Player Matchup

Ravana
Ravana
AnimusWolf
Ravana
Level 158
God Stats
2W - 4L
1,723 SR
Queue Stats
68W - 58L
1,632 Elo+
Party 1
Nu Wa
Nu Wa
CMSmite
Nu Wa
Level 121
God Stats
7W - 8L
1,649 SR
Queue Stats
136W - 157L
1,560 Elo+
Party 1
Erlang Shen
Erlang Shen
HorrorHead
Erlang Shen
Level 143
God Stats
8W - 13L
1,549 SR
Queue Stats
465W - 528L
1,437 Elo+
Party 1
Aphrodite
Aphrodite
RiKeDMS
Aphrodite
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,573 Elo+
Party 1
Danzaburou
Danzaburou
St3v3_21_22
Danzaburou
Level 87
God Stats
15W - 21L
1,462 SR
Queue Stats
113W - 116L
1,483 Elo+
Party 1
Team Averages
Level 112
1,577 SR
1,537 Elo+

VS

Team Averages
Level 124
1,557 SR
1,540 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BWaltz9
Kuzenbo
Level 147
God Stats
11W - 8L
1,626 SR
Queue Stats
1,336W - 1,192L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
DirtyBearcat
Gilgamesh
Level 138
God Stats
84W - 34L
1,741 SR
Queue Stats
360W - 346L
1,600 Elo+
Party 2
Jing Wei
Jing Wei
SLEAZARIUS
Jing Wei
Level 122
God Stats
8W - 6L
1,518 SR
Queue Stats
192W - 207L
1,455 Elo+
Solo
Nemesis
Nemesis
TTV_I_aM_a_BoT-_
Nemesis
Level 86
God Stats
18W - 10L
1,398 SR
Queue Stats
425W - 409L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AnimusWolf
Ravana
8
0 / 6 / 0
5,175
470
2,241
7,027
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
CMSmite
Nu Wa
10
0 / 3 / 0
5,896
536
2,973
4,913
1,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
HorrorHead
Erlang Shen
8
0 / 5 / 0
4,906
446
1,082
6,954
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
RiKeDMS
Aphrodite
7
0 / 4 / 0
4,389
399
943
4,817
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
St3v3_21_22
Danzaburou
10
0 / 1 / 0
5,290
481
4,429
6,105
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 0 / 6
7,065
642
5,791
2,941
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
BWaltz9
Kuzenbo
10
3 / 0 / 3
6,257
569
3,204
7,411
5,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
DirtyBearcat
Gilgamesh
13
5 / 0 / 4
7,587
690
4,267
7,383
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
SLEAZARIUS
Jing Wei
11
0 / 0 / 5
6,366
579
1,689
3,927
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 4
6,831
621
4,887
7,114
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
19
19
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
6
8
L
Ravana
AnimusWolf
Ravana
0
6
0
0
W
Kuzenbo
BWaltz9
Kuzenbo
3
0
3
4.5
L
Nu Wa
CMSmite
Nu Wa
0
3
0
0
W
Gilgamesh
DirtyBearcat
Gilgamesh
5
0
4
7
L
Erlang Shen
HorrorHead
Erlang Shen
0
5
0
0
L
Aphrodite
RiKeDMS
Aphrodite
0
4
0
0
W
Jing Wei
SLEAZARIUS
Jing Wei
0
0
5
2.5
L
Danzaburou
St3v3_21_22
Danzaburou
0
1
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,668
Damage
19,838
29,816
Taken
28,776
8,975
Mitigated
14,998
7,594
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,791
240
0
1,023
2,941
986
63
746
2,195
44,128
0
L
Ravana
AnimusWolf
Ravana
2,241
466
0
1,580
7,027
1,864
0
870
6,099
0
25,999
W
Kuzenbo
BWaltz9
Kuzenbo
3,204
1,160
0
1,762
7,411
5,634
32
672
6,645
18,197
0
L
Nu Wa
CMSmite
Nu Wa
2,973
548
0
375
4,913
1,317
590
1,861
2,918
39,980
0
W
Gilgamesh
DirtyBearcat
Gilgamesh
4,267
1,038
0
3,482
7,383
4,398
63
377
7,006
0
42,770
L
Erlang Shen
HorrorHead
Erlang Shen
1,082
158
0
555
6,954
2,713
0
1,202
5,708
0
16,695
L
Aphrodite
RiKeDMS
Aphrodite
943
181
1,039
1,495
4,817
1,514
0
2,569
2,228
14,928
0
W
Jing Wei
SLEAZARIUS
Jing Wei
1,689
1,285
0
1,416
3,927
1,479
0
877
3,010
0
32,409
L
Danzaburou
St3v3_21_22
Danzaburou
4,429
1,910
0
2,550
6,105
1,567
0
2,133
3,868
0
29,290
W
4,887
2,454
0
1,821
7,114
2,501
320
1,110
6,004
0
38,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
34,106
275
Minions Killed
367
0
Camps Cleared
0
967,731
Distance Traveled
1,132,401
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,065
642
90
8
0
238,199
0
L
Ravana
5,175
470
66
6
0
234,842
0
W
Kuzenbo
6,257
569
23
2
0
225,895
5
L
Nu Wa
5,896
536
84
8
0
209,502
3
W
Gilgamesh
7,587
690
93
8
0
234,782
2
L
Erlang Shen
4,906
446
39
4
0
208,185
2
L
Aphrodite
4,389
399
21
2
0
144,090
2
W
Jing Wei
6,366
579
81
7
0
196,955
2
L
Danzaburou
5,290
481
65
6
0
171,112
3
W
Nemesis
6,831
621
80
7
0
236,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role