088
16,692
13,733
115
7,081
9,461
36,240
0
W
9,867
6,175
2,482
1,566
10,263
4,083
2,112
2,941
7,297
0
43,352
L
14,166
280
90
1,334
11,754
4,896
408
7,577
4,177
49,366
0
L
10,876
784
0
5,606
20,569
21,709
137
11,189
9,280
0
27,501
L
Khepri
8,702
107
0
4,928
23,099
24,801
33
11,461
11,538
38,634
0
L
Thanatos
mysteryboy99
Thanatos
15,531
4,803
0
7,254
14,497
6,225
1,871
4,542
9,780
0
37,808
W
Scylla
stanman714
Scylla
26,135
1,434
0
485
10,915
4,700
990
3,484
7,281
74,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,005
Gold Earned
52,972
346
Minions Killed
318
10
Camps Cleared
5
1,579,106
Distance Traveled
1,386,840
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,009
688
44
3
0
302,606
0
L
Chernobog
9,519
595
88
6
1
267,214
0
W
Fenrir
12,449
778
42
3
4
343,355
1
W
Cthulhu
11,912
745
53
3
0
329,489
3
W
Chiron
10,980
686
98
6
2
272,510
3
L
Merlin
10,067
629
90
6
0
262,501
2
L
Chaac
10,003
625
36
2
0
273,457
1
L
Khepri
11,303
706
34
2
0
311,098
1
L
Thanatos
12,080
755
70
4
4
272,570
0
W
Scylla
13,655
853
109
7
4
331,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role