Player Matchup

Zhong Kui
Zhong Kui
Platinum I
FauItTolerant
Zhong Kui
Platinum I
Level 107
God Stats
2W - 6L
1,500 SR
Queue Stats
67W - 52L
2,298 MMR
Party 2
Kukulkan
Kukulkan
Platinum III
Illusionary8
Kukulkan
Platinum III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Diamond II
IronBl00d
Bacchus
Diamond II
Level 155
God Stats
4W - 4L
1,626 SR
Queue Stats
130W - 118L
2,309 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
TheMageMaster117
Ah Muzen Cab
Diamond III
Level 124
God Stats
0W - 1L
1,431 SR
Queue Stats
22W - 31L
2,304 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
TheSnakeEg
Hun Batz
Diamond IV
Level 137
God Stats
1W - 1L
1,732 SR
Queue Stats
104W - 90L
2,190 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,558 SR
2,120 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,693 SR
2,221 MMR
Chang'e
Chang'e
Diamond III
Ayabusha
Chang'e
Diamond III
Level 160
God Stats
15W - 10L
1,680 SR
Queue Stats
720W - 689L
2,120 MMR
Party 3
Scylla
Scylla
Diamond III
MidPressure
Scylla
Diamond III
Level 154
God Stats
9W - 6L
1,884 SR
Queue Stats
180W - 162L
2,350 MMR
Party 1
Sobek
Sobek
Diamond III
Skollzo
Sobek
Diamond III
Level 153
God Stats
10W - 11L
1,542 SR
Queue Stats
429W - 423L
2,152 MMR
Solo
Jing Wei
Jing Wei
Diamond III
Wintertodt
Jing Wei
Diamond III
Level 40
God Stats
7W - 4L
1,841 SR
Queue Stats
184W - 153L
2,333 MMR
Party 1
Awilix
Awilix
Diamond IV
savagemonk
Awilix
Diamond IV
Level 159
God Stats
11W - 7L
1,519 SR
Queue Stats
216W - 205L
2,152 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FauItTolerant
Zhong Kui
20
1 / 10 / 6
13,827
512
13,622
24,366
14,690
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Illusionary8
Kukulkan
19
1 / 9 / 3
13,013
482
13,813
15,038
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
IronBl00d
Bacchus
18
8 / 9 / 3
13,037
483
12,339
29,811
34,785
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
TheMageMaster117
Ah Muzen Cab
20
3 / 7 / 2
15,758
584
22,997
23,643
9,460
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
TheSnakeEg
Hun Batz
20
3 / 6 / 0
15,097
559
10,739
18,261
7,837
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetTiamatGuan YuAthenaDanzaburou

VS

Bans
ApolloKing ArthurTsukuyomiCu ChulainnAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ayabusha
Chang'e
20
6 / 3 / 19
16,520
612
16,474
25,821
25,331
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Scylla
20
5 / 3 / 22
16,058
595
16,142
13,808
6,124
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Skollzo
Sobek
20
5 / 2 / 23
15,829
586
8,664
29,054
41,835
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Wintertodt
Jing Wei
20
4 / 2 / 13
16,308
604
15,972
21,991
11,185
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
savagemonk
Awilix
20
21 / 6 / 11
17,876
662
29,313
19,117
12,734
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
129
16
Kills
41
41
Deaths
16
14
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ayabusha
Chang'e
6
3
19
5.17
L
Zhong Kui
FauItTolerant
Zhong Kui
1
10
6
0.4
L
Kukulkan
Illusionary8
Kukulkan
1
9
3
0.28
L
Bacchus
IronBl00d
Bacchus
8
9
3
1.06
W
Scylla
5
3
22
5.33
W
Sobek
Skollzo
Sobek
5
2
23
8.25
L
Ah Muzen Cab
TheMageMaster117
Ah Muzen Cab
3
7
2
0.57
L
Hun Batz
TheSnakeEg
Hun Batz
3
6
0
0.5
W
Jing Wei
Wintertodt
Jing Wei
4
2
13
5.25
W
Awilix
savagemonk
Awilix
21
6
11
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,510
Damage
86,565
111,119
Taken
109,791
72,816
Mitigated
97,209
24,693
Healing
46,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ayabusha
Chang'e
16,474
593
6,633
15,045
25,821
25,331
1,336
11,797
13,603
105,666
0
L
Zhong Kui
FauItTolerant
Zhong Kui
13,622
446
0
3,483
24,366
14,690
372
9,927
14,231
112,483
0
L
Kukulkan
Illusionary8
Kukulkan
13,813
1,767
0
1,317
15,038
6,044
361
8,908
6,058
92,246
0
L
Bacchus
IronBl00d
Bacchus
12,339
1,210
366
4,488
29,811
34,785
0
10,857
18,713
26,152
0
W
Scylla
16,142
1,588
0
5,789
13,808
6,124
4,225
4,971
8,763
98,748
0
W
Sobek
Skollzo
Sobek
8,664
744
0
6,735
29,054
41,835
394
13,213
15,639
31,020
0
L
Ah Muzen Cab
TheMageMaster117
Ah Muzen Cab
22,997
14,099
0
10,488
23,643
9,460
2,305
6,832
16,725
0
155,158
L
Hun Batz
TheSnakeEg
Hun Batz
10,739
2,053
0
4,551
18,261
7,837
0
4,829
13,266
0
150,556
W
Jing Wei
Wintertodt
Jing Wei
15,972
14,857
0
10,838
21,991
11,185
6,580
5,370
16,553
0
141,092
W
Awilix
savagemonk
Awilix
29,313
11,542
0
1,061
19,117
12,734
2,587
7,739
11,348
0
116,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,732
Gold Earned
82,591
821
Minions Killed
779
0
Camps Cleared
0
2,586,267
Distance Traveled
2,787,562
15
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,520
612
194
7
0
571,812
3
L
Zhong Kui
13,827
512
182
7
0
480,439
2
L
Kukulkan
13,013
482
173
6
0
474,191
0
L
Bacchus
13,037
483
25
1
0
541,747
8
W
Scylla
16,058
595
169
6
0
524,322
8
W
Sobek
15,829
586
50
2
0
559,539
9
L
Ah Muzen Cab
15,758
584
222
8
0
496,982
3
L
Hun Batz
15,097
559
219
8
0
592,908
2
W
Jing Wei
16,308
604
226
8
0
559,409
5
W
Awilix
17,876
662
140
5
0
572,480
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role