Player Matchup

Nemesis
Nemesis
BehemothZ87
Nemesis
Level 8
God Stats
1W - 1L
1,300 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Blackmage666609
Vulcan
Level 24
God Stats
10W - 4L
1,693 SR
Queue Stats
21W - 15L
1,402 Elo+
Party 1
Set
Set
NTBoy4131
Set
Level 26
God Stats
15W - 9L
1,622 SR
Queue Stats
33W - 26L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
acuos50508
Ao Kuang
Level 6
God Stats
10W - 4L
1,474 SR
Queue Stats
33W - 29L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
alexy-cote
Kuzenbo
Level 17
God Stats
11W - 5L
1,563 SR
Queue Stats
23W - 22L
1,348 Elo+
Party 1
Team Averages
Level 16
1,530 SR
1,429 Elo+

VS

Team Averages
Level 14
1,414 SR
1,272 Elo+
Bacchus
Bacchus
CasperBriggs
Bacchus
Level 25
God Stats
2W - 3L
1,243 SR
Queue Stats
16W - 19L
1,326 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cobert9141
Cu Chulainn
Level 16
God Stats
1W - 5L
1,264 SR
Queue Stats
8W - 15L
955 Elo+
Solo
Izanami
Izanami
Niihauu
Izanami
Level 25
God Stats
10W - 10L
1,561 SR
Queue Stats
27W - 28L
1,437 Elo+
Solo
Susano
Susano
Wu_Skypuffer
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 167L
1,144 Elo+
Solo
Ra
Ra
simba_refri
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BehemothZ87
Nemesis
3
0 / 0 / 0
6,543
327
0
101
26
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
3 / 3 / 5
10,318
516
8,848
7,807
3,444
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 1 / 2
12,580
629
9,178
9,964
4,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
acuos50508
Ao Kuang
18
19 / 1 / 3
12,650
633
30,607
27,923
12,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
alexy-cote
Kuzenbo
14
1 / 2 / 11
9,478
474
4,973
12,986
16,652
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CasperBriggs
Bacchus
13
1 / 9 / 1
7,996
400
5,272
19,865
15,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Cobert9141
Cu Chulainn
12
0 / 11 / 2
7,607
380
9,115
21,314
9,267
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Niihauu
Izanami
15
3 / 6 / 1
10,055
503
12,206
17,230
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
14
3 / 7 / 2
9,058
453
2,689
14,113
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 2 / 1
5,847
292
415
1,415
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
33
Kills
7
7
Deaths
35
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BehemothZ87
Nemesis
0
0
0
0
W
3
3
5
1.83
L
Bacchus
CasperBriggs
Bacchus
1
9
1
0.17
L
Cu Chulainn
Cobert9141
Cu Chulainn
0
11
2
0.09
W
10
1
2
11
L
Izanami
Niihauu
Izanami
3
6
1
0.58
L
Susano
3
7
2
0.57
W
Ao Kuang
acuos50508
Ao Kuang
19
1
3
20.5
W
Kuzenbo
alexy-cote
Kuzenbo
1
2
11
3.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,606
Damage
29,697
58,781
Taken
73,937
36,725
Mitigated
35,312
24,605
Healing
11,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BehemothZ87
Nemesis
0
0
0
0
101
26
0
0
101
0
69
W
8,848
3,832
0
810
7,807
3,444
1,538
1,456
6,277
56,891
0
L
Bacchus
CasperBriggs
Bacchus
5,272
944
153
1,629
19,865
15,183
0
9,966
9,899
28,291
0
L
Cu Chulainn
Cobert9141
Cu Chulainn
9,115
2,579
0
1,447
21,314
9,267
0
14,711
6,603
2,043
36,262
W
9,178
6,166
479
1,810
9,964
4,205
945
1,918
8,046
0
74,917
L
Izanami
Niihauu
Izanami
12,206
8,154
0
5,991
17,230
6,136
1,055
12,332
4,898
0
66,111
L
Susano
2,689
877
0
2,327
14,113
4,461
0
7,214
6,899
0
32,489
W
Ao Kuang
acuos50508
Ao Kuang
30,607
11,866
0
19,781
27,923
12,398
9,879
2,831
25,092
89,001
0
W
Kuzenbo
alexy-cote
Kuzenbo
4,973
2,090
462
1,263
12,986
16,652
1,448
458
12,528
28,066
0
L
415
108
0
230
1,415
265
66
205
1,210
2,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,569
Gold Earned
40,563
410
Minions Killed
308
0
Camps Cleared
0
1,527,748
Distance Traveled
1,120,010
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,543
327
0
0
0
27,130
0
W
Vulcan
10,318
516
86
4
0
346,182
0
L
Bacchus
7,996
400
47
2
0
251,777
3
L
Cu Chulainn
7,607
380
52
3
0
303,188
1
W
Set
12,580
629
165
8
0
407,959
3
L
Izanami
10,055
503
138
7
0
263,577
0
L
Susano
9,058
453
67
3
0
230,821
0
W
Ao Kuang
12,650
633
119
6
0
363,370
1
W
Kuzenbo
9,478
474
40
2
0
383,107
1
L
Ra
5,847
292
4
0
0
70,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role