Player Matchup

Hachiman
Hachiman
An0rektyk
Hachiman
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
51W - 35L
1,669 Elo+
Solo
Tyr
Tyr
AndroidShelf44
Tyr
Level 21
God Stats
12W - 3L
1,965 SR
Queue Stats
95W - 57L
1,626 Elo+
Solo
Tiamat
Tiamat
Dodgeballfc
Tiamat
Level 23
God Stats
2W - 3L
1,470 SR
Queue Stats
42W - 51L
1,349 Elo+
Party 1
Fenrir
Fenrir
Mikey2107
Fenrir
Level 16
God Stats
5W - 8L
1,416 SR
Queue Stats
11W - 18L
1,288 Elo+
Party 1
Sun Wukong
Sun Wukong
Rubykiator
Sun Wukong
Level 28
God Stats
7W - 8L
1,476 SR
Queue Stats
40W - 38L
1,409 Elo+
Solo
Team Averages
Level 23
1,605 SR
1,468 Elo+

VS

Team Averages
Level 30
1,520 SR
1,455 Elo+
Danzaburou
Danzaburou
Alexmar50
Danzaburou
Level 26
God Stats
1W - 3L
1,406 SR
Queue Stats
87W - 71L
1,575 Elo+
Solo
Vulcan
Vulcan
EDGIdotEXE
Vulcan
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 251L
1,380 Elo+
Party 2
Yemoja
Yemoja
FemboyFoxOwO
Yemoja
Level 8
God Stats
11W - 8L
1,562 SR
Queue Stats
184W - 220L
1,380 Elo+
Party 2
Mercury
Mercury
isekream
Mercury
Level 28
God Stats
15W - 11L
1,643 SR
Queue Stats
143W - 142L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
mmaxencevv
Sun Wukong
Level 28
God Stats
21W - 24L
1,488 SR
Queue Stats
30W - 30L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
An0rektyk
Hachiman
10
1 / 1 / 1
5,684
517
5,048
4,816
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 1
5,426
493
2,621
6,847
2,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tiamat
10
0 / 3 / 1
5,647
513
2,470
6,018
2,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Mikey2107
Fenrir
8
1 / 5 / 0
5,330
485
1,625
8,204
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Rubykiator
Sun Wukong
9
2 / 5 / 0
6,009
546
7,801
9,431
5,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexmar50
Danzaburou
11
3 / 0 / 2
6,388
581
5,519
4,474
1,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
EDGIdotEXE
Vulcan
11
2 / 1 / 3
6,290
572
3,963
4,955
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
8
1 / 2 / 1
5,242
477
1,779
5,298
2,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
isekream
Mercury
12
5 / 1 / 4
6,833
621
5,161
6,592
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
mmaxencevv
Sun Wukong
12
5 / 1 / 2
6,963
633
6,100
10,559
5,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alexmar50
Danzaburou
3
0
2
4
L
Hachiman
An0rektyk
Hachiman
1
1
1
1.5
L
1
2
1
0.75
L
Tiamat
0
3
1
0.17
W
Vulcan
EDGIdotEXE
Vulcan
2
1
3
3.5
W
Yemoja
1
2
1
0.75
L
Fenrir
Mikey2107
Fenrir
1
5
0
0.2
L
Sun Wukong
Rubykiator
Sun Wukong
2
5
0
0.4
W
Mercury
isekream
Mercury
5
1
4
7
W
Sun Wukong
mmaxencevv
Sun Wukong
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
22,522
35,316
Taken
31,878
13,973
Mitigated
12,697
8,392
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alexmar50
Danzaburou
5,519
3,232
0
1,628
4,474
1,118
1,064
0
4,474
0
33,951
L
Hachiman
An0rektyk
Hachiman
5,048
2,353
0
1,653
4,816
1,168
0
1,082
3,684
0
34,399
L
2,621
482
0
1,670
6,847
2,241
0
1,242
5,571
0
12,406
L
Tiamat
2,470
274
0
1,847
6,018
2,420
0
2,339
3,525
28,577
0
W
Vulcan
EDGIdotEXE
Vulcan
3,963
1,161
0
1,592
4,955
1,552
836
2,303
2,652
29,058
0
W
Yemoja
1,779
710
246
1,086
5,298
2,217
234
0
5,298
10,255
0
L
Fenrir
Mikey2107
Fenrir
1,625
255
0
2,420
8,204
2,335
0
408
7,730
0
18,431
L
Sun Wukong
Rubykiator
Sun Wukong
7,801
2,394
0
802
9,431
5,809
0
319
9,064
0
31,757
W
Mercury
isekream
Mercury
5,161
2,622
0
2,859
6,592
2,297
0
167
6,425
0
36,935
W
Sun Wukong
mmaxencevv
Sun Wukong
6,100
1,096
0
5,195
10,559
5,513
59
0
10,559
0
31,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,096
Gold Earned
31,716
253
Minions Killed
278
0
Camps Cleared
0
1,001,811
Distance Traveled
990,887
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,388
581
76
7
0
194,268
0
L
Hachiman
5,684
517
71
6
0
196,289
1
L
Tyr
5,426
493
13
1
0
224,283
1
L
Tiamat
5,647
513
58
5
0
200,506
3
W
Vulcan
6,290
572
60
5
0
210,260
2
W
Yemoja
5,242
477
9
1
0
169,782
0
L
Fenrir
5,330
485
54
5
0
180,616
0
L
Sun Wukong
6,009
546
57
5
0
200,117
1
W
Mercury
6,833
621
73
7
0
235,597
4
W
Sun Wukong
6,963
633
60
5
0
180,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role