Player Matchup

Zhong Kui
Zhong Kui
AlcanderNH
Zhong Kui
Level 150
God Stats
20W - 14L
1,630 SR
Queue Stats
495W - 536L
1,600 Elo+
Party 1
Hou Yi
Hou Yi
Perfection24-7HD
Hou Yi
Level 62
God Stats
54W - 58L
1,660 SR
Queue Stats
193W - 218L
1,588 Elo+
Party 1
Achilles
Achilles
godlikemaneuvers
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,558 Elo+
Party 1
Team Averages
Level 106
1,597 SR
1,582 Elo+

VS

Team Averages
Level 70
1,572 SR
1,416 Elo+
He Bo
He Bo
Alone-ln-Tokyo
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 72L
1,356 Elo+
Party 2
Chaac
Chaac
NaughtyDogg11
Chaac
Level 72
God Stats
22W - 27L
1,543 SR
Queue Stats
160W - 210L
1,532 Elo+
Party 2
Cupid
Cupid
TheZestyKing
Cupid
Level 29
God Stats
12W - 9L
1,674 SR
Queue Stats
396W - 542L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlcanderNH
Zhong Kui
15
4 / 7 / 2
12,103
672
12,947
15,188
13,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 4 / 5
11,367
632
10,631
12,430
4,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 5
10,485
583
4,171
16,013
14,246
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
12,251
681
12,087
11,591
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 7
12,325
685
13,155
16,651
17,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 2 / 10
12,386
688
10,486
11,108
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
6
Kills
16
16
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AlcanderNH
Zhong Kui
4
7
2
0.71
W
5
3
9
3.17
W
7
2
7
5.25
L
2
4
5
1.13
W
4
2
10
4.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,749
Damage
35,728
43,631
Taken
39,350
32,513
Mitigated
25,510
6,714
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AlcanderNH
Zhong Kui
12,947
320
0
4,117
15,188
13,302
178
3,354
11,644
49,975
0
W
12,087
898
0
4,157
11,591
4,146
751
4,451
7,140
62,640
0
W
13,155
2,144
0
7,984
16,651
17,159
456
4,313
12,338
0
54,062
L
10,631
4,643
0
264
12,430
4,965
64
2,043
10,255
0
52,978
W
10,486
7,009
416
5,273
11,108
4,205
1,597
4,335
6,773
0
60,500
L
4,171
1,267
414
1,919
16,013
14,246
59
5,904
9,581
0
31,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,955
Gold Earned
36,962
191
Minions Killed
238
0
Camps Cleared
0
925,686
Distance Traveled
959,174
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
12,103
672
86
5
0
297,795
4
W
He Bo
12,251
681
80
4
0
308,356
5
W
Chaac
12,325
685
48
3
0
350,898
1
L
Hou Yi
11,367
632
65
4
0
310,457
7
W
Cupid
12,386
688
110
6
0
299,920
2
L
Achilles
10,485
583
40
2
0
317,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role