Player Matchup

Rama
Rama
Gold I
Kapotojas
Rama
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Diamond V
MasterPito
Ares
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
minizamorak
Zhong Kui
Platinum I
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
304W - 293L
1,951 MMR
Solo
Nemesis
Nemesis
Platinum I
uselessmate
Nemesis
Platinum I
Level 122
God Stats
2W - 2L
1,476 SR
Queue Stats
102W - 88L
2,100 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum III
Ðëku
Cu Chulainn
Platinum III
Level 53
God Stats
5W - 8L
1,676 SR
Queue Stats
109W - 100L
1,924 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,530 SR
1,795 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,469 SR
1,929 MMR
Ymir
Ymir
Platinum IV
Firefirst
Ymir
Platinum IV
Level 160
God Stats
8W - 5L
1,546 SR
Queue Stats
212W - 210L
1,863 MMR
Party 2
Loki
Loki
Diamond V
Maretak
Loki
Diamond V
Level 160
God Stats
4W - 7L
1,547 SR
Queue Stats
145W - 133L
2,037 MMR
Party 2
Fenrir
Fenrir
Platinum II
SashaGrеy
Fenrir
Platinum II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,979 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
Zigu4
Heimdallr
Platinum I
Level 144
God Stats
6W - 10L
1,315 SR
Queue Stats
264W - 243L
1,951 MMR
Solo
Eset
Eset
Platinum V
mаr2
Eset
Platinum V
Level 43
God Stats
3W - 6L
1,436 SR
Queue Stats
38W - 35L
1,814 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
2 / 0 / 2
13,312
666
4,148
5,878
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 2 / 9
11,776
589
5,913
15,267
13,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
minizamorak
Zhong Kui
17
4 / 2 / 6
11,747
587
9,654
9,593
8,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
uselessmate
Nemesis
19
9 / 3 / 6
13,200
660
10,431
13,622
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Ðëku
Cu Chulainn
18
1 / 4 / 2
11,932
597
10,586
16,821
15,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TsukuyomiTiamatAthenaSetJanus

VS

Bans
ApolloAnhurScyllaSobekMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 2 / 4
10,045
502
3,140
12,337
8,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
Maretak
Loki
17
4 / 3 / 2
10,247
512
7,527
12,619
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
SashaGrеy
Fenrir
16
5 / 3 / 2
10,416
521
13,261
15,503
12,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Zigu4
Heimdallr
16
1 / 6 / 0
10,230
512
4,750
13,163
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
mаr2
Eset
10
1 / 5 / 1
7,655
383
4,024
6,556
2,056
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
11
11
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
4
1
W
Rama
2
0
2
3
L
Loki
Maretak
Loki
4
3
2
1.67
W
3
2
9
3.75
L
Fenrir
SashaGrеy
Fenrir
5
3
2
2
L
Heimdallr
Zigu4
Heimdallr
1
6
0
0.17
W
Zhong Kui
minizamorak
Zhong Kui
4
2
6
3.5
L
Eset
mаr2
Eset
1
5
1
0.3
W
Nemesis
uselessmate
Nemesis
9
3
6
4
W
Cu Chulainn
Ðëku
Cu Chulainn
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,732
Damage
32,702
61,181
Taken
60,178
47,255
Mitigated
33,985
15,666
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,140
740
0
850
12,337
8,312
0
4,480
7,857
37,508
0
W
Rama
4,148
3,096
0
4,114
5,878
2,207
4,961
231
5,647
0
111,095
L
Loki
Maretak
Loki
7,527
1,560
0
4,880
12,619
6,136
0
4,635
7,984
0
85,624
W
5,913
551
0
2,437
15,267
13,354
115
2,901
12,366
15,695
0
L
Fenrir
SashaGrеy
Fenrir
13,261
6,917
0
6,546
15,503
12,522
0
2,102
13,401
0
60,811
L
Heimdallr
Zigu4
Heimdallr
4,750
2,887
0
2,552
13,163
4,959
0
2,467
10,696
0
65,770
W
Zhong Kui
minizamorak
Zhong Kui
9,654
1,334
0
4,753
9,593
8,372
1,918
2,430
7,163
77,786
0
L
Eset
mаr2
Eset
4,024
683
327
679
6,556
2,056
0
3,199
3,357
44,383
0
W
Nemesis
uselessmate
Nemesis
10,431
5,376
0
1,032
13,622
7,473
2,073
1,935
11,681
0
103,696
W
Cu Chulainn
Ðëku
Cu Chulainn
10,586
1,786
0
3,330
16,821
15,849
924
698
16,123
7,390
61,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,967
Gold Earned
48,593
632
Minions Killed
559
0
Camps Cleared
0
2,100,717
Distance Traveled
1,682,546
46
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,045
502
63
3
0
379,202
6
W
Rama
13,312
666
197
10
0
375,077
9
L
Loki
10,247
512
140
7
0
448,405
1
W
Ares
11,776
589
14
1
0
410,462
11
L
Fenrir
10,416
521
127
6
0
286,140
5
L
Heimdallr
10,230
512
131
7
0
344,298
2
W
Zhong Kui
11,747
587
150
8
0
406,847
14
L
Eset
7,655
383
98
5
0
224,501
3
W
Nemesis
13,200
660
138
7
0
503,837
9
W
Cu Chulainn
11,932
597
133
7
0
404,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role