Player Matchup

Neith
Neith
Dark Ken GT 54
Neith
Level 6
God Stats
8W - 6L
1,347 SR
Queue Stats
45W - 56L
1,293 Elo+
Solo
Jormungandr
Jormungandr
Infernog
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hades
Hades
XGN barnacle
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,227 Elo+
Solo
Medusa
Medusa
blacknyellow81
Medusa
Level 10
God Stats
4W - 2L
1,881 SR
Queue Stats
49W - 58L
1,224 Elo+
Party 1
Nemesis
Nemesis
vReakwonthechef
Nemesis
Level 5
God Stats
0W - 1L
1,281 SR
Queue Stats
13W - 16L
1,217 Elo+
Party 1
Team Averages
Level 7
1,502 SR
1,292 Elo+

VS

Team Averages
Level 19
1,509 SR
1,425 Elo+
Artio
Artio
ElegantShoshan
Artio
Level 21
God Stats
5W - 3L
1,592 SR
Queue Stats
34W - 24L
1,539 Elo+
Solo
Guan Yu
Guan Yu
NeenDaQueen
Guan Yu
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 92L
1,460 Elo+
Solo
Chang'e
Chang'e
foxygirl54
Chang'e
Level 29
God Stats
8W - 6L
1,520 SR
Queue Stats
43W - 43L
1,349 Elo+
Solo
Discordia
Discordia
jaimel4103
Discordia
Level 8
God Stats
39W - 25L
1,309 SR
Queue Stats
41W - 30L
1,214 Elo+
Solo
Neith
Neith
juanpbazan
Neith
Level 8
God Stats
12W - 9L
1,625 SR
Queue Stats
12W - 12L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
10,150
846
17,321
17,076
4,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Infernog
Jormungandr
16
0 / 7 / 2
10,161
847
4,531
23,304
22,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 6 / 1
10,058
838
5,758
12,024
4,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 9 / 2
10,167
847
15,675
18,024
5,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 12 / 1
10,344
862
12,293
21,448
7,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 26
13,068
1,089
16,495
18,101
21,319
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
NeenDaQueen
Guan Yu
18
0 / 2 / 18
11,149
929
5,546
13,481
14,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
foxygirl54
Chang'e
19
10 / 1 / 14
12,588
1,049
15,329
12,501
4,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
jaimel4103
Discordia
19
4 / 0 / 17
12,005
1,000
17,968
9,190
3,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
16 / 0 / 13
14,033
1,169
28,848
11,395
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
125
4
Kills
37
37
Deaths
4
8
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
7
1
26
20
L
Jormungandr
Infernog
Jormungandr
0
7
2
0.14
W
Guan Yu
NeenDaQueen
Guan Yu
0
2
18
4.5
L
1
6
1
0.25
L
1
9
2
0.22
W
Chang'e
foxygirl54
Chang'e
10
1
14
17
W
Discordia
jaimel4103
Discordia
4
0
17
12.5
W
Neith
16
0
13
22.5
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,578
Damage
84,186
91,876
Taken
64,668
44,267
Mitigated
49,262
6,455
Healing
25,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,321
7,871
0
1,918
17,076
4,863
0
8,342
8,734
0
36,541
W
16,495
1,361
4,987
8,108
18,101
21,319
0
2,800
15,193
28,937
0
L
Jormungandr
Infernog
Jormungandr
4,531
1,947
0
0
23,304
22,045
0
11,894
11,410
31,003
0
W
Guan Yu
NeenDaQueen
Guan Yu
5,546
621
2,781
2,374
13,481
14,182
0
2,836
10,645
0
19,603
L
5,758
1,355
0
1,102
12,024
4,276
0
7,553
4,471
13,649
0
L
15,675
8,504
0
1,218
18,024
5,587
0
7,640
10,384
0
27,318
W
Chang'e
foxygirl54
Chang'e
15,329
720
2,557
3,087
12,501
4,641
0
2,794
9,707
20,140
0
W
Discordia
jaimel4103
Discordia
17,968
2,962
0
604
9,190
3,605
0
1,208
7,982
50,621
0
W
Neith
28,848
17,956
0
1,372
11,395
5,515
0
651
10,744
0
49,939
L
12,293
6,570
0
2,217
21,448
7,496
0
14,363
7,085
0
22,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,880
Gold Earned
62,843
160
Minions Killed
206
6
Camps Cleared
3
832,628
Distance Traveled
1,162,401
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,150
846
46
4
2
172,596
5
W
Artio
13,068
1,089
24
2
0
262,082
0
L
Jormungandr
10,161
847
53
4
0
190,870
0
W
Guan Yu
11,149
929
24
2
1
244,231
3
L
Hades
10,058
838
14
1
2
100,733
1
L
Medusa
10,167
847
27
2
1
184,981
0
W
Chang'e
12,588
1,049
12
1
1
249,138
4
W
Discordia
12,005
1,000
86
7
1
232,706
4
W
Neith
14,033
1,169
60
5
0
174,244
1
L
Nemesis
10,344
862
20
2
1
183,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role