Player Matchup

Hachiman
Hachiman
Im goated6315
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
ImajinWagons96
Ymir
Level 5
God Stats
8W - 8L
1,496 SR
Queue Stats
41W - 46L
1,396 Elo+
Party 1
Chang'e
Chang'e
Tendolious
Chang'e
Level 49
God Stats
2W - 2L
1,467 SR
Queue Stats
181W - 177L
1,431 Elo+
Party 1
Achilles
Achilles
TheSmokyDude
Achilles
Level 29
God Stats
24W - 27L
1,456 SR
Queue Stats
65W - 80L
1,452 Elo+
Solo
Bakasura
Bakasura
XChampionX2140
Bakasura
Level 100
God Stats
7W - 6L
1,524 SR
Queue Stats
267W - 226L
1,606 Elo+
Party 3
Team Averages
Level 37
1,489 SR
1,477 Elo+

VS

Team Averages
Level 23
1,587 SR
1,421 Elo+
Hera
Hera
AndranXXX
Hera
Level 29
God Stats
2W - 4L
1,717 SR
Queue Stats
273W - 300L
1,478 Elo+
Solo
Mulan
Mulan
XeeKo0
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,440 Elo+
Solo
Thanatos
Thanatos
YuNgShaggy1577
Thanatos
Level 27
God Stats
2W - 3L
1,747 SR
Queue Stats
142W - 167L
1,442 Elo+
Solo
Anubis
Anubis
qwertykiddd223
Anubis
Level 17
God Stats
11W - 7L
1,520 SR
Queue Stats
20W - 17L
1,392 Elo+
Party 2
Tiamat
Tiamat
travonqaz123123
Tiamat
Level 25
God Stats
5W - 5L
1,454 SR
Queue Stats
15W - 16L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Im goated6315
Hachiman
10
0 / 11 / 1
7,310
348
2,226
11,334
2,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 4 / 5
9,424
449
4,294
14,987
11,859
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Tendolious
Chang'e
19
4 / 2 / 8
11,739
559
10,772
12,486
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
TheSmokyDude
Achilles
17
5 / 3 / 5
11,328
539
9,997
15,496
14,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
19
13 / 1 / 3
12,721
606
9,479
13,635
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 3 / 3
9,635
459
8,824
7,737
2,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
XeeKo0
Mulan
6
0 / 3 / 0
6,213
296
1,738
3,777
1,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
16
6 / 5 / 0
10,161
484
8,758
15,637
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 4 / 2
11,037
526
14,453
13,969
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 9 / 3
9,750
464
7,260
14,425
8,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
24
Kills
20
21
Deaths
24
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
5
3
3
2.17
W
Hachiman
Im goated6315
Hachiman
0
11
1
0.05
W
2
4
5
1.13
W
Chang'e
Tendolious
Chang'e
4
2
8
4
W
Achilles
TheSmokyDude
Achilles
5
3
5
2.5
W
Bakasura
13
1
3
14.5
L
Mulan
XeeKo0
Mulan
0
3
0
0
L
Thanatos
6
5
0
1.2
L
9
4
2
2.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
41,033
67,938
Taken
55,545
39,323
Mitigated
23,559
18,418
Healing
19,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
8,824
2,209
0
845
7,737
2,589
576
3,297
4,126
49,344
0
W
Hachiman
Im goated6315
Hachiman
2,226
2,004
0
0
11,334
2,779
171
5,040
6,294
0
15,657
W
4,294
1,291
0
0
14,987
11,859
0
9,705
5,282
34,431
0
W
Chang'e
Tendolious
Chang'e
10,772
868
1,824
7,205
12,486
4,215
1,982
6,440
6,046
73,916
0
W
Achilles
TheSmokyDude
Achilles
9,997
4,634
154
3,038
15,496
14,057
2,720
6,187
9,134
0
65,554
W
Bakasura
9,479
6,192
0
6,197
13,635
6,413
327
3,165
10,470
0
58,636
L
Mulan
XeeKo0
Mulan
1,738
398
0
465
3,777
1,423
107
0
3,743
0
10,215
L
Thanatos
8,758
2,514
0
9,360
15,637
5,669
0
2,295
12,862
0
76,122
L
14,453
1,981
0
6,052
13,969
5,483
1,092
4,985
8,488
70,005
0
L
7,260
206
0
2,658
14,425
8,395
616
3,967
9,897
83,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,522
Gold Earned
46,796
434
Minions Killed
505
0
Camps Cleared
0
1,861,949
Distance Traveled
1,409,489
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,635
459
94
4
0
270,329
3
W
Hachiman
7,310
348
17
1
0
316,141
0
W
Ymir
9,424
449
52
2
0
362,976
0
W
Chang'e
11,739
559
135
6
0
392,968
6
W
Achilles
11,328
539
112
5
0
356,709
0
W
Bakasura
12,721
606
118
6
0
433,155
1
L
Mulan
6,213
296
14
1
0
129,082
0
L
Thanatos
10,161
484
122
6
0
365,314
0
L
Anubis
11,037
526
137
7
0
313,652
0
L
Tiamat
9,750
464
138
7
0
331,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role